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authordec05eba <dec05eba@protonmail.com>2020-10-01 19:12:33 +0200
committerdec05eba <dec05eba@protonmail.com>2020-10-01 19:12:33 +0200
commit30dbaeb2b175c1e67f57aba748ced1a2280fb56d (patch)
treeb84cd3b4d2eaa94c3b91fb1f1cb75e5a8733038e /include/AsyncImageLoader.hpp
parentd760a699bebd950644aa7a7aa006ce698a995e47 (diff)
Matrix: add room name and avatar of the current room at the top
Diffstat (limited to 'include/AsyncImageLoader.hpp')
-rw-r--r--include/AsyncImageLoader.hpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/include/AsyncImageLoader.hpp b/include/AsyncImageLoader.hpp
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+++ b/include/AsyncImageLoader.hpp
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+#pragma once
+
+#include <string>
+#include <SFML/System/Vector2.hpp>
+#include <SFML/Graphics/Texture.hpp>
+#include <memory>
+#include <future>
+
+namespace QuickMedia {
+ enum class LoadingState {
+ NOT_LOADED,
+ LOADING,
+ FINISHED_LOADING,
+ APPLIED_TO_TEXTURE
+ };
+
+ struct ThumbnailData {
+ bool referenced = false;
+ LoadingState loading_state = LoadingState::NOT_LOADED;
+ sf::Texture texture;
+ std::unique_ptr<sf::Image> image; // Set in another thread. This should be .reset after loading it into |texture|, to save memory
+ };
+
+ class AsyncImageLoader {
+ public:
+ // Returns false if the image loader is already loading an image. In that case, this function should be called again later.
+ // set |resize_target_size| to {0, 0} to disable resizing.
+ // |thumbnail_data.loading_state| has to be LoadingState::NOT_LOADED when calling this!
+ // Note: this method is not thread-safe
+ bool load_thumbnail(const std::string &url, bool local, sf::Vector2i resize_target_size, bool use_tor, std::shared_ptr<ThumbnailData> thumbnail_data);
+ void update();
+ private:
+ bool loading_image = false;
+ std::future<void> load_image_future;
+ };
+} \ No newline at end of file