diff options
author | Mon ouïe <mon.ouie@gmail.com> | 2023-12-01 11:13:33 +0100 |
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committer | Mon ouïe <mon.ouie@gmail.com> | 2023-12-01 11:13:33 +0100 |
commit | 50a87e80bbe705b3d7f872afbc40ec28f677ee89 (patch) | |
tree | 93e43492ac7deca497489a514e127ee6cc7362a1 /src | |
parent | 1bce20fff5e631640d39346a1bf0dca8ecd3479e (diff) |
Store uniform location for overlay rendering code
Diffstat (limited to 'src')
-rw-r--r-- | src/main.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index d96b2cd..b9a7b48 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -426,6 +426,7 @@ private: // X compositor xdo_t *overlay_xdo = nullptr; Atom overlay_icon_atom; bool overlay_mouse_controls = true; + GLint m_unOverlayTextureLoc; }; @@ -2050,6 +2051,8 @@ bool CMainApplication::CreateAllShaders() "}\n" ); + m_unOverlayTextureLoc = glGetUniformLocation(m_unOverlayProgramID, "mytexture"); + return m_unSceneProgramID != 0 && m_unCompanionWindowProgramID != 0 && m_unOverlayProgramID != 0; @@ -2897,7 +2900,7 @@ void CMainApplication::RenderOverlay() { glBindTexture(GL_TEXTURE_2D, ref_texture); glBindVertexArray( m_unCompanionWindowVAO ); glUseProgram(m_unOverlayProgramID); - glUniform1i(glGetUniformLocation(m_unOverlayProgramID, "mytexture"), 0); + glUniform1i(m_unOverlayTextureLoc, 0); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, overlay_buffers->get_renderFramebufferId()); |