diff options
author | dec05eba <dec05eba@protonmail.com> | 2024-08-19 19:46:15 +0200 |
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committer | dec05eba <dec05eba@protonmail.com> | 2024-08-19 19:46:15 +0200 |
commit | 3f9bf43a4accc2e90390a348b67b6748f3a90cce (patch) | |
tree | ab827a49eb320512430b2dae537a3cb69228edce /README.md | |
parent | a3cc09dc7c551214211c0f184e4207f595788e76 (diff) |
Add define to use glEGLImageTargetTexture2DOES
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -4,4 +4,4 @@ For example when you use a compositor such as picom you cant get window textures However with EGL there is no such issue (limitation) on nvidia (nor amd and intel). # Dependencies -egl (a library such as libglvnd), x11, xcomposite +gl and egl (both are part of libglvnd), x11, xcomposite |