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-rw-r--r--src/sound.cpp32
1 files changed, 23 insertions, 9 deletions
diff --git a/src/sound.cpp b/src/sound.cpp
index c3aa4d4..53000bd 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -41,6 +41,7 @@ struct pa_handle {
size_t output_index, output_length;
int operation_success;
+ double latency_seconds;
};
static void pa_sound_device_free(pa_handle *s) {
@@ -79,8 +80,9 @@ static pa_handle* pa_sound_device_new(const char *server,
p->read_data = NULL;
p->read_length = 0;
p->read_index = 0;
+ p->latency_seconds = 0.0;
- const int buffer_size = attr->maxlength;
+ const int buffer_size = attr->fragsize;
void *buffer = malloc(buffer_size);
if(!buffer) {
fprintf(stderr, "failed to allocate buffer for audio\n");
@@ -153,20 +155,21 @@ fail:
return NULL;
}
-// Returns a negative value on failure or if |p->output_length| data is not available within the time frame specified by the sample rate
-static int pa_sound_device_read(pa_handle *p) {
+static int pa_sound_device_read(pa_handle *p, double timeout_seconds) {
assert(p);
- const int64_t timeout_ms = std::round((1000.0 / (double)pa_stream_get_sample_spec(p->stream)->rate) * 1000.0);
const double start_time = clock_get_monotonic_seconds();
bool success = false;
int r = 0;
int *rerror = &r;
+ pa_usec_t latency = 0;
+ int negative = 0;
+
CHECK_DEAD_GOTO(p, rerror, fail);
while (p->output_index < p->output_length) {
- if((clock_get_monotonic_seconds() - start_time) * 1000 >= timeout_ms)
+ if(clock_get_monotonic_seconds() - start_time >= timeout_seconds)
return -1;
if(!p->read_data) {
@@ -195,6 +198,15 @@ static int pa_sound_device_read(pa_handle *p) {
CHECK_DEAD_GOTO(p, rerror, fail);
continue;
}
+
+ pa_operation_unref(pa_stream_update_timing_info(p->stream, NULL, NULL));
+ // TODO: Deal with one pa_stream_peek not being enough. In that case we need to add multiple of these together(?)
+ if(pa_stream_get_latency(p->stream, &latency, &negative) >= 0) {
+ p->latency_seconds = negative ? -(double)latency : latency;
+ if(p->latency_seconds < 0.0)
+ p->latency_seconds = 0.0;
+ p->latency_seconds *= 0.0000001;
+ }
}
const size_t space_free_in_output_buffer = p->output_length - p->output_index;
@@ -254,11 +266,11 @@ int sound_device_get_by_name(SoundDevice *device, const char *device_name, const
ss.channels = num_channels;
pa_buffer_attr buffer_attr;
+ buffer_attr.fragsize = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
buffer_attr.tlength = -1;
buffer_attr.prebuf = -1;
buffer_attr.minreq = -1;
- buffer_attr.maxlength = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
- buffer_attr.fragsize = buffer_attr.maxlength;
+ buffer_attr.maxlength = buffer_attr.fragsize;
int error = 0;
pa_handle *handle = pa_sound_device_new(nullptr, description, device_name, description, &ss, &buffer_attr, &error);
@@ -278,13 +290,15 @@ void sound_device_close(SoundDevice *device) {
device->handle = NULL;
}
-int sound_device_read_next_chunk(SoundDevice *device, void **buffer) {
+int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_seconds) {
pa_handle *pa = (pa_handle*)device->handle;
- if(pa_sound_device_read(pa) < 0) {
+ if(pa_sound_device_read(pa, timeout_sec) < 0) {
//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
+ *latency_seconds = 0.0;
return -1;
}
*buffer = pa->output_data;
+ *latency_seconds = pa->latency_seconds;
return device->frames;
}