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authordec05eba <dec05eba@protonmail.com>2024-04-08 00:51:33 +0200
committerdec05eba <dec05eba@protonmail.com>2024-04-08 00:51:33 +0200
commitd5bf41fed6628083200370cd5acf3ff43b592891 (patch)
tree4d038cea2d6c2fd31b13cff14f786da38cedf7b3 /src/main.cpp
parent6770bac05b39f930db40c50dcb969685cf821e2b (diff)
X11 nvidia monitor capture: fix capture broken after sleep/suspend or monitor reconfiguration
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 3c6fba6..167f8a5 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -2424,7 +2424,7 @@ int main(int argc, char **argv) {
if(got_audio_data)
received_audio_time = this_audio_frame_time;
- // Jesus is there a better way to do this? I JUST WANT TO KEEP VIDEO AND AUDIO SYNCED HOLY FUCK I WANT TO KILL MYSELF NOW.
+ // Fucking hell is there a better way to do this? I JUST WANT TO KEEP VIDEO AND AUDIO SYNCED HOLY FUCK I WANT TO KILL MYSELF NOW.
// THIS PIECE OF SHIT WANTS EMPTY FRAMES OTHERWISE VIDEO PLAYS TOO FAST TO KEEP UP WITH AUDIO OR THE AUDIO PLAYS TOO EARLY.
// BUT WE CANT USE DELAYS TO GIVE DUMMY DATA BECAUSE PULSEAUDIO MIGHT GIVE AUDIO A BIG DELAYED!!!
// This garbage is needed because we want to produce constant frame rate videos instead of variable frame rate