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-rw-r--r--src/overclock.c231
1 files changed, 231 insertions, 0 deletions
diff --git a/src/overclock.c b/src/overclock.c
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+++ b/src/overclock.c
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+#include "../include/overclock.h"
+#include <X11/Xlib.h>
+#include <stdio.h>
+#include <string.h>
+
+// HACK!!!: When a program uses cuda (including nvenc) then the nvidia driver drops to performance level 2 (memory transfer rate is dropped and possibly graphics clock).
+// Nvidia does this because in some very extreme cases of cuda there can be memory corruption when running at max memory transfer rate.
+// So to get around this we overclock memory transfer rate (maybe this should also be done for graphics clock?) to the best performance level while GPU Screen Recorder is running.
+
+// TODO: Does it always drop to performance level 2?
+// TODO: Also do the same for graphics clock and graphics memory?
+
+// Fields are 0 if not set
+
+static min_int(int a, int b) {
+ return a < b ? a : b;
+}
+
+typedef struct {
+ int perf;
+
+ int nv_clock;
+ int nv_clock_min;
+ int nv_clock_max;
+
+ int mem_clock;
+ int mem_clock_min;
+ int mem_clock_max;
+
+ int mem_transfer_rate;
+ int mem_transfer_rate_min;
+ int mem_transfer_rate_max;
+} NVCTRLPerformanceLevel;
+
+#define MAX_PERFORMANCE_LEVELS 12
+typedef struct {
+ NVCTRLPerformanceLevel performance_level[MAX_PERFORMANCE_LEVELS];
+ int num_performance_levels;
+} NVCTRLPerformanceLevelQuery;
+
+typedef void (*split_callback)(const char *str, size_t size, void *userdata);
+static void split_by_delimiter(const char *str, size_t size, char delimiter, split_callback callback, void *userdata) {
+ const char *it = str;
+ while(it < str + size) {
+ const char *prev_it = it;
+ it = memchr(it, delimiter, (str + size) - it);
+ if(!it)
+ it = str + size;
+
+ callback(prev_it, it - prev_it, userdata);
+ it += 1; // skip delimiter
+ }
+}
+
+// Returns 0 on error
+static int xnvctrl_get_memory_transfer_rate_max(gsr_xnvctrl *xnvctrl, const NVCTRLPerformanceLevelQuery *query) {
+ NVCTRLAttributeValidValuesRec valid;
+ if(xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS, &valid)) {
+ return valid.u.range.max;
+ }
+
+ if(query->num_performance_levels > 0 && xnvctrl->XNVCTRLQueryValidTargetAttributeValues(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, query->num_performance_levels - 1, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET, &valid)) {
+ return valid.u.range.max;
+ }
+
+ return 0;
+}
+
+static bool xnvctrl_set_memory_transfer_rate_offset(gsr_xnvctrl *xnvctrl, int num_performance_levels, int offset) {
+ bool success = false;
+
+ // NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS works (or at least used to?) without Xorg running as root
+ // so we try that first. NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS also only works with GTX 1000+.
+ // TODO: Reverse engineer NVIDIA Xorg driver so we can set this always without root access.
+ if(xnvctrl->XNVCTRLSetTargetAttributeAndGetStatus(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS, offset))
+ success = true;
+
+ for(int i = 0; i < num_performance_levels; ++i) {
+ success |= xnvctrl->XNVCTRLSetTargetAttributeAndGetStatus(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, i, NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET, offset);
+ }
+
+ return success;
+}
+
+static void strip(const char **str, int *size) {
+ const char *str_d = *str;
+ int s_d = *size;
+
+ const char *start = str_d;
+ const char *end = start + s_d;
+
+ while(str_d < end) {
+ char c = *str_d;
+ if(c != ' ' && c != '\t' && c != '\n')
+ break;
+ ++str_d;
+ }
+
+ int start_offset = str_d - start;
+ while(s_d > start_offset) {
+ char c = start[s_d];
+ if(c != ' ' && c != '\t' && c != '\n')
+ break;
+ --s_d;
+ }
+
+ *str = str_d;
+ *size = s_d;
+}
+
+static void attribute_callback(const char *str, size_t size, void *userdata) {
+ if(size > 255 - 1)
+ return;
+
+ int size_i = size;
+ strip(&str, &size_i);
+
+ char attribute[255];
+ memcpy(attribute, str, size_i);
+ attribute[size_i] = '\0';
+
+ const char *sep = strchr(attribute, '=');
+ if(!sep)
+ return;
+
+ const char *attribute_name = attribute;
+ size_t attribute_name_len = sep - attribute_name;
+ const char *attribute_value_str = sep + 1;
+
+ int attribute_value = 0;
+ if(sscanf(attribute_value_str, "%d", &attribute_value) != 1)
+ return;
+
+ NVCTRLPerformanceLevel *performance_level = userdata;
+ if(attribute_name_len == 4 && memcmp(attribute_name, "perf", 4) == 0)
+ performance_level->perf = attribute_value;
+ else if(attribute_name_len == 7 && memcmp(attribute_name, "nvclock", 7) == 0)
+ performance_level->nv_clock = attribute_value;
+ else if(attribute_name_len == 10 && memcmp(attribute_name, "nvclockmin", 10) == 0)
+ performance_level->nv_clock_min = attribute_value;
+ else if(attribute_name_len == 10 && memcmp(attribute_name, "nvclockmax", 10) == 0)
+ performance_level->nv_clock_max = attribute_value;
+ else if(attribute_name_len == 8 && memcmp(attribute_name, "memclock", 8) == 0)
+ performance_level->mem_clock = attribute_value;
+ else if(attribute_name_len == 11 && memcmp(attribute_name, "memclockmin", 11) == 0)
+ performance_level->mem_clock_min = attribute_value;
+ else if(attribute_name_len == 11 && memcmp(attribute_name, "memclockmax", 11) == 0)
+ performance_level->mem_clock_max = attribute_value;
+ else if(attribute_name_len == 15 && memcmp(attribute_name, "memTransferRate", 15) == 0)
+ performance_level->mem_transfer_rate = attribute_value;
+ else if(attribute_name_len == 18 && memcmp(attribute_name, "memTransferRatemin", 18) == 0)
+ performance_level->mem_transfer_rate_min = attribute_value;
+ else if(attribute_name_len == 18 && memcmp(attribute_name, "memTransferRatemax", 18) == 0)
+ performance_level->mem_transfer_rate_max = attribute_value;
+}
+
+static void attribute_line_callback(const char *str, size_t size, void *userdata) {
+ NVCTRLPerformanceLevelQuery *query = userdata;
+ if(query->num_performance_levels >= MAX_PERFORMANCE_LEVELS)
+ return;
+
+ NVCTRLPerformanceLevel *current_performance_level = &query->performance_level[query->num_performance_levels];
+ memset(current_performance_level, 0, sizeof(NVCTRLPerformanceLevel));
+ ++query->num_performance_levels;
+ split_by_delimiter(str, size, ',', attribute_callback, current_performance_level);
+}
+
+static bool xnvctrl_get_performance_levels(gsr_xnvctrl *xnvctrl, NVCTRLPerformanceLevelQuery *query) {
+ bool success = false;
+ memset(query, 0, sizeof(NVCTRLPerformanceLevelQuery));
+
+ char *attributes = NULL;
+ if(!xnvctrl->XNVCTRLQueryTargetStringAttribute(xnvctrl->display, NV_CTRL_TARGET_TYPE_GPU, 0, 0, NV_CTRL_STRING_PERFORMANCE_MODES, &attributes)) {
+ success = false;
+ goto done;
+ }
+
+ split_by_delimiter(attributes, strlen(attributes), ';', attribute_line_callback, query);
+ success = true;
+
+ done:
+ if(attributes)
+ XFree(attributes);
+
+ return success;
+}
+
+bool gsr_overclock_load(gsr_overclock *self, Display *display) {
+ memset(self, 0, sizeof(gsr_overclock));
+ self->num_performance_levels = 0;
+
+ return gsr_xnvctrl_load(&self->xnvctrl, display);
+}
+
+void gsr_overclock_unload(gsr_overclock *self) {
+ gsr_xnvctrl_unload(&self->xnvctrl);
+}
+
+bool gsr_overclock_start(gsr_overclock *self) {
+ int basep = 0;
+ int errorp = 0;
+ if(!self->xnvctrl.XNVCTRLQueryExtension(self->xnvctrl.display, &basep, &errorp)) {
+ fprintf(stderr, "gsr warning: gsr_overclock_start: xnvctrl is not supported on your system, failed to overclock memory transfer rate\n");
+ return false;
+ }
+
+ NVCTRLPerformanceLevelQuery query;
+ if(!xnvctrl_get_performance_levels(&self->xnvctrl, &query) || query.num_performance_levels == 0) {
+ fprintf(stderr, "gsr warning: gsr_overclock_start: failed to get performance levels for overclocking\n");
+ return false;
+ }
+ self->num_performance_levels = query.num_performance_levels;
+
+ int target_transfer_rate_offset = xnvctrl_get_memory_transfer_rate_max(&self->xnvctrl, &query) / 2;
+ if(query.num_performance_levels > 3) {
+ const int transfer_rate_max_diff = query.performance_level[query.num_performance_levels - 1].mem_transfer_rate_max - query.performance_level[2].mem_transfer_rate_max;
+ if(transfer_rate_max_diff > 0 && transfer_rate_max_diff < target_transfer_rate_offset)
+ target_transfer_rate_offset = transfer_rate_max_diff;
+ }
+
+ if(xnvctrl_set_memory_transfer_rate_offset(&self->xnvctrl, self->num_performance_levels, target_transfer_rate_offset)) {
+ fprintf(stderr, "gsr info: gsr_overclock_start: sucessfully set memory transfer rate offset to %d\n", target_transfer_rate_offset);
+ } else {
+ fprintf(stderr, "gsr info: gsr_overclock_start: failed to overclock memory transfer rate offset to %d\n", target_transfer_rate_offset);
+ }
+ return true;
+}
+
+void gsr_overclock_stop(gsr_overclock *self) {
+ xnvctrl_set_memory_transfer_rate_offset(&self->xnvctrl, self->num_performance_levels, 0);
+}