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path: root/src/capture/portal.c
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Diffstat (limited to 'src/capture/portal.c')
-rw-r--r--src/capture/portal.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/capture/portal.c b/src/capture/portal.c
index 56072d8..6b25829 100644
--- a/src/capture/portal.c
+++ b/src/capture/portal.c
@@ -64,26 +64,31 @@ static void gsr_capture_portal_stop(gsr_capture_portal *self) {
}
static void gsr_capture_portal_create_input_textures(gsr_capture_portal *self) {
+ const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
+
self->params.egl->glGenTextures(1, &self->texture_map.texture_id);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->texture_map.texture_id);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
+ self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
+ self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
self->params.egl->glGenTextures(1, &self->texture_map.external_texture_id);
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, self->texture_map.external_texture_id);
- self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
+ self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
+ self->params.egl->glTexParameterfv(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_BORDER_COLOR, border_color);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
self->params.egl->glGenTextures(1, &self->texture_map.cursor_texture_id);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->texture_map.cursor_texture_id);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
+ self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
+ self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);