diff options
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -261,3 +261,11 @@ External texture doesn't work on nvidia x11, probably because of glx context (re Add option to save replay buffer on disk instead of ram. nvfbc capture cursor with cursor.h instead and composite that on top. This allows us to also always get a cursor in direct capture mode. This could possible give better performance as well. + +Maybe remove external shader code and make a simple external to internal texture converter (compute shader), to reduce texture sampling. Maybe this is faster? + +Fix opengl context broken after suspend on nvidia by using this: https://registry.khronos.org/OpenGL/extensions/NV/NV_robustness_video_memory_purge.txt requires glx context creation flags and GetGraphicsResetStatusARB() == PURGED_CONTEXT_RESET_NV check to recreate all graphics. + +HDR looks incorrect, brightest point gets cut off. + +Make "screen" capture the preferred monitor. |