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-rw-r--r--include/window_texture.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/include/window_texture.h b/include/window_texture.h
new file mode 100644
index 0000000..75bb2a7
--- /dev/null
+++ b/include/window_texture.h
@@ -0,0 +1,27 @@
+#ifndef WINDOW_TEXTURE_H
+#define WINDOW_TEXTURE_H
+
+#include "egl.h"
+
+typedef struct {
+ Display *display;
+ Window window;
+ Pixmap pixmap;
+ unsigned int texture_id;
+ int redirected;
+ gsr_egl *egl;
+} WindowTexture;
+
+/* Returns 0 on success */
+int window_texture_init(WindowTexture *window_texture, Display *display, Window window, gsr_egl *egl);
+void window_texture_deinit(WindowTexture *self);
+
+/*
+ This should ONLY be called when the target window is resized.
+ Returns 0 on success.
+*/
+int window_texture_on_resize(WindowTexture *self);
+
+unsigned int window_texture_get_opengl_texture_id(WindowTexture *self);
+
+#endif /* WINDOW_TEXTURE_H */