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authordec05eba <dec05eba@protonmail.com>2023-07-23 04:21:38 +0200
committerdec05eba <dec05eba@protonmail.com>2023-07-23 04:21:38 +0200
commitfafb1e84f0347834c60fd8824d1f42062fc08a6f (patch)
tree2bfe15dc089be3a9a0a4ca49a6960cfe5d849bf2 /src
parent41883be88960e552c72d1e33ece6a74da9d89777 (diff)
Improve color accuracy on amd/intel
Diffstat (limited to 'src')
-rw-r--r--src/color_conversion.c8
-rw-r--r--src/main.cpp8
2 files changed, 8 insertions, 8 deletions
diff --git a/src/color_conversion.c b/src/color_conversion.c
index 8f8d4bc..06d3ebe 100644
--- a/src/color_conversion.c
+++ b/src/color_conversion.c
@@ -18,10 +18,10 @@ static float abs_f(float v) {
" 0.0, 0.0, 0.0, 1.0);\n" \
"}\n"
-#define RGB_TO_YUV "const mat4 RGBtoYUV = mat4(0.257, 0.439, -0.148, 0.0,\n" \
- " 0.504, -0.368, -0.291, 0.0,\n" \
- " 0.098, -0.071, 0.439, 0.0,\n" \
- " 0.0625, 0.500, 0.500, 1.0);"
+#define RGB_TO_YUV "const mat4 RGBtoYUV = mat4(0.2126, 0.5000, -0.1146, 0.0,\n" \
+ " 0.7152, -0.4542, -0.3854, 0.0,\n" \
+ " 0.0722, -0.0468, 0.5000, 0.0,\n" \
+ " 0.0, 0.500, 0.500, 1.0);"
static int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, int *rotation_uniform) {
char vertex_shader[2048];
diff --git a/src/main.cpp b/src/main.cpp
index 22f929e..56ff05f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -301,10 +301,10 @@ static AVCodecContext *create_video_codec_context(AVPixelFormat pix_fmt,
}
codec_context->max_b_frames = 0;
codec_context->pix_fmt = pix_fmt;
- //codec_context->color_range = AVCOL_RANGE_JPEG; // TODO: Amd/nvidia?
- //codec_context->color_primaries = AVCOL_PRI_BT709;
- //codec_context->color_trc = AVCOL_TRC_BT709;
- //codec_context->colorspace = AVCOL_SPC_BT709;
+ codec_context->color_range = AVCOL_RANGE_JPEG; // TODO: Amd/nvidia?
+ codec_context->color_primaries = AVCOL_PRI_BT709;
+ codec_context->color_trc = AVCOL_TRC_BT709;
+ codec_context->colorspace = AVCOL_SPC_BT709;
//codec_context->chroma_sample_location = AVCHROMA_LOC_CENTER;
if(codec->id == AV_CODEC_ID_HEVC)
codec_context->codec_tag = MKTAG('h', 'v', 'c', '1');