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-rw-r--r--src/capture/xcomposite.c401
1 files changed, 194 insertions, 207 deletions
diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c
index 3240ed8..db41f63 100644
--- a/src/capture/xcomposite.c
+++ b/src/capture/xcomposite.c
@@ -1,26 +1,48 @@
#include "../../include/capture/xcomposite.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
+#include "../../include/cursor.h"
+#include "../../include/color_conversion.h"
+#include "../../include/window/window.h"
+
#include <stdlib.h>
#include <stdio.h>
-#include <unistd.h>
+#include <string.h>
#include <assert.h>
+
#include <X11/Xlib.h>
-#include <X11/extensions/Xdamage.h>
-#include <libavutil/hwcontext.h>
-#include <libavutil/hwcontext.h>
-#include <libavutil/frame.h>
-#include <libavcodec/avcodec.h>
-#include <va/va.h>
-#include <va/va_drmcommon.h>
-static int max_int(int a, int b) {
- return a > b ? a : b;
+typedef struct {
+ gsr_capture_xcomposite_params params;
+ Display *display;
+
+ bool should_stop;
+ bool stop_is_error;
+ bool window_resized;
+ bool follow_focused_initialized;
+ bool init_new_window;
+
+ Window window;
+ vec2i window_size;
+ vec2i texture_size;
+ double window_resize_timer;
+
+ WindowTexture window_texture;
+
+ Atom net_active_window_atom;
+
+ gsr_cursor cursor;
+
+ bool clear_background;
+} gsr_capture_xcomposite;
+
+static void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
+ window_texture_deinit(&self->window_texture);
+ gsr_cursor_deinit(&self->cursor);
}
-void gsr_capture_xcomposite_init(gsr_capture_xcomposite *self, const gsr_capture_xcomposite_params *params) {
- memset(self, 0, sizeof(*self));
- self->params = *params;
+static int max_int(int a, int b) {
+ return a > b ? a : b;
}
static Window get_focused_window(Display *display, Atom net_active_window_atom) {
@@ -37,56 +59,24 @@ static Window get_focused_window(Display *display, Atom net_active_window_atom)
return None;
}
-static void gsr_capture_xcomposite_setup_damage(gsr_capture_xcomposite *self, Window window) {
- if(self->damage_event == 0)
- return;
-
- if(self->damage) {
- XDamageDestroy(self->params.egl->x11.dpy, self->damage);
- self->damage = None;
- }
-
- self->damage = XDamageCreate(self->params.egl->x11.dpy, window, XDamageReportNonEmpty);
- if(self->damage) {
- XDamageSubtract(self->params.egl->x11.dpy, self->damage, None, None);
- } else {
- fprintf(stderr, "gsr warning: gsr_capture_xcomposite_setup_damage: XDamageCreate failed\n");
- }
-}
-
-int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context, AVFrame *frame) {
- self->base.video_codec_context = video_codec_context;
- self->base.egl = self->params.egl;
+static int gsr_capture_xcomposite_start(gsr_capture *cap, gsr_capture_metadata *capture_metadata) {
+ gsr_capture_xcomposite *self = cap->priv;
if(self->params.follow_focused) {
- self->net_active_window_atom = XInternAtom(self->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
+ self->net_active_window_atom = XInternAtom(self->display, "_NET_ACTIVE_WINDOW", False);
if(!self->net_active_window_atom) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
return -1;
}
- self->window = get_focused_window(self->params.egl->x11.dpy, self->net_active_window_atom);
+ self->window = get_focused_window(self->display, self->net_active_window_atom);
} else {
self->window = self->params.window;
}
- if(self->params.track_damage) {
- if(!XDamageQueryExtension(self->params.egl->x11.dpy, &self->damage_event, &self->damage_error)) {
- fprintf(stderr, "gsr warning: gsr_capture_xcomposite_start: XDamage is not supported by your X11 server\n");
- self->damage_event = 0;
- self->damage_error = 0;
- }
- } else {
- self->damage_event = 0;
- self->damage_error = 0;
- }
-
- self->damaged = true;
- gsr_capture_xcomposite_setup_damage(self, self->window);
-
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
- if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->window, &attr) && !self->params.follow_focused) {
+ if(!XGetWindowAttributes(self->display, self->window, &attr) && !self->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", self->window);
return -1;
}
@@ -95,29 +85,17 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
self->window_size.y = max_int(attr.height, 0);
if(self->params.follow_focused)
- XSelectInput(self->params.egl->x11.dpy, DefaultRootWindow(self->params.egl->x11.dpy), PropertyChangeMask);
+ XSelectInput(self->display, DefaultRootWindow(self->display), PropertyChangeMask);
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
- XSelectInput(self->params.egl->x11.dpy, self->window, StructureNotifyMask | ExposureMask);
+ XSelectInput(self->display, self->window, StructureNotifyMask | ExposureMask);
- if(!self->params.egl->eglExportDMABUFImageQueryMESA) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageQueryMESA\n");
+ if(window_texture_init(&self->window_texture, self->display, self->window, self->params.egl) != 0 && !self->params.follow_focused) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", (long)self->window);
return -1;
}
- if(!self->params.egl->eglExportDMABUFImageMESA) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageMESA\n");
- return -1;
- }
-
- /* Disable vsync */
- self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
- if(window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl) != 0 && !self->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", self->window);
- return -1;
- }
-
- if(gsr_cursor_init(&self->cursor, self->params.egl, self->params.egl->x11.dpy) != 0) {
+ if(gsr_cursor_init(&self->cursor, self->params.egl, self->display) != 0) {
gsr_capture_xcomposite_stop(self);
return -1;
}
@@ -130,134 +108,56 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
- vec2i video_size = self->texture_size;
-
- if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
- video_size = self->params.region_size;
-
- if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
- // TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
- video_codec_context->width = FFALIGN(video_size.x, 64);
- video_codec_context->height = FFALIGN(video_size.y, 16);
- } else if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
- // TODO: Dont do this for VCN 5 and forward which should fix this hardware bug
- video_codec_context->width = FFALIGN(video_size.x, 64);
- // AMD driver has special case handling for 1080 height to set it to 1082 instead of 1088 (1080 aligned to 16).
- // TODO: Set height to 1082 in this case, but it wont work because it will be aligned to 1088.
- if(video_size.y == 1080) {
- video_codec_context->height = 1080;
- } else {
- video_codec_context->height = FFALIGN(video_size.y, 16);
- }
+ if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
+ capture_metadata->width = self->texture_size.x;
+ capture_metadata->height = self->texture_size.y;
} else {
- video_codec_context->width = FFALIGN(video_size.x, 2);
- video_codec_context->height = FFALIGN(video_size.y, 2);
+ capture_metadata->width = self->params.output_resolution.x;
+ capture_metadata->height = self->params.output_resolution.y;
}
- frame->width = video_codec_context->width;
- frame->height = video_codec_context->height;
-
self->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
-void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
- if(self->damage) {
- XDamageDestroy(self->params.egl->x11.dpy, self->damage);
- self->damage = None;
- }
-
- window_texture_deinit(&self->window_texture);
- gsr_cursor_deinit(&self->cursor);
- gsr_capture_base_stop(&self->base);
-}
-
-void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context) {
- (void)video_codec_context;
- //self->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- self->params.egl->glClear(0);
-
- bool init_new_window = false;
- while(XPending(self->params.egl->x11.dpy)) {
- XNextEvent(self->params.egl->x11.dpy, &self->xev);
-
- switch(self->xev.type) {
- case DestroyNotify: {
- /* Window died (when not following focused window), so we stop recording */
- if(!self->params.follow_focused && self->xev.xdestroywindow.window == self->window) {
- self->should_stop = true;
- self->stop_is_error = false;
- }
- break;
- }
- case Expose: {
- /* Requires window texture recreate */
- if(self->xev.xexpose.count == 0 && self->xev.xexpose.window == self->window) {
- self->window_resize_timer = clock_get_monotonic_seconds();
- self->window_resized = true;
- }
- break;
- }
- case ConfigureNotify: {
- /* Window resized */
- if(self->xev.xconfigure.window == self->window && (self->xev.xconfigure.width != self->window_size.x || self->xev.xconfigure.height != self->window_size.y)) {
- self->window_size.x = max_int(self->xev.xconfigure.width, 0);
- self->window_size.y = max_int(self->xev.xconfigure.height, 0);
- self->window_resize_timer = clock_get_monotonic_seconds();
- self->window_resized = true;
- }
- break;
- }
- case PropertyNotify: {
- /* Focused window changed */
- if(self->params.follow_focused && self->xev.xproperty.atom == self->net_active_window_atom) {
- init_new_window = true;
- }
- break;
- }
- }
-
- if(self->damage_event && self->xev.type == self->damage_event + XDamageNotify) {
- XDamageNotifyEvent *de = (XDamageNotifyEvent*)&self->xev;
- XserverRegion region = XFixesCreateRegion(self->params.egl->x11.dpy, NULL, 0);
- // Subtract all the damage, repairing the window
- XDamageSubtract(self->params.egl->x11.dpy, de->damage, None, region);
- XFixesDestroyRegion(self->params.egl->x11.dpy, region);
- self->damaged = true;
- }
-
- if(gsr_cursor_update(&self->cursor, &self->xev)) {
- if(self->params.record_cursor && self->cursor.visible) {
- self->damaged = true;
- }
- }
- }
+static void gsr_capture_xcomposite_tick(gsr_capture *cap) {
+ gsr_capture_xcomposite *self = cap->priv;
if(self->params.follow_focused && !self->follow_focused_initialized) {
- init_new_window = true;
+ self->init_new_window = true;
}
- if(init_new_window) {
- Window focused_window = get_focused_window(self->params.egl->x11.dpy, self->net_active_window_atom);
+ if(self->init_new_window) {
+ self->init_new_window = false;
+ Window focused_window = get_focused_window(self->display, self->net_active_window_atom);
if(focused_window != self->window || !self->follow_focused_initialized) {
self->follow_focused_initialized = true;
- XSelectInput(self->params.egl->x11.dpy, self->window, 0);
+ XSelectInput(self->display, self->window, 0);
self->window = focused_window;
- XSelectInput(self->params.egl->x11.dpy, self->window, StructureNotifyMask | ExposureMask);
+ XSelectInput(self->display, self->window, StructureNotifyMask | ExposureMask);
XWindowAttributes attr;
attr.width = 0;
attr.height = 0;
- if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->window, &attr))
+ if(!XGetWindowAttributes(self->display, self->window, &attr))
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick failed: invalid window id: %lu\n", self->window);
self->window_size.x = max_int(attr.width, 0);
self->window_size.y = max_int(attr.height, 0);
- self->window_resized = true;
window_texture_deinit(&self->window_texture);
- window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this
- gsr_capture_xcomposite_setup_damage(self, self->window);
+ window_texture_init(&self->window_texture, self->display, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this
+
+ self->texture_size.x = 0;
+ self->texture_size.y = 0;
+
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ self->window_resized = false;
+ self->clear_background = true;
}
}
@@ -280,20 +180,54 @@ void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *v
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
- gsr_color_conversion_clear(&self->base.color_conversion);
- gsr_capture_xcomposite_setup_damage(self, self->window);
+ self->clear_background = true;
}
}
-bool gsr_capture_xcomposite_is_damaged(gsr_capture_xcomposite *self) {
- return self->damage_event ? self->damaged : true;
-}
+static void gsr_capture_xcomposite_on_event(gsr_capture *cap, gsr_egl *egl) {
+ gsr_capture_xcomposite *self = cap->priv;
+ XEvent *xev = gsr_window_get_event_data(egl->window);
+ switch(xev->type) {
+ case DestroyNotify: {
+ /* Window died (when not following focused window), so we stop recording */
+ if(!self->params.follow_focused && xev->xdestroywindow.window == self->window) {
+ self->should_stop = true;
+ self->stop_is_error = false;
+ }
+ break;
+ }
+ case Expose: {
+ /* Requires window texture recreate */
+ if(xev->xexpose.count == 0 && xev->xexpose.window == self->window) {
+ self->window_resize_timer = clock_get_monotonic_seconds();
+ self->window_resized = true;
+ }
+ break;
+ }
+ case ConfigureNotify: {
+ /* Window resized */
+ if(xev->xconfigure.window == self->window && (xev->xconfigure.width != self->window_size.x || xev->xconfigure.height != self->window_size.y)) {
+ self->window_size.x = max_int(xev->xconfigure.width, 0);
+ self->window_size.y = max_int(xev->xconfigure.height, 0);
+ self->window_resize_timer = clock_get_monotonic_seconds();
+ self->window_resized = true;
+ }
+ break;
+ }
+ case PropertyNotify: {
+ /* Focused window changed */
+ if(self->params.follow_focused && xev->xproperty.atom == self->net_active_window_atom) {
+ self->init_new_window = true;
+ }
+ break;
+ }
+ }
-void gsr_capture_xcomposite_clear_damage(gsr_capture_xcomposite *self) {
- self->damaged = false;
+ gsr_cursor_on_event(&self->cursor, xev);
}
-bool gsr_capture_xcomposite_should_stop(gsr_capture_xcomposite *self, bool *err) {
+static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
+ gsr_capture_xcomposite *self = cap->priv;
if(self->should_stop) {
if(err)
*err = self->stop_is_error;
@@ -305,47 +239,100 @@ bool gsr_capture_xcomposite_should_stop(gsr_capture_xcomposite *self, bool *err)
return false;
}
-int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame) {
- (void)frame;
+static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata *capture_metdata, gsr_color_conversion *color_conversion) {
+ gsr_capture_xcomposite *self = cap->priv;
- const int target_x = max_int(0, frame->width / 2 - self->texture_size.x / 2);
- const int target_y = max_int(0, frame->height / 2 - self->texture_size.y / 2);
+ if(self->clear_background) {
+ self->clear_background = false;
+ gsr_color_conversion_clear(color_conversion);
+ }
- const vec2i cursor_pos = {
- target_x + self->cursor.position.x - self->cursor.hotspot.x,
- target_y + self->cursor.position.y - self->cursor.hotspot.y
- };
+ const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
+ vec2i output_size = is_scaled ? self->params.output_resolution : self->texture_size;
+ output_size = scale_keep_aspect_ratio(self->texture_size, output_size);
- gsr_color_conversion_draw(&self->base.color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
- (vec2i){target_x, target_y}, self->texture_size,
- (vec2i){0, 0}, self->texture_size,
- 0.0f, false);
+ const vec2i target_pos = { max_int(0, capture_metdata->width / 2 - output_size.x / 2), max_int(0, capture_metdata->height / 2 - output_size.y / 2) };
+
+ //self->params.egl->glFlush();
+ //self->params.egl->glFinish();
+
+ gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
+ target_pos, output_size,
+ (vec2i){0, 0}, self->texture_size, self->texture_size,
+ GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, false);
if(self->params.record_cursor && self->cursor.visible) {
- gsr_cursor_tick(&self->cursor, self->window);
+ const vec2d scale = {
+ self->texture_size.x == 0 ? 0 : (double)output_size.x / (double)self->texture_size.x,
+ self->texture_size.y == 0 ? 0 : (double)output_size.y / (double)self->texture_size.y
+ };
- const bool cursor_inside_window =
- cursor_pos.x + self->cursor.size.x >= target_x &&
- cursor_pos.x <= target_x + self->texture_size.x &&
- cursor_pos.y + self->cursor.size.y >= target_y &&
- cursor_pos.y <= target_y + self->texture_size.y;
+ gsr_cursor_tick(&self->cursor, self->window);
- if(cursor_inside_window) {
- self->base.egl->glEnable(GL_SCISSOR_TEST);
- self->base.egl->glScissor(target_x, target_y, self->texture_size.x, self->texture_size.y);
+ const vec2i cursor_pos = {
+ target_pos.x + (self->cursor.position.x - self->cursor.hotspot.x) * scale.x,
+ target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y
+ };
- gsr_color_conversion_draw(&self->base.color_conversion, self->cursor.texture_id,
- cursor_pos, self->cursor.size,
- (vec2i){0, 0}, self->cursor.size,
- 0.0f, false);
+ if(cursor_pos.x < target_pos.x || cursor_pos.x + self->cursor.size.x > target_pos.x + output_size.x || cursor_pos.y < target_pos.y || cursor_pos.y + self->cursor.size.y > target_pos.y + output_size.y)
+ self->clear_background = true;
- self->base.egl->glDisable(GL_SCISSOR_TEST);
- }
+ gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
+ cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y},
+ (vec2i){0, 0}, self->cursor.size, self->cursor.size,
+ GSR_ROT_0, GSR_SOURCE_COLOR_RGB, false, true);
}
- self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
//self->params.egl->glFlush();
//self->params.egl->glFinish();
return 0;
}
+
+static uint64_t gsr_capture_xcomposite_get_window_id(gsr_capture *cap) {
+ gsr_capture_xcomposite *self = cap->priv;
+ return self->window;
+}
+
+static void gsr_capture_xcomposite_destroy(gsr_capture *cap) {
+ if(cap->priv) {
+ gsr_capture_xcomposite_stop(cap->priv);
+ free(cap->priv);
+ cap->priv = NULL;
+ }
+ free(cap);
+}
+
+gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
+ if(!params) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
+ return NULL;
+ }
+
+ gsr_capture *cap = calloc(1, sizeof(gsr_capture));
+ if(!cap)
+ return NULL;
+
+ gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
+ if(!cap_xcomp) {
+ free(cap);
+ return NULL;
+ }
+
+ cap_xcomp->params = *params;
+ cap_xcomp->display = gsr_window_get_display(params->egl->window);
+
+ *cap = (gsr_capture) {
+ .start = gsr_capture_xcomposite_start,
+ .on_event = gsr_capture_xcomposite_on_event,
+ .tick = gsr_capture_xcomposite_tick,
+ .should_stop = gsr_capture_xcomposite_should_stop,
+ .capture = gsr_capture_xcomposite_capture,
+ .uses_external_image = NULL,
+ .get_window_id = gsr_capture_xcomposite_get_window_id,
+ .destroy = gsr_capture_xcomposite_destroy,
+ .priv = cap_xcomp
+ };
+
+ return cap;
+}