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Author
11 days
Revert "Alpha blend rectangle properly for transparent windows"
HEAD
master
dec05eba
This reverts commit 650be43cf1409a9086d006c918f3bcce43c3ca3e.
11 days
Alpha blend rectangle properly for transparent windows
dec05eba
11 days
Fix text height (undefined variable use)
dec05eba
11 days
Fix multiline text height
dec05eba
2024-09-11
Comment
dec05eba
2024-09-11
Fix incorrect position for mgl_text_find_character_pos
dec05eba
2024-09-10
Better mgl_text_set_max_width
dec05eba
2024-09-10
fix mgl_text_set_max_width
dec05eba
2024-09-10
Rows count from 1
dec05eba
2024-09-10
Add mgl_text_set_max_width and mgl_text_set_max_rows
dec05eba
2024-09-01
Comments
dec05eba
2024-08-24
Add missing cleanup for egl context
dec05eba
2024-08-24
Vertices: fix alpha blending when window background is transparent, add ↵
dec05eba
uniform for color
2024-08-19
Add mgl_window_get_egl_context
dec05eba
2024-08-19
Add mgl_texture_init_reference_existing_gl_texture to easily create a ↵
dec05eba
texture and then a sprite from an existing opengl texture
2024-08-11
output debug message: gsr -> mgl
dec05eba
2024-08-11
fix incorrect sprite_set_height, add sprite_set_width
dec05eba
2024-08-10
Make libglx optional (alpine doesn't have it)
dec05eba
2024-08-09
text always set dirty when setting string or font
dec05eba
2024-08-07
Add mgl_window_get_egl_display
dec05eba
2024-08-07
load eglGetProcAddress
dec05eba
2024-08-05
Add comment
dec05eba
2024-08-05
set scissor const
dec05eba
2024-08-05
Add ignore dirs
dec05eba
2024-08-05
Add meson build
dec05eba
2024-08-04
egl: fix transparent window
dec05eba
2024-08-04
M
dec05eba
2024-08-04
Add option to choose render api (glx or egl) in window creation
dec05eba
2024-08-03
Fix compile error
dec05eba
2024-08-03
Add notification window type
dec05eba
2024-08-03
text get bounds return character size if string is empty
dec05eba
2024-08-02
Fix background clear color when using window transparency
dec05eba
2024-08-02
Ensure correct blending function for transparent window
dec05eba
2024-07-31
Add mipmap option
dec05eba
2024-07-31
Flush after window move/resize
dec05eba
2024-07-31
Robustness
dec05eba
2024-07-25
Add sprite set size/height functions, option to hide window decorations in ↵
dec05eba
create window
2024-07-25
Use const pointer
dec05eba
2024-07-24
add vec3 and vec4 and shader uniform functions for those
dec05eba
2024-05-09
Fix build after gcc update (function pointer cast)
dec05eba
2024-03-04
Set context to NULL before destroying
dec05eba
2024-01-08
nvidia: flush on swap buffer (__GL_MaxFramesAllowed=1)
dec05eba
2023-12-11
add window flush function
dec05eba
2023-12-08
Transient for window option
dec05eba
2023-12-08
remove debug print
dec05eba
2023-12-08
Set wm client machine
dec05eba
2023-12-08
Add class hint, wm name, window type
dec05eba
2023-09-11
right-alt/altgr should count as alt modifier
dec05eba
2023-09-03
Remove debug output
dec05eba
2023-08-25
m
dec05eba
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