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-rw-r--r--src/main.cpp44
1 files changed, 32 insertions, 12 deletions
diff --git a/src/main.cpp b/src/main.cpp
index ec48de9..020deb7 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -287,7 +287,8 @@ static AVCodecID audio_codec_get_id(AudioCodec audio_codec) {
return AV_CODEC_ID_AAC;
}
-static AVSampleFormat audio_codec_get_sample_format(AudioCodec audio_codec, const AVCodec *codec, bool mix_audio) {
+static AVSampleFormat audio_codec_get_sample_format(AVCodecContext *audio_codec_context, AudioCodec audio_codec, const AVCodec *codec, bool mix_audio) {
+ (void)audio_codec_context;
switch(audio_codec) {
case AudioCodec::AAC: {
return AV_SAMPLE_FMT_FLTP;
@@ -296,13 +297,32 @@ static AVSampleFormat audio_codec_get_sample_format(AudioCodec audio_codec, cons
bool supports_s16 = false;
bool supports_flt = false;
- for(size_t i = 0; codec->sample_fmts && codec->sample_fmts[i] != -1; ++i) {
+ #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(61, 15, 0)
+ for(size_t i = 0; codec->sample_fmts && codec->sample_fmts[i] != AV_SAMPLE_FMT_NONE; ++i) {
if(codec->sample_fmts[i] == AV_SAMPLE_FMT_S16) {
supports_s16 = true;
} else if(codec->sample_fmts[i] == AV_SAMPLE_FMT_FLT) {
supports_flt = true;
}
}
+ #else
+ const enum AVSampleFormat *sample_fmts = NULL;
+ if(avcodec_get_supported_config(audio_codec_context, codec, AV_CODEC_CONFIG_SAMPLE_FORMAT, 0, (const void**)&sample_fmts, NULL) >= 0) {
+ if(sample_fmts) {
+ for(size_t i = 0; sample_fmts[i] != AV_SAMPLE_FMT_NONE; ++i) {
+ if(sample_fmts[i] == AV_SAMPLE_FMT_S16) {
+ supports_s16 = true;
+ } else if(sample_fmts[i] == AV_SAMPLE_FMT_FLT) {
+ supports_flt = true;
+ }
+ }
+ } else {
+ // What a dumb API. It returns NULL if all formats are supported
+ supports_s16 = true;
+ supports_flt = true;
+ }
+ }
+ #endif
// Amix only works with float audio
if(mix_audio)
@@ -371,7 +391,7 @@ static AVCodecContext* create_audio_codec_context(int fps, AudioCodec audio_code
assert(codec->type == AVMEDIA_TYPE_AUDIO);
codec_context->codec_id = codec->id;
- codec_context->sample_fmt = audio_codec_get_sample_format(audio_codec, codec, mix_audio);
+ codec_context->sample_fmt = audio_codec_get_sample_format(codec_context, audio_codec, codec, mix_audio);
codec_context->bit_rate = audio_bitrate == 0 ? audio_codec_get_get_bitrate(audio_codec) : audio_bitrate;
codec_context->sample_rate = AUDIO_SAMPLE_RATE;
if(audio_codec == AudioCodec::AAC)
@@ -694,9 +714,9 @@ static void open_video_software(AVCodecContext *codec_context, VideoQuality vide
av_dict_set(&options, "preset", "medium", 0);
if(color_depth == GSR_COLOR_DEPTH_10_BITS) {
- av_dict_set(&options, "profile", "high10", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_10, 0);
} else {
- av_dict_set(&options, "profile", "high", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0);
}
// TODO: If streaming or piping output set this to zerolatency
av_dict_set(&options, "tune", "fastdecode", 0);
@@ -880,9 +900,9 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide
} else if(codec_context->codec_id == AV_CODEC_ID_HEVC) {
//av_dict_set(&options, "pix_fmt", "yuv420p16le", 0);
if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set(&options, "profile", "main10", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN_10, 0);
else
- av_dict_set(&options, "profile", "main", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN, 0);
}
} else {
// TODO: More quality options
@@ -893,19 +913,19 @@ static void open_video_hardware(AVCodecContext *codec_context, VideoQuality vide
if(codec_context->codec_id == AV_CODEC_ID_H264) {
// TODO:
if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set(&options, "profile", "high10", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH_10, 0);
else
- av_dict_set(&options, "profile", "high", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_H264_HIGH, 0);
// Removed because it causes stutter in games for some people
//av_dict_set_int(&options, "quality", 5, 0); // quality preset
} else if(codec_context->codec_id == AV_CODEC_ID_AV1) {
- av_dict_set(&options, "profile", "main", 0); // TODO: use professional instead?
+ av_dict_set_int(&options, "profile", AV_PROFILE_AV1_MAIN, 0); // TODO: use professional instead?
av_dict_set(&options, "tier", "main", 0);
} else if(codec_context->codec_id == AV_CODEC_ID_HEVC) {
if(color_depth == GSR_COLOR_DEPTH_10_BITS)
- av_dict_set(&options, "profile", "main10", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN_10, 0);
else
- av_dict_set(&options, "profile", "main", 0);
+ av_dict_set_int(&options, "profile", AV_PROFILE_HEVC_MAIN, 0);
if(hdr)
av_dict_set(&options, "sei", "hdr", 0);