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2023-01-07constdec05eba
2023-01-07Window: add functions to set fullscreen state, vsync statedec05eba
2023-01-07Use const for argdec05eba
2022-11-27mgl_window_get_clipboard_string set ptr to NULL after free when failingdec05eba
2022-11-05Only allow text in mgl_window_get_clipboard_stringdec05eba
2022-10-11Add option to support alpha for window or not. This is important for nvidia flipdec05eba
2022-09-28Dont use free'd fbconfigsdec05eba
2022-09-23Make window rgba and set background transparent to allow window clear to ↵dec05eba
work with transparency
2022-09-09Support png,jpg and gif clipboard. Use callback for clipboarddec05eba
2022-09-06Set NET_WM_PIDdec05eba
2022-08-21Attempt to fix vertex draw when using texcoords without a texture (such as ↵dec05eba
when using a shader)
2022-03-31Add override redirect option to window createdec05eba
2022-03-30Proper y offset for text, add option to create hidden window and add ↵dec05eba
function to make it visible (map, unmap)
2021-12-14Enable scissor test, invert scissor coordinatesdec05eba
2021-12-08Vertex translation, fix vertex texture usedec05eba
2021-12-02Window: add scissordec05eba
2021-11-28Add utf8 index to offset functiondec05eba
2021-11-27Add max glyph height propertydec05eba
2021-11-27Use correct offset y for font position (ascent)dec05eba
2021-11-25Fix possible corrupt font atlasdec05eba
2021-11-24Fix glyphs overlapping, but adds unnecessary paddingdec05eba
2021-11-19Better document window_set_framerate_limitdec05eba
2021-11-18Move glyph creation for text to render function instead of in set string, ↵dec05eba
clear font glyph background before rendering the text
2021-11-17Readd kerningdec05eba
2021-11-17Window: implement function to disable key repeatdec05eba
2021-11-17Attempt to fix font glyph texture overlap by aligning texture size todec05eba
next character size Add function to get the start of a utf8 codepoint (backwards), test utf8 functions
2021-11-16Texture: only do one glTexSubImage2D in mgl_texture_update instead of ↵dec05eba
|height| number of times
2021-11-16Window: add set/get clipboarddec05eba
2021-11-16Window: add function to set window position, size and size limitsdec05eba
2021-11-16Window: allow setting window minimum/max size and positiondec05eba
2021-11-16Window: add function to get the current mouse button statedec05eba
2021-11-16Sprite: add rotation and origindec05eba
2021-11-16Window: add mouse scroll eventdec05eba
2021-11-16Text: add function to get character position by index, use same character ↵dec05eba
loop everywhere
2021-11-16Window: add function to check if the window has focusdec05eba
2021-11-15Window: add close, title, cursor visibility and framerate limitdec05eba
2021-11-15Add dynamic font atlas creation (not finished)dec05eba
2021-11-08Do not check for valid utf8 in set text, render the invalid utf8 instead. ↵dec05eba
Mmap fonts instead of loading the whole font
2021-11-08Add window function to get key state, allow invalid utf8dec05eba
2021-11-07Use char array for text entered str, reset text fields on deinitdec05eba
2021-11-07Include utf8 string in text entered eventdec05eba
2021-11-07Implement text inputdec05eba
2021-11-06Fix exit being called when closing window, respond to wm ping, add is_open ↵dec05eba
function to window
2021-11-05Add bounds calculation to textdec05eba
2021-11-05Fix font being corrupt with certain sizes, fix image being corrupt if its ↵dec05eba
rgb, fix window resize incorrect size
2021-11-03Add mgl_window_get_view instead of giving prev view in set_viewdec05eba
2021-11-03Add viewportdec05eba
2021-11-02Start on syntax highlighting, output correct key button eventdec05eba
2021-10-30Add option to make mgl_file_load result null terminateddec05eba
2021-10-29Fix multiple vertex buffers using the same datadec05eba
Need to call glVertexPointer/glTexCoordPointer/glColorPointer every time we render.