diff options
Diffstat (limited to 'src/encoder/video/vaapi.c')
-rw-r--r-- | src/encoder/video/vaapi.c | 103 |
1 files changed, 59 insertions, 44 deletions
diff --git a/src/encoder/video/vaapi.c b/src/encoder/video/vaapi.c index 2df140d..0daf4d8 100644 --- a/src/encoder/video/vaapi.c +++ b/src/encoder/video/vaapi.c @@ -4,17 +4,20 @@ #include <libavcodec/avcodec.h> #include <libavutil/hwcontext_vaapi.h> +#include <libavutil/intreadwrite.h> #include <va/va_drmcommon.h> #include <stdlib.h> #include <unistd.h> +#include <fcntl.h> typedef struct { gsr_video_encoder_vaapi_params params; unsigned int target_textures[2]; + AVBufferRef *device_ctx; VADisplay va_dpy; VADRMPRIMESurfaceDescriptor prime; } gsr_video_encoder_vaapi; @@ -26,43 +29,40 @@ static bool gsr_video_encoder_vaapi_setup_context(gsr_video_encoder_vaapi *self, return false; } - AVBufferRef *device_ctx; - if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) { + if(av_hwdevice_ctx_create(&self->device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) { fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to create hardware device context\n"); return false; } - AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx); + AVBufferRef *frame_context = av_hwframe_ctx_alloc(self->device_ctx); if(!frame_context) { fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to create hwframe context\n"); - av_buffer_unref(&device_ctx); + av_buffer_unref(&self->device_ctx); return false; } - AVHWFramesContext *hw_frame_context = - (AVHWFramesContext *)frame_context->data; + AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data; hw_frame_context->width = video_codec_context->width; hw_frame_context->height = video_codec_context->height; - hw_frame_context->sw_format = self->params.hdr ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12; + hw_frame_context->sw_format = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12; hw_frame_context->format = video_codec_context->pix_fmt; - hw_frame_context->device_ref = device_ctx; - hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data; + hw_frame_context->device_ctx = (AVHWDeviceContext*)self->device_ctx->data; //hw_frame_context->initial_pool_size = 20; - AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx; + AVVAAPIDeviceContext *vactx = ((AVHWDeviceContext*)self->device_ctx->data)->hwctx; self->va_dpy = vactx->display; if (av_hwframe_ctx_init(frame_context) < 0) { fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to initialize hardware frame context " "(note: ffmpeg version needs to be > 4.0)\n"); - av_buffer_unref(&device_ctx); + av_buffer_unref(&self->device_ctx); //av_buffer_unref(&frame_context); return false; } - video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx); video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context); + av_buffer_unref(&frame_context); return true; } @@ -96,20 +96,22 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self self->params.egl->glGenTextures(2, self->target_textures); for(int i = 0; i < 2; ++i) { const int layer = i; - const int plane = 0; - - const uint64_t modifier = self->prime.objects[self->prime.layers[layer].object_index[plane]].drm_format_modifier; - const intptr_t img_attr[] = { - EGL_LINUX_DRM_FOURCC_EXT, formats[i], - EGL_WIDTH, self->prime.width / div[i], - EGL_HEIGHT, self->prime.height / div[i], - EGL_DMA_BUF_PLANE0_FD_EXT, self->prime.objects[self->prime.layers[layer].object_index[plane]].fd, - EGL_DMA_BUF_PLANE0_OFFSET_EXT, self->prime.layers[layer].offset[plane], - EGL_DMA_BUF_PLANE0_PITCH_EXT, self->prime.layers[layer].pitch[plane], - EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, modifier & 0xFFFFFFFFULL, - EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT, modifier >> 32ULL, - EGL_NONE - }; + + int fds[4]; + uint32_t offsets[4]; + uint32_t pitches[4]; + uint64_t modifiers[4]; + for(uint32_t j = 0; j < self->prime.layers[layer].num_planes; ++j) { + // TODO: Close these? in _stop, using self->prime + fds[j] = self->prime.objects[self->prime.layers[layer].object_index[j]].fd; + offsets[j] = self->prime.layers[layer].offset[j]; + pitches[j] = self->prime.layers[layer].pitch[j]; + modifiers[j] = self->prime.objects[self->prime.layers[layer].object_index[j]].drm_format_modifier; + } + + intptr_t img_attr[44]; + setup_dma_buf_attrs(img_attr, formats[i], self->prime.width / div[i], self->prime.height / div[i], + fds, offsets, pitches, modifiers, self->prime.layers[layer].num_planes, true); while(self->params.egl->eglGetError() != EGL_SUCCESS){} EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr); @@ -119,10 +121,8 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self } self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]); - self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); while(self->params.egl->glGetError()) {} while(self->params.egl->eglGetError() != EGL_SUCCESS){} @@ -149,13 +149,13 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self static void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext *video_codec_context); static bool gsr_video_encoder_vaapi_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) { - gsr_video_encoder_vaapi *encoder_vaapi = encoder->priv; + gsr_video_encoder_vaapi *self = encoder->priv; - if(encoder_vaapi->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) { + if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) { // TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently) video_codec_context->width = FFALIGN(video_codec_context->width, 64); video_codec_context->height = FFALIGN(video_codec_context->height, 16); - } else if(encoder_vaapi->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) { + } else if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) { // TODO: Dont do this for VCN 5 and forward which should fix this hardware bug video_codec_context->width = FFALIGN(video_codec_context->width, 64); // AMD driver has special case handling for 1080 height to set it to 1082 instead of 1088 (1080 aligned to 16). @@ -165,15 +165,31 @@ static bool gsr_video_encoder_vaapi_start(gsr_video_encoder *encoder, AVCodecCon } else { video_codec_context->height = FFALIGN(video_codec_context->height, 16); } + } else { + video_codec_context->width = FFALIGN(video_codec_context->width, 2); + video_codec_context->height = FFALIGN(video_codec_context->height, 2); } - if(!gsr_video_encoder_vaapi_setup_context(encoder_vaapi, video_codec_context)) { - gsr_video_encoder_vaapi_stop(encoder_vaapi, video_codec_context); + if(FFALIGN(video_codec_context->width, 2) != FFALIGN(frame->width, 2) || FFALIGN(video_codec_context->height, 2) != FFALIGN(frame->height, 2)) { + fprintf(stderr, "gsr warning: gsr_video_encoder_vaapi_start: black bars have been added to the video because of a bug in AMD drivers/hardware. Record with h264 codec instead (-k h264) to get around this issue\n"); + } + + if(video_codec_context->width < 128) + video_codec_context->width = 128; + + if(video_codec_context->height < 128) + video_codec_context->height = 128; + + frame->width = video_codec_context->width; + frame->height = video_codec_context->height; + + if(!gsr_video_encoder_vaapi_setup_context(self, video_codec_context)) { + gsr_video_encoder_vaapi_stop(self, video_codec_context); return false; } - if(!gsr_video_encoder_vaapi_setup_textures(encoder_vaapi, video_codec_context, frame)) { - gsr_video_encoder_vaapi_stop(encoder_vaapi, video_codec_context); + if(!gsr_video_encoder_vaapi_setup_textures(self, video_codec_context, frame)) { + gsr_video_encoder_vaapi_stop(self, video_codec_context); return false; } @@ -185,10 +201,10 @@ void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext self->target_textures[0] = 0; self->target_textures[1] = 0; - if(video_codec_context->hw_device_ctx) - av_buffer_unref(&video_codec_context->hw_device_ctx); if(video_codec_context->hw_frames_ctx) av_buffer_unref(&video_codec_context->hw_frames_ctx); + if(self->device_ctx) + av_buffer_unref(&self->device_ctx); for(uint32_t i = 0; i < self->prime.num_objects; ++i) { if(self->prime.objects[i].fd > 0) { @@ -199,11 +215,11 @@ void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext } static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) { - gsr_video_encoder_vaapi *encoder_vaapi = encoder->priv; - textures[0] = encoder_vaapi->target_textures[0]; - textures[1] = encoder_vaapi->target_textures[1]; + gsr_video_encoder_vaapi *self = encoder->priv; + textures[0] = self->target_textures[0]; + textures[1] = self->target_textures[1]; *num_textures = 2; - *destination_color = encoder_vaapi->params.hdr ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; + *destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; } static void gsr_video_encoder_vaapi_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) { @@ -227,7 +243,6 @@ gsr_video_encoder* gsr_video_encoder_vaapi_create(const gsr_video_encoder_vaapi_ *encoder = (gsr_video_encoder) { .start = gsr_video_encoder_vaapi_start, - .copy_textures_to_frame = NULL, .get_textures = gsr_video_encoder_vaapi_get_textures, .destroy = gsr_video_encoder_vaapi_destroy, .priv = encoder_vaapi |