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authordec05eba <dec05eba@protonmail.com>2024-11-12 21:27:18 +0100
committerdec05eba <dec05eba@protonmail.com>2024-11-12 21:27:18 +0100
commit0fc77a5d2208b4649c8a274c34b79a6ce74580e4 (patch)
tree349cbfeadfe9e47a11aaece9f8fd47a31b5582e7
parent650be43cf1409a9086d006c918f3bcce43c3ca3e (diff)
Revert "Alpha blend rectangle properly for transparent windows"HEADmaster
This reverts commit 650be43cf1409a9086d006c918f3bcce43c3ca3e.
-rw-r--r--src/graphics/rectangle.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/graphics/rectangle.c b/src/graphics/rectangle.c
index de721b7..879e0dd 100644
--- a/src/graphics/rectangle.c
+++ b/src/graphics/rectangle.c
@@ -1,10 +1,7 @@
#include "../../include/mgl/graphics/rectangle.h"
#include "../../include/mgl/mgl.h"
-#include "../../include/mgl/window/window.h"
void mgl_rectangle_draw(mgl_context *context, const mgl_rectangle *rect) {
- mgl_window_set_texture_blend_func(context->current_window);
-
context->gl.glColor4ub(rect->color.r, rect->color.g, rect->color.b, rect->color.a);
context->gl.glBegin(GL_QUADS);
context->gl.glVertex3f(rect->position.x, rect->position.y, 0.0f);
@@ -12,6 +9,4 @@ void mgl_rectangle_draw(mgl_context *context, const mgl_rectangle *rect) {
context->gl.glVertex3f(rect->position.x + rect->size.x, rect->position.y + rect->size.y, 0.0f);
context->gl.glVertex3f(rect->position.x, rect->position.y + rect->size.y, 0.0f);
context->gl.glEnd();
-
- mgl_window_set_render_blend_func(context->current_window);
}