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@@ -306,3 +306,6 @@ Maybe remove shader compute code. It doesn't seem necessary anymore now that glS
Add proper check if opengl functions are supported. dlsym for the symbol will return a no-op function if it's not supported, so it silently fails if used.
Colors are offset to bottom left by 1 pixel or so on steam deck in landscape mode.
+
+When constant framerate is used (and for audio) multiple frames need to be encoded after resuming from suspend.
+ The clock jumps forward by around 2-3 seconds (on my machine). Is there a way to make sure the clock doesn't jump forward? \ No newline at end of file