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AgeCommit message (Collapse)Author
2023-07-23AMD/Intel: do custom color conversion for window capture, better colorsdec05eba
2023-07-23Improve color accuracy on amd/inteldec05eba
2023-07-22Dont do glClear/glSwapBuffers on nvidia wayland, it's not neededdec05eba
2023-07-22Exit with exit code 10 if pkexec failsdec05eba
2023-07-22Fix cursor offset in kms grab (amd/intel), disable wlroots capture until its ↵dec05eba
fixed
2023-07-22Temp disable cursor fixdec05eba
2023-07-22Hide cursor when it's on another display 2dec05eba
2023-07-22Hide cursor when it's on another displaydec05eba
2023-07-22Use correct offset for combined plane monitor capturedec05eba
2023-07-22AMD/Intel capture cursordec05eba
2023-07-21Fix monitor capture on amd/intel + x11dec05eba
2023-07-21Fix window capturedec05eba
2023-07-21Fix capture not working on intel + waylanddec05eba
Ignore nouveau cards. Fix lag on start of recording on amd/intel by only loading egl once, on startup.
2023-07-21vfr on wayland (even on nvidia), add uninstall scriptdec05eba
2023-07-21Support wlroots screen capture, which doesn't require kms root access and ↵dec05eba
also captures cursor
2023-07-18More kms vaapi allow to work without xwaylanddec05eba
2023-07-18Fix green screen sometimes when capturing amd/intel windowdec05eba
2023-07-18Fix wayland capture on amd/inteldec05eba
2023-07-18Experimental wayland support, test 1dec05eba
2023-07-10pdec05eba
2023-07-10Attempt to make active card detection more robustdec05eba
2023-07-09Test fix using correct gpu when multiple gpus are connecteddec05eba
2023-06-20Translate -c mkv to -c matroskadec05eba
2023-06-10kms rot old behavior backdec05eba
2023-06-10kms: fix multi monitor coordinate being incorrect in some casesdec05eba
2023-06-10Attempt to fix merged display coordinates in kmsdec05eba
2023-06-07Mention that only h264/hevc is supported at the momentdec05eba
2023-06-04Make sure window id hex starts with 0x (makes monitor recording more ↵dec05eba
reliable), allow CC and CXX to set compiler for build
2023-05-29Update readme about flatpakdec05eba
2023-05-22Attempt to fix nvidia driver bug at program exit (freeze) by exit without atexitdec05eba
2023-05-18Use av_packet_alloc instead of deprecated memset on packet sizedec05eba
2023-05-17Fix all warningsdec05eba
2023-05-12kms_vaapi: fix regression, screen rotation not working when capturing screendec05eba
2023-05-12kms_vaapi: support multiple drm planes (fixes capture on some multi monitor ↵dec05eba
systems)
2023-04-27manjaro *****dec05eba
2023-04-27Temporary disable opus/flac because it breaks multiple audio, fix possible ↵dec05eba
audio/video desync on nvidia
2023-04-22kms_vaapi: add cursor capture for amd/intel monitor capturedec05eba
Always find largest drm buf, to fix some cases when there are multiple planes and we accidentally capture a drm buf that isn't the target buf. We always want the full SCREEN drm buf.
2023-04-22Fix focused window follow failing on vaapi for the first window. Also dont ↵dec05eba
error on fail to focus window
2023-04-22vaapi window capture: resizing window should make the window have its ↵dec05eba
original size instead of resized to video size
2023-04-21Add code to copy cursor image to opengl texture and update on event update ↵dec05eba
(not used yet)
2023-04-21Use x11 event loop with XPending instead of XCheckTypedWindowEventdec05eba
2023-04-18Only capture frame if num frames to capture > 0dec05eba
2023-04-18Show shorter form of help on argument errordec05eba
2023-04-18Replace tabs with 4 spacesdec05eba
2023-04-18Made fps update toggleableXnipS
2023-04-16Find /dev/dri/card path that exists (the first one)dec05eba
2023-04-16Use XDG_RUNTIME_DIR (and flatpak specific dir) and /dev/dri/renderD128 ↵dec05eba
instead of /dev/dri/card0 (fixes capture on some systems)
2023-04-15Remove extra swapBuffer in kms capturedec05eba
2023-04-15Apply rotation fix for intel as well (for kms capture)dec05eba
2023-04-15Fix AMD single monitor rotated display being rotated in recordingdec05eba
If there is only one monitor connected and it's rotated then the drm buf will also be rotated. This only the case with AMD and only when using one monitor! To fix this, we perform color conversion with an opengl shader which allows us to also rotate the texture. VAAPI supports rotation but it's not implemented by AMD at least. Performance seems to be the same as when using VAAPI, even when GPU usage is 100%.