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Diffstat (limited to 'src/capture/xcomposite.c')
-rw-r--r--src/capture/xcomposite.c55
1 files changed, 16 insertions, 39 deletions
diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c
index 94e691b..db41f63 100644
--- a/src/capture/xcomposite.c
+++ b/src/capture/xcomposite.c
@@ -12,9 +12,6 @@
#include <X11/Xlib.h>
-#include <libavutil/frame.h>
-#include <libavcodec/avcodec.h>
-
typedef struct {
gsr_capture_xcomposite_params params;
Display *display;
@@ -37,7 +34,6 @@ typedef struct {
gsr_cursor cursor;
bool clear_background;
- bool fast_path_failed;
} gsr_capture_xcomposite;
static void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
@@ -113,18 +109,13 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, gsr_capture_metadata *
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
- self->params.output_resolution = self->texture_size;
- capture_metadata->width = FFALIGN(self->texture_size.x, 2);
- capture_metadata->height = FFALIGN(self->texture_size.y, 2);
+ capture_metadata->width = self->texture_size.x;
+ capture_metadata->height = self->texture_size.y;
} else {
- capture_metadata->width = FFALIGN(self->params.output_resolution.x, 2);
- capture_metadata->height = FFALIGN(self->params.output_resolution.y, 2);
+ capture_metadata->width = self->params.output_resolution.x;
+ capture_metadata->height = self->params.output_resolution.y;
}
- self->fast_path_failed = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 0, 9);
- if(self->fast_path_failed)
- fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
-
self->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
@@ -262,25 +253,13 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata
const vec2i target_pos = { max_int(0, capture_metdata->width / 2 - output_size.x / 2), max_int(0, capture_metdata->height / 2 - output_size.y / 2) };
- self->params.egl->glFlush();
- self->params.egl->glFinish();
+ //self->params.egl->glFlush();
+ //self->params.egl->glFinish();
- /* Fast opengl free path */
- if(!self->fast_path_failed && video_codec_context_is_vaapi(capture_metdata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
- if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, capture_metdata->video_codec_context, capture_metdata->frame)) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
- self->fast_path_failed = true;
- }
- } else {
- self->fast_path_failed = true;
- }
-
- if(self->fast_path_failed) {
- gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
- target_pos, output_size,
- (vec2i){0, 0}, self->texture_size,
- 0.0f, false, GSR_SOURCE_COLOR_RGB);
- }
+ gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
+ target_pos, output_size,
+ (vec2i){0, 0}, self->texture_size, self->texture_size,
+ GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, false);
if(self->params.record_cursor && self->cursor.visible) {
const vec2d scale = {
@@ -295,19 +274,17 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata
target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y
};
- self->params.egl->glEnable(GL_SCISSOR_TEST);
- self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
+ if(cursor_pos.x < target_pos.x || cursor_pos.x + self->cursor.size.x > target_pos.x + output_size.x || cursor_pos.y < target_pos.y || cursor_pos.y + self->cursor.size.y > target_pos.y + output_size.y)
+ self->clear_background = true;
gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y},
- (vec2i){0, 0}, self->cursor.size,
- 0.0f, false, GSR_SOURCE_COLOR_RGB);
-
- self->params.egl->glDisable(GL_SCISSOR_TEST);
+ (vec2i){0, 0}, self->cursor.size, self->cursor.size,
+ GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
}
- self->params.egl->glFlush();
- self->params.egl->glFinish();
+ //self->params.egl->glFlush();
+ //self->params.egl->glFinish();
return 0;
}