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-rw-r--r--src/capture/kms.c54
-rw-r--r--src/capture/nvfbc.c24
-rw-r--r--src/capture/portal.c36
-rw-r--r--src/capture/xcomposite.c38
4 files changed, 111 insertions, 41 deletions
diff --git a/src/capture/kms.c b/src/capture/kms.c
index 8b16ec9..fdb1ced 100644
--- a/src/capture/kms.c
+++ b/src/capture/kms.c
@@ -214,8 +214,15 @@ static int gsr_capture_kms_start(gsr_capture *cap, AVCodecContext *video_codec_c
/* Disable vsync */
self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
- video_codec_context->width = FFALIGN(self->capture_size.x, 2);
- video_codec_context->height = FFALIGN(self->capture_size.y, 2);
+ if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
+ self->params.output_resolution = self->capture_size;
+ video_codec_context->width = FFALIGN(self->capture_size.x, 2);
+ video_codec_context->height = FFALIGN(self->capture_size.y, 2);
+ } else {
+ self->params.output_resolution = scale_keep_aspect_ratio(self->capture_size, self->params.output_resolution);
+ video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2);
+ video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2);
+ }
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
@@ -429,7 +436,12 @@ static gsr_kms_response_item* find_cursor_drm_if_on_monitor(gsr_capture_kms *sel
return cursor_drm_fd;
}
-static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, const gsr_kms_response_item *cursor_drm_fd, vec2i target_pos, float texture_rotation) {
+static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, const gsr_kms_response_item *cursor_drm_fd, vec2i target_pos, float texture_rotation, vec2i output_size) {
+ const vec2d scale = {
+ self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
+ self->capture_size.y == 0 ? 0 : (double)output_size.y / (double)self->capture_size.y
+ };
+
const bool cursor_texture_id_is_external = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
const vec2i cursor_size = {cursor_drm_fd->width, cursor_drm_fd->height};
@@ -458,6 +470,9 @@ static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color
break;
}
+ cursor_pos.x *= scale.x;
+ cursor_pos.y *= scale.y;
+
cursor_pos.x += target_pos.x;
cursor_pos.y += target_pos.y;
@@ -487,32 +502,37 @@ static void render_drm_cursor(gsr_capture_kms *self, gsr_color_conversion *color
self->params.egl->eglDestroyImage(self->params.egl->egl_display, cursor_image);
self->params.egl->glEnable(GL_SCISSOR_TEST);
- self->params.egl->glScissor(target_pos.x, target_pos.y, self->capture_size.x, self->capture_size.y);
+ self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
gsr_color_conversion_draw(color_conversion, self->cursor_texture_id,
- cursor_pos, cursor_size,
+ cursor_pos, (vec2i){cursor_size.x * scale.x, cursor_size.y * scale.y},
(vec2i){0, 0}, cursor_size,
texture_rotation, cursor_texture_id_is_external);
self->params.egl->glDisable(GL_SCISSOR_TEST);
}
-static void render_x11_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, vec2i capture_pos, vec2i target_pos) {
+static void render_x11_cursor(gsr_capture_kms *self, gsr_color_conversion *color_conversion, vec2i capture_pos, vec2i target_pos, vec2i output_size) {
if(!self->x11_cursor.visible)
return;
+ const vec2d scale = {
+ self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
+ self->capture_size.y == 0 ? 0 : (double)output_size.y / (double)self->capture_size.y
+ };
+
gsr_cursor_tick(&self->x11_cursor, DefaultRootWindow(self->params.egl->x11.dpy));
const vec2i cursor_pos = {
- target_pos.x + self->x11_cursor.position.x - self->x11_cursor.hotspot.x - capture_pos.x,
- target_pos.y + self->x11_cursor.position.y - self->x11_cursor.hotspot.y - capture_pos.y
+ target_pos.x + (self->x11_cursor.position.x - self->x11_cursor.hotspot.x) * scale.x - capture_pos.x,
+ target_pos.y + (self->x11_cursor.position.y - self->x11_cursor.hotspot.y) * scale.y - capture_pos.y
};
self->params.egl->glEnable(GL_SCISSOR_TEST);
- self->params.egl->glScissor(target_pos.x, target_pos.y, self->capture_size.x, self->capture_size.y);
+ self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
gsr_color_conversion_draw(color_conversion, self->x11_cursor.texture_id,
- cursor_pos, self->x11_cursor.size,
+ cursor_pos, (vec2i){self->x11_cursor.size.x * scale.x, self->x11_cursor.size.y * scale.y},
(vec2i){0, 0}, self->x11_cursor.size,
0.0f, false);
@@ -562,8 +582,12 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
" If you are experience performance problems in the video then record a single window on X11 or use portal capture option instead\n");
}
+ const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
+ vec2i output_size = is_scaled ? self->params.output_resolution : self->capture_size;
+ output_size = scale_keep_aspect_ratio(self->capture_size, output_size);
+
const float texture_rotation = monitor_rotation_to_radians(self->monitor_rotation);
- const vec2i target_pos = { max_int(0, frame->width / 2 - self->capture_size.x / 2), max_int(0, frame->height / 2 - self->capture_size.y / 2) };
+ const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) };
self->capture_size = rotate_capture_size_if_rotated(self, (vec2i){ drm_fd->src_w, drm_fd->src_h });
gsr_capture_kms_update_capture_size_change(self, color_conversion, target_pos, drm_fd);
@@ -586,7 +610,7 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
pitches[i] = drm_fd->dma_buf[i].pitch;
modifiers[i] = drm_fd->modifier;
}
- if(!vaapi_copy_drm_planes_to_video_surface(self->video_codec_context, frame, (vec2i){capture_pos.x, capture_pos.y}, self->capture_size, target_pos, self->capture_size, drm_fd->pixel_format, (vec2i){drm_fd->width, drm_fd->height}, fds, offsets, pitches, modifiers, drm_fd->num_dma_bufs)) {
+ if(!vaapi_copy_drm_planes_to_video_surface(self->video_codec_context, frame, (vec2i){capture_pos.x, capture_pos.y}, self->capture_size, target_pos, output_size, drm_fd->pixel_format, (vec2i){drm_fd->width, drm_fd->height}, fds, offsets, pitches, modifiers, drm_fd->num_dma_bufs)) {
fprintf(stderr, "gsr error: gsr_capture_kms_capture: vaapi_copy_drm_planes_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
self->fast_path_failed = true;
}
@@ -602,7 +626,7 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
}
gsr_color_conversion_draw(color_conversion, self->external_texture_fallback ? self->external_input_texture_id : self->input_texture_id,
- target_pos, self->capture_size,
+ target_pos, output_size,
capture_pos, self->capture_size,
texture_rotation, self->external_texture_fallback);
}
@@ -613,9 +637,9 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
// the cursor plane is not available when the cursor is on the monitor controlled by the nvidia device.
if(self->is_x11) {
const vec2i cursor_monitor_offset = self->capture_pos;
- render_x11_cursor(self, color_conversion, cursor_monitor_offset, target_pos);
+ render_x11_cursor(self, color_conversion, cursor_monitor_offset, target_pos, output_size);
} else if(cursor_drm_fd) {
- render_drm_cursor(self, color_conversion, cursor_drm_fd, target_pos, texture_rotation);
+ render_drm_cursor(self, color_conversion, cursor_drm_fd, target_pos, texture_rotation, output_size);
}
}
diff --git a/src/capture/nvfbc.c b/src/capture/nvfbc.c
index ee77a20..96f3894 100644
--- a/src/capture/nvfbc.c
+++ b/src/capture/nvfbc.c
@@ -240,6 +240,11 @@ static int gsr_capture_nvfbc_setup_handle(gsr_capture_nvfbc *self) {
}
}
+ if(!self->capture_region) {
+ self->width = self->tracking_width;
+ self->height = self->tracking_height;
+ }
+
return 0;
error_cleanup:
@@ -351,6 +356,14 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
video_codec_context->height = FFALIGN(self->tracking_height, 2);
}
+ if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
+ self->params.output_resolution = (vec2i){video_codec_context->width, video_codec_context->height};
+ } else {
+ self->params.output_resolution = scale_keep_aspect_ratio((vec2i){video_codec_context->width, video_codec_context->height}, self->params.output_resolution);
+ video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2);
+ video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2);
+ }
+
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
@@ -390,6 +403,13 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame, gsr_color
}
}
+ const vec2i frame_size = (vec2i){self->width, self->height};
+ const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
+ vec2i output_size = is_scaled ? self->params.output_resolution : frame_size;
+ output_size = scale_keep_aspect_ratio(frame_size, output_size);
+
+ const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) };
+
NVFBC_FRAME_GRAB_INFO frame_info;
memset(&frame_info, 0, sizeof(frame_info));
@@ -412,8 +432,8 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame, gsr_color
self->params.egl->glFinish();
gsr_color_conversion_draw(color_conversion, self->setup_params.dwTextures[grab_params.dwTextureIndex],
- (vec2i){0, 0}, (vec2i){frame->width, frame->height},
- (vec2i){0, 0}, (vec2i){frame->width, frame->height},
+ target_pos, (vec2i){output_size.x, output_size.y},
+ (vec2i){0, 0}, frame_size,
0.0f, false);
self->params.egl->glFlush();
diff --git a/src/capture/portal.c b/src/capture/portal.c
index 9ab7e8b..b04d5e7 100644
--- a/src/capture/portal.c
+++ b/src/capture/portal.c
@@ -300,8 +300,15 @@ static int gsr_capture_portal_start(gsr_capture *cap, AVCodecContext *video_code
/* Disable vsync */
self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
- video_codec_context->width = FFALIGN(self->capture_size.x, 2);
- video_codec_context->height = FFALIGN(self->capture_size.y, 2);
+ if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
+ self->params.output_resolution = self->capture_size;
+ video_codec_context->width = FFALIGN(self->capture_size.x, 2);
+ video_codec_context->height = FFALIGN(self->capture_size.y, 2);
+ } else {
+ self->params.output_resolution = scale_keep_aspect_ratio(self->capture_size, self->params.output_resolution);
+ video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2);
+ video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2);
+ }
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
@@ -334,8 +341,12 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
} else {
return 0;
}
+
+ const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
+ vec2i output_size = is_scaled ? self->params.output_resolution : self->capture_size;
+ output_size = scale_keep_aspect_ratio(self->capture_size, output_size);
- const vec2i target_pos = { max_int(0, frame->width / 2 - self->capture_size.x / 2), max_int(0, frame->height / 2 - self->capture_size.y / 2) };
+ const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) };
self->params.egl->glFlush();
self->params.egl->glFinish();
@@ -354,7 +365,7 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
pitches[i] = self->dmabuf_data[i].stride;
modifiers[i] = pipewire_modifiers;
}
- if(!vaapi_copy_drm_planes_to_video_surface(self->video_codec_context, frame, (vec2i){region.x, region.y}, self->capture_size, target_pos, self->capture_size, pipewire_fourcc, self->capture_size, fds, offsets, pitches, modifiers, self->num_dmabuf_data)) {
+ if(!vaapi_copy_drm_planes_to_video_surface(self->video_codec_context, frame, (vec2i){region.x, region.y}, self->capture_size, target_pos, output_size, pipewire_fourcc, self->capture_size, fds, offsets, pitches, modifiers, self->num_dmabuf_data)) {
fprintf(stderr, "gsr error: gsr_capture_portal_capture: vaapi_copy_drm_planes_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
self->fast_path_failed = true;
}
@@ -364,21 +375,26 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
if(self->fast_path_failed) {
gsr_color_conversion_draw(color_conversion, using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
- target_pos, self->capture_size,
+ target_pos, output_size,
(vec2i){region.x, region.y}, self->capture_size,
0.0f, using_external_image);
}
- if(self->params.record_cursor) {
+ if(self->params.record_cursor && self->texture_map.cursor_texture_id > 0 && cursor_region.width > 0) {
+ const vec2d scale = {
+ self->capture_size.x == 0 ? 0 : (double)output_size.x / (double)self->capture_size.x,
+ self->capture_size.y == 0 ? 0 : (double)output_size.y / (double)self->capture_size.y
+ };
+
const vec2i cursor_pos = {
- target_pos.x + cursor_region.x,
- target_pos.y + cursor_region.y
+ target_pos.x + (cursor_region.x * scale.x),
+ target_pos.y + (cursor_region.y * scale.y)
};
self->params.egl->glEnable(GL_SCISSOR_TEST);
- self->params.egl->glScissor(target_pos.x, target_pos.y, self->capture_size.x, self->capture_size.y);
+ self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
gsr_color_conversion_draw(color_conversion, self->texture_map.cursor_texture_id,
- (vec2i){cursor_pos.x, cursor_pos.y}, (vec2i){cursor_region.width, cursor_region.height},
+ (vec2i){cursor_pos.x, cursor_pos.y}, (vec2i){cursor_region.width * scale.x, cursor_region.height * scale.y},
(vec2i){0, 0}, (vec2i){cursor_region.width, cursor_region.height},
0.0f, false);
self->params.egl->glDisable(GL_SCISSOR_TEST);
diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c
index 9e208d6..6a3be16 100644
--- a/src/capture/xcomposite.c
+++ b/src/capture/xcomposite.c
@@ -113,13 +113,14 @@ static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
- vec2i video_size = self->texture_size;
-
- if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
- video_size = self->params.region_size;
-
- video_codec_context->width = FFALIGN(video_size.x, 2);
- video_codec_context->height = FFALIGN(video_size.y, 2);
+ if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
+ self->params.output_resolution = self->texture_size;
+ video_codec_context->width = FFALIGN(self->texture_size.x, 2);
+ video_codec_context->height = FFALIGN(self->texture_size.y, 2);
+ } else {
+ video_codec_context->width = FFALIGN(self->params.output_resolution.x, 2);
+ video_codec_context->height = FFALIGN(self->params.output_resolution.y, 2);
+ }
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
@@ -257,14 +258,18 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_
gsr_color_conversion_clear(color_conversion);
}
- const vec2i target_pos = { max_int(0, frame->width / 2 - self->texture_size.x / 2), max_int(0, frame->height / 2 - self->texture_size.y / 2) };
+ const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
+ vec2i output_size = is_scaled ? self->params.output_resolution : self->texture_size;
+ output_size = scale_keep_aspect_ratio(self->texture_size, output_size);
+
+ const vec2i target_pos = { max_int(0, frame->width / 2 - output_size.x / 2), max_int(0, frame->height / 2 - output_size.y / 2) };
self->params.egl->glFlush();
self->params.egl->glFinish();
/* Fast opengl free path */
if(!self->fast_path_failed && video_codec_context_is_vaapi(self->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
- if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, self->texture_size, self->video_codec_context, frame)) {
+ if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, self->video_codec_context, frame)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
self->fast_path_failed = true;
}
@@ -274,24 +279,29 @@ static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_
if(self->fast_path_failed) {
gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
- target_pos, self->texture_size,
+ target_pos, output_size,
(vec2i){0, 0}, self->texture_size,
0.0f, false);
}
if(self->params.record_cursor && self->cursor.visible) {
+ const vec2d scale = {
+ self->texture_size.x == 0 ? 0 : (double)output_size.x / (double)self->texture_size.x,
+ self->texture_size.y == 0 ? 0 : (double)output_size.y / (double)self->texture_size.y
+ };
+
gsr_cursor_tick(&self->cursor, self->window);
const vec2i cursor_pos = {
- target_pos.x + self->cursor.position.x - self->cursor.hotspot.x,
- target_pos.y + self->cursor.position.y - self->cursor.hotspot.y
+ target_pos.x + (self->cursor.position.x - self->cursor.hotspot.x) * scale.x,
+ target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y
};
self->params.egl->glEnable(GL_SCISSOR_TEST);
- self->params.egl->glScissor(target_pos.x, target_pos.y, self->texture_size.x, self->texture_size.y);
+ self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
- cursor_pos, self->cursor.size,
+ cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y},
(vec2i){0, 0}, self->cursor.size,
0.0f, false);