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authordec05eba <dec05eba@protonmail.com>2021-10-28 17:33:57 +0200
committerdec05eba <dec05eba@protonmail.com>2021-10-29 14:31:31 +0200
commit8d525bc1c3506f15a5f68672245f845cebe18eef (patch)
tree243376e2cae0be40b6870ec8fe0082845996df87 /include/mglpp/graphics/Shader.hpp
parenta80bf6bb6cb8ab8c5a1430f9f9dbc214f71bdddf (diff)
More, todo interfaces
Diffstat (limited to 'include/mglpp/graphics/Shader.hpp')
-rw-r--r--include/mglpp/graphics/Shader.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/mglpp/graphics/Shader.hpp b/include/mglpp/graphics/Shader.hpp
index 4e94a7e..47e9689 100644
--- a/include/mglpp/graphics/Shader.hpp
+++ b/include/mglpp/graphics/Shader.hpp
@@ -22,6 +22,8 @@ namespace mgl {
bool load_from_file(const char *filepath, Type type);
bool set_uniform(const char *name, vec2f value);
+ bool is_valid() const;
+
// If |shader| is nullptr then no shader is used
static void use(Shader *shader);
private: