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-rw-r--r--src/encoder/video/vulkan.c309
1 files changed, 309 insertions, 0 deletions
diff --git a/src/encoder/video/vulkan.c b/src/encoder/video/vulkan.c
new file mode 100644
index 0000000..802934d
--- /dev/null
+++ b/src/encoder/video/vulkan.c
@@ -0,0 +1,309 @@
+#include "../../../include/encoder/video/vulkan.h"
+#include "../../../include/utils.h"
+#include "../../../include/egl.h"
+
+#include <libavcodec/avcodec.h>
+#define VK_NO_PROTOTYPES
+#include <libavutil/hwcontext_vulkan.h>
+
+//#include <vulkan/vulkan_core.h>
+
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+
+typedef struct {
+ gsr_video_encoder_vulkan_params params;
+ unsigned int target_textures[2];
+ AVBufferRef *device_ctx;
+} gsr_video_encoder_vulkan;
+
+static bool gsr_video_encoder_vulkan_setup_context(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context) {
+ AVDictionary *options = NULL;
+ //av_dict_set(&options, "linear_images", "1", 0);
+ //av_dict_set(&options, "disable_multiplane", "1", 0);
+#if 0
+ // TODO: Use correct device
+ if(av_hwdevice_ctx_create(&self->device_ctx, AV_HWDEVICE_TYPE_VULKAN, NULL, options, 0) < 0) {
+ fprintf(stderr, "gsr error: gsr_video_encoder_vulkan_setup_context: failed to create hardware device context\n");
+ return false;
+ }
+
+ AVBufferRef *frame_context = av_hwframe_ctx_alloc(self->device_ctx);
+ if(!frame_context) {
+ fprintf(stderr, "gsr error: gsr_video_encoder_vulkan_setup_context: failed to create hwframe context\n");
+ av_buffer_unref(&self->device_ctx);
+ return false;
+ }
+
+ AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data;
+ hw_frame_context->width = video_codec_context->width;
+ hw_frame_context->height = video_codec_context->height;
+ hw_frame_context->sw_format = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12;
+ hw_frame_context->format = video_codec_context->pix_fmt;
+ hw_frame_context->device_ctx = (AVHWDeviceContext*)self->device_ctx->data;
+
+ //AVVulkanFramesContext *vk_frame_ctx = (AVVulkanFramesContext*)hw_frame_context->hwctx;
+ //hw_frame_context->initial_pool_size = 20;
+
+ if (av_hwframe_ctx_init(frame_context) < 0) {
+ fprintf(stderr, "gsr error: gsr_video_encoder_vulkan_setup_context: failed to initialize hardware frame context "
+ "(note: ffmpeg version needs to be > 4.0)\n");
+ av_buffer_unref(&self->device_ctx);
+ //av_buffer_unref(&frame_context);
+ return false;
+ }
+
+ video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
+ av_buffer_unref(&frame_context);
+#endif
+ return true;
+}
+
+static AVVulkanDeviceContext* video_codec_context_get_vulkan_data(AVCodecContext *video_codec_context) {
+ AVBufferRef *hw_frames_ctx = video_codec_context->hw_frames_ctx;
+ if(!hw_frames_ctx)
+ return NULL;
+
+ AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)hw_frames_ctx->data;
+ AVHWDeviceContext *device_context = (AVHWDeviceContext*)hw_frame_context->device_ctx;
+ if(device_context->type != AV_HWDEVICE_TYPE_VULKAN)
+ return NULL;
+
+ return (AVVulkanDeviceContext*)device_context->hwctx;
+}
+
+static uint32_t get_memory_type_idx(VkPhysicalDevice pdev, const VkMemoryRequirements *mem_reqs, VkMemoryPropertyFlagBits prop_flags, PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties) {
+ VkPhysicalDeviceMemoryProperties pdev_mem_props;
+ uint32_t i;
+
+ vkGetPhysicalDeviceMemoryProperties(pdev, &pdev_mem_props);
+
+ for (i = 0; i < pdev_mem_props.memoryTypeCount; i++) {
+ const VkMemoryType *type = &pdev_mem_props.memoryTypes[i];
+
+ if ((mem_reqs->memoryTypeBits & (1 << i)) &&
+ (type->propertyFlags & prop_flags) == prop_flags) {
+ return i;
+ break;
+ }
+ }
+ return UINT32_MAX;
+}
+
+static bool gsr_video_encoder_vulkan_setup_textures(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context, AVFrame *frame) {
+ const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0);
+ if(res < 0) {
+ fprintf(stderr, "gsr error: gsr_video_encoder_vulkan_setup_textures: av_hwframe_get_buffer failed: %d\n", res);
+ return false;
+ }
+
+ while(self->params.egl->glGetError()) {}
+#if 0
+ AVVkFrame *target_surface_id = (AVVkFrame*)frame->data[0];
+ AVVulkanDeviceContext* vv = video_codec_context_get_vulkan_data(video_codec_context);
+ const size_t luma_size = frame->width * frame->height;
+ if(vv) {
+ PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements)vv->get_proc_addr(vv->inst, "vkGetImageMemoryRequirements");
+ PFN_vkAllocateMemory vkAllocateMemory = (PFN_vkAllocateMemory)vv->get_proc_addr(vv->inst, "vkAllocateMemory");
+ PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties)vv->get_proc_addr(vv->inst, "vkGetPhysicalDeviceMemoryProperties");
+ PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vv->get_proc_addr(vv->inst, "vkGetMemoryFdKHR");
+
+ VkMemoryRequirements mem_reqs = {0};
+ vkGetImageMemoryRequirements(vv->act_dev, target_surface_id->img[0], &mem_reqs);
+
+ fprintf(stderr, "size: %lu, alignment: %lu, memory bits: 0x%08x\n", mem_reqs.size, mem_reqs.alignment, mem_reqs.memoryTypeBits);
+ VkDeviceMemory mem;
+ {
+ VkExportMemoryAllocateInfo exp_mem_info;
+ VkMemoryAllocateInfo mem_alloc_info;
+ VkMemoryDedicatedAllocateInfoKHR ded_info;
+
+ memset(&exp_mem_info, 0, sizeof(exp_mem_info));
+ exp_mem_info.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO;
+ exp_mem_info.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
+
+ memset(&ded_info, 0, sizeof(ded_info));
+ ded_info.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
+ ded_info.image = target_surface_id->img[0];
+
+ exp_mem_info.pNext = &ded_info;
+
+ memset(&mem_alloc_info, 0, sizeof(mem_alloc_info));
+ mem_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
+ mem_alloc_info.pNext = &exp_mem_info;
+ mem_alloc_info.allocationSize = target_surface_id->size[0];
+ mem_alloc_info.memoryTypeIndex = get_memory_type_idx(vv->phys_dev, &mem_reqs, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vkGetPhysicalDeviceMemoryProperties);
+
+ if (mem_alloc_info.memoryTypeIndex == UINT32_MAX) {
+ fprintf(stderr, "No suitable memory type index found.\n");
+ return VK_NULL_HANDLE;
+ }
+
+ if (vkAllocateMemory(vv->act_dev, &mem_alloc_info, 0, &mem) !=
+ VK_SUCCESS)
+ return VK_NULL_HANDLE;
+
+ fprintf(stderr, "memory: %p\n", (void*)mem);
+
+ }
+
+ fprintf(stderr, "target surface id: %p, %zu, %zu\n", (void*)target_surface_id->mem[0], target_surface_id->offset[0], target_surface_id->offset[1]);
+ fprintf(stderr, "vkGetMemoryFdKHR: %p\n", (void*)vkGetMemoryFdKHR);
+
+ int fd = 0;
+ VkMemoryGetFdInfoKHR fd_info;
+ memset(&fd_info, 0, sizeof(fd_info));
+ fd_info.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
+ fd_info.memory = target_surface_id->mem[0];
+ fd_info.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
+ if(vkGetMemoryFdKHR(vv->act_dev, &fd_info, &fd) != VK_SUCCESS) {
+ fprintf(stderr, "failed!\n");
+ } else {
+ fprintf(stderr, "fd: %d\n", fd);
+ }
+
+ fprintf(stderr, "glImportMemoryFdEXT: %p, size: %zu\n", (void*)self->params.egl->glImportMemoryFdEXT, target_surface_id->size[0]);
+ const int tiling = target_surface_id->tiling == VK_IMAGE_TILING_LINEAR ? GL_LINEAR_TILING_EXT : GL_OPTIMAL_TILING_EXT;
+
+ if(tiling != GL_OPTIMAL_TILING_EXT) {
+ fprintf(stderr, "tiling %d is not supported, only GL_OPTIMAL_TILING_EXT (%d) is supported\n", tiling, GL_OPTIMAL_TILING_EXT);
+ }
+
+
+ unsigned int gl_memory_obj = 0;
+ self->params.egl->glCreateMemoryObjectsEXT(1, &gl_memory_obj);
+
+ //const int dedicated = GL_TRUE;
+ //self->params.egl->glMemoryObjectParameterivEXT(gl_memory_obj, GL_DEDICATED_MEMORY_OBJECT_EXT, &dedicated);
+
+ self->params.egl->glImportMemoryFdEXT(gl_memory_obj, target_surface_id->size[0], GL_HANDLE_TYPE_OPAQUE_FD_EXT, fd);
+ if(!self->params.egl->glIsMemoryObjectEXT(gl_memory_obj))
+ fprintf(stderr, "failed to create object!\n");
+
+ fprintf(stderr, "gl memory obj: %u, error: %d\n", gl_memory_obj, self->params.egl->glGetError());
+
+ // fprintf(stderr, "0 gl error: %d\n", self->params.egl->glGetError());
+ // unsigned int vertex_buffer = 0;
+ // self->params.egl->glGenBuffers(1, &vertex_buffer);
+ // self->params.egl->glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
+ // self->params.egl->glBufferStorageMemEXT(GL_ARRAY_BUFFER, target_surface_id->size[0], gl_memory_obj, target_surface_id->offset[0]);
+ // fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
+
+ // fprintf(stderr, "0 gl error: %d\n", self->params.egl->glGetError());
+ // unsigned int buffer = 0;
+ // self->params.egl->glCreateBuffers(1, &buffer);
+ // self->params.egl->glNamedBufferStorageMemEXT(buffer, target_surface_id->size[0], gl_memory_obj, target_surface_id->offset[0]);
+ // fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
+
+ self->params.egl->glGenTextures(1, &self->target_textures[0]);
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[0]);
+
+ fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
+ self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, tiling);
+
+ fprintf(stderr, "tiling: %d\n", tiling);
+
+ fprintf(stderr, "2 gl error: %d\n", self->params.egl->glGetError());
+ self->params.egl->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_R8, frame->width, frame->height, gl_memory_obj, target_surface_id->offset[0]);
+
+ fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ self->params.egl->glGenTextures(1, &self->target_textures[1]);
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[1]);
+
+ fprintf(stderr, "1 gl error: %d\n", self->params.egl->glGetError());
+ self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_TILING_EXT, tiling);
+
+ fprintf(stderr, "tiling: %d\n", tiling);
+
+ fprintf(stderr, "2 gl error: %d\n", self->params.egl->glGetError());
+ self->params.egl->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, GL_RG8, frame->width/2, frame->height/2, gl_memory_obj, target_surface_id->offset[0] + luma_size);
+
+ fprintf(stderr, "3 gl error: %d\n", self->params.egl->glGetError());
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+ }
+#endif
+ return true;
+}
+
+static void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context);
+
+static bool gsr_video_encoder_vulkan_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
+ gsr_video_encoder_vulkan *self = encoder->priv;
+
+ video_codec_context->width = FFALIGN(video_codec_context->width, 2);
+ video_codec_context->height = FFALIGN(video_codec_context->height, 2);
+
+ if(video_codec_context->width < 128)
+ video_codec_context->width = 128;
+
+ if(video_codec_context->height < 128)
+ video_codec_context->height = 128;
+
+ frame->width = video_codec_context->width;
+ frame->height = video_codec_context->height;
+
+ if(!gsr_video_encoder_vulkan_setup_context(self, video_codec_context)) {
+ gsr_video_encoder_vulkan_stop(self, video_codec_context);
+ return false;
+ }
+
+ if(!gsr_video_encoder_vulkan_setup_textures(self, video_codec_context, frame)) {
+ gsr_video_encoder_vulkan_stop(self, video_codec_context);
+ return false;
+ }
+
+ return true;
+}
+
+void gsr_video_encoder_vulkan_stop(gsr_video_encoder_vulkan *self, AVCodecContext *video_codec_context) {
+ self->params.egl->glDeleteTextures(2, self->target_textures);
+ self->target_textures[0] = 0;
+ self->target_textures[1] = 0;
+
+ if(video_codec_context->hw_frames_ctx)
+ av_buffer_unref(&video_codec_context->hw_frames_ctx);
+ if(self->device_ctx)
+ av_buffer_unref(&self->device_ctx);
+}
+
+static void gsr_video_encoder_vulkan_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
+ gsr_video_encoder_vulkan *self = encoder->priv;
+ textures[0] = self->target_textures[0];
+ textures[1] = self->target_textures[1];
+ *num_textures = 2;
+ *destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
+}
+
+static void gsr_video_encoder_vulkan_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
+ gsr_video_encoder_vulkan_stop(encoder->priv, video_codec_context);
+ free(encoder->priv);
+ free(encoder);
+}
+
+gsr_video_encoder* gsr_video_encoder_vulkan_create(const gsr_video_encoder_vulkan_params *params) {
+ gsr_video_encoder *encoder = calloc(1, sizeof(gsr_video_encoder));
+ if(!encoder)
+ return NULL;
+
+ gsr_video_encoder_vulkan *encoder_vulkan = calloc(1, sizeof(gsr_video_encoder_vulkan));
+ if(!encoder_vulkan) {
+ free(encoder);
+ return NULL;
+ }
+
+ encoder_vulkan->params = *params;
+
+ *encoder = (gsr_video_encoder) {
+ .start = gsr_video_encoder_vulkan_start,
+ .copy_textures_to_frame = NULL,
+ .get_textures = gsr_video_encoder_vulkan_get_textures,
+ .destroy = gsr_video_encoder_vulkan_destroy,
+ .priv = encoder_vulkan
+ };
+
+ return encoder;
+}