diff options
Diffstat (limited to 'src/encoder')
-rw-r--r-- | src/encoder/video/image.c | 130 | ||||
-rw-r--r-- | src/encoder/video/nvenc.c | 7 |
2 files changed, 135 insertions, 2 deletions
diff --git a/src/encoder/video/image.c b/src/encoder/video/image.c new file mode 100644 index 0000000..5f48b7b --- /dev/null +++ b/src/encoder/video/image.c @@ -0,0 +1,130 @@ +#include "../../../include/encoder/video/image.h" +#include "../../../include/egl.h" + +#include <libavcodec/avcodec.h> +#include <libavutil/frame.h> + +#include <stdlib.h> + +#define LINESIZE_ALIGNMENT 4 + +typedef struct { + gsr_video_encoder_image_params params; + + unsigned int target_texture; +} gsr_video_encoder_image; + +static unsigned int gl_create_texture(gsr_egl *egl, int width, int height, int internal_format, unsigned int format) { + unsigned int texture_id = 0; + egl->glGenTextures(1, &texture_id); + egl->glBindTexture(GL_TEXTURE_2D, texture_id); + egl->glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); + + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + + egl->glBindTexture(GL_TEXTURE_2D, 0); + return texture_id; +} + +static bool gsr_video_encoder_image_setup_textures(gsr_video_encoder_image *self, AVCodecContext *video_codec_context, AVFrame *frame) { + int res = av_frame_get_buffer(frame, LINESIZE_ALIGNMENT); + if(res < 0) { + fprintf(stderr, "gsr error: gsr_video_encoder_image_setup_textures: av_frame_get_buffer failed: %d\n", res); + return false; + } + + res = av_frame_make_writable(frame); + if(res < 0) { + fprintf(stderr, "gsr error: gsr_video_encoder_image_setup_textures: av_frame_make_writable failed: %d\n", res); + return false; + } + + self->target_texture = gl_create_texture(self->params.egl, video_codec_context->width, video_codec_context->height, self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? GL_RGB8 : GL_RGB16, GL_RGB); + if(self->target_texture == 0) { + fprintf(stderr, "gsr error: gsr_capture_kms_setup_cuda_textures: failed to create opengl texture\n"); + return false; + } + + return true; +} + +static void gsr_video_encoder_image_stop(gsr_video_encoder_image *self, AVCodecContext *video_codec_context); + +static bool gsr_video_encoder_image_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) { + gsr_video_encoder_image *self = encoder->priv; + + video_codec_context->width = FFALIGN(video_codec_context->width, LINESIZE_ALIGNMENT); + video_codec_context->height = FFALIGN(video_codec_context->height, 2); + + frame->width = video_codec_context->width; + frame->height = video_codec_context->height; + + if(!gsr_video_encoder_image_setup_textures(self, video_codec_context, frame)) { + gsr_video_encoder_image_stop(self, video_codec_context); + return false; + } + + return true; +} + +void gsr_video_encoder_image_stop(gsr_video_encoder_image *self, AVCodecContext *video_codec_context) { + (void)video_codec_context; + self->params.egl->glDeleteTextures(1, &self->target_texture); + self->target_texture = 0; +} + +static void gsr_video_encoder_image_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) { + gsr_video_encoder_image *self = encoder->priv; + // TODO: hdr support + self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_texture); + // We could use glGetTexSubImage and then we wouldn't have to use a specific linesize (LINESIZE_ALIGNMENT) that adds padding, + // but glGetTexSubImage is only available starting from opengl 4.5. + self->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE, frame->data[0]); + self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); + // cap_kms->kms.base.egl->eglSwapBuffers(cap_kms->kms.base.egl->egl_display, cap_kms->kms.base.egl->egl_surface); + + self->params.egl->glFlush(); + self->params.egl->glFinish(); +} + +static void gsr_video_encoder_image_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) { + gsr_video_encoder_image *self = encoder->priv; + textures[0] = self->target_texture; + *num_textures = 1; + // TODO: 10-bit support + //*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12; + *destination_color = GSR_DESTINATION_COLOR_RGB8; +} + +static void gsr_video_encoder_image_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) { + gsr_video_encoder_image_stop(encoder->priv, video_codec_context); + free(encoder->priv); + free(encoder); +} + +gsr_video_encoder* gsr_video_encoder_image_create(const gsr_video_encoder_image_params *params) { + gsr_video_encoder *encoder = calloc(1, sizeof(gsr_video_encoder)); + if(!encoder) + return NULL; + + gsr_video_encoder_image *encoder_image = calloc(1, sizeof(gsr_video_encoder_image)); + if(!encoder_image) { + free(encoder); + return NULL; + } + + encoder_image->params = *params; + + *encoder = (gsr_video_encoder) { + .start = gsr_video_encoder_image_start, + .copy_textures_to_frame = gsr_video_encoder_image_copy_textures_to_frame, + .get_textures = gsr_video_encoder_image_get_textures, + .destroy = gsr_video_encoder_image_destroy, + .priv = encoder_image + }; + + return encoder; +} diff --git a/src/encoder/video/nvenc.c b/src/encoder/video/nvenc.c index 718560d..e83d0e8 100644 --- a/src/encoder/video/nvenc.c +++ b/src/encoder/video/nvenc.c @@ -1,6 +1,7 @@ #include "../../../include/encoder/video/nvenc.h" #include "../../../include/egl.h" #include "../../../include/cuda.h" +#include "../../../include/window/window.h" #include <libavcodec/avcodec.h> #include <libavutil/hwcontext_cuda.h> @@ -128,8 +129,10 @@ static void gsr_video_encoder_nvenc_stop(gsr_video_encoder_nvenc *self, AVCodecC static bool gsr_video_encoder_nvenc_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) { gsr_video_encoder_nvenc *self = encoder->priv; - const bool overclock = gsr_egl_get_display_server(self->params.egl) == GSR_DISPLAY_SERVER_X11 ? self->params.overclock : false; - if(!gsr_cuda_load(&self->cuda, self->params.egl->x11.dpy, overclock)) { + const bool is_x11 = gsr_window_get_display_server(self->params.egl->window) == GSR_DISPLAY_SERVER_X11; + const bool overclock = is_x11 ? self->params.overclock : false; + Display *display = is_x11 ? gsr_window_get_display(self->params.egl->window) : NULL; + if(!gsr_cuda_load(&self->cuda, display, overclock)) { fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_start: failed to load cuda\n"); gsr_video_encoder_nvenc_stop(self, video_codec_context); return false; |