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# TODO
* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.
-* Show cursor when recording. Currently the cursor is not visible when recording a window or when using amd/intel.
+* Show cursor when recording a window. Currently the cursor is only visible when recording a monitor.
* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture.
* Always use direct capture with NvFBC once the capture issue in mpv fullscreen has been resolved (maybe detect if direct capture fails in nvfbc and switch to non-direct recording. NvFBC says if direct capture fails).