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authordec05eba <dec05eba@protonmail.com>2024-03-09 16:59:09 +0100
committerdec05eba <dec05eba@protonmail.com>2024-03-09 16:59:09 +0100
commita3fedae32937f8965c9905e12633fa4de0c3658e (patch)
treea8596397292e6fc674f8fe3c8f09f17b63b0d646
parent5e05bbbbcbd45298c48af2b56a33da93d15b8f44 (diff)
Draw cursor in window capture
-rw-r--r--README.md7
-rw-r--r--TODO2
-rwxr-xr-xbuild.sh5
-rw-r--r--include/capture/xcomposite.h4
-rw-r--r--include/cursor.h26
-rw-r--r--project.conf1
-rw-r--r--src/capture/nvfbc.c10
-rw-r--r--src/capture/xcomposite.c77
-rw-r--r--src/capture/xcomposite_cuda.c8
-rw-r--r--src/capture/xcomposite_vaapi.c7
-rw-r--r--src/cursor.c127
11 files changed, 238 insertions, 36 deletions
diff --git a/README.md b/README.md
index b921d52..447b4d3 100644
--- a/README.md
+++ b/README.md
@@ -52,7 +52,7 @@ If you install GPU Screen Recorder flatpak, which is the gtk gui version then yo
libglvnd (which provides libgl and libegl)\
mesa\
ffmpeg (libavcodec, libavformat, libavutil, libswresample, libavfilter)\
-x11 (libx11, libxcomposite, libxrandr)\
+x11 (libx11, libxcomposite, libxrandr, xfixes)\
libpulse\
vaapi (libva, libva-mesa-driver)\
libdrm\
@@ -62,7 +62,7 @@ wayland-client
libglvnd (which provides libgl and libegl)\
mesa\
ffmpeg (libavcodec, libavformat, libavutil, libswresample, libavfilter)\
-x11 (libx11, libxcomposite, libxrandr)\
+x11 (libx11, libxcomposite, libxrandr, xfixes)\
libpulse\
vaapi (libva, libva-intel-driver)\
libdrm\
@@ -71,7 +71,7 @@ wayland-client
## NVIDIA
libglvnd (which provides libgl and libegl)\
ffmpeg (libavcodec, libavformat, libavutil, libswresample, libavfilter)\
-x11 (libx11, libxcomposite, libxrandr)\
+x11 (libx11, libxcomposite, libxrandr, xfixes)\
libpulse\
cuda runtime (libcuda.so.1) (libnvidia-compute)\
nvenc (libnvidia-encode)\
@@ -163,6 +163,5 @@ If you want to donate you can donate via bitcoin or monero.
# TODO
* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.
-* Show cursor when recording a window. Currently the cursor is only visible when recording a monitor.
* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture.
* Always use direct capture with NvFBC once the capture issue in mpv fullscreen has been resolved (maybe detect if direct capture fails in nvfbc and switch to non-direct recording. NvFBC says if direct capture fails).
diff --git a/TODO b/TODO
index 8c0f567..f83d728 100644
--- a/TODO
+++ b/TODO
@@ -118,8 +118,6 @@ Use CAP_SYS_NICE in flatpak too on the main gpu screen recorder binary. It makes
Show error when using compressed kms plane which isn't supported. Also do that in the gui.
-Use video_codec_context->width/height instead of frame->width/height in capture.
-
Modify ffmpeg to accept opengl texture for nvenc encoding. Removes extra buffers and copies.
When vulkan encode is added, mention minimum nvidia driver required. (550.54.14?).
diff --git a/build.sh b/build.sh
index f415472..b353406 100755
--- a/build.sh
+++ b/build.sh
@@ -20,7 +20,7 @@ build_gsr_kms_server() {
}
build_gsr() {
- dependencies="libavcodec libavformat libavutil x11 xcomposite xrandr libpulse libswresample libavfilter libva libcap libdrm wayland-egl wayland-client"
+ dependencies="libavcodec libavformat libavutil x11 xcomposite xrandr xfixes libpulse libswresample libavfilter libva libcap libdrm wayland-egl wayland-client"
includes="$(pkg-config --cflags $dependencies)"
libs="$(pkg-config --libs $dependencies) -ldl -pthread -lm"
$CC -c src/capture/capture.c $opts $includes
@@ -41,10 +41,11 @@ build_gsr() {
$CC -c src/color_conversion.c $opts $includes
$CC -c src/utils.c $opts $includes
$CC -c src/library_loader.c $opts $includes
+ $CC -c src/cursor.c $opts $includes
$CXX -c src/sound.cpp $opts $includes
$CXX -c src/main.cpp $opts $includes
$CXX -o gpu-screen-recorder capture.o nvfbc.o kms_client.o egl.o cuda.o xnvctrl.o overclock.o window_texture.o shader.o \
- color_conversion.o utils.o library_loader.o xcomposite.o xcomposite_cuda.o xcomposite_vaapi.o kms_vaapi.o kms_cuda.o kms.o sound.o main.o $libs $opts
+ color_conversion.o utils.o library_loader.o cursor.o xcomposite.o xcomposite_cuda.o xcomposite_vaapi.o kms_vaapi.o kms_cuda.o kms.o sound.o main.o $libs $opts
}
build_gsr_kms_server
diff --git a/include/capture/xcomposite.h b/include/capture/xcomposite.h
index 222ff5b..2a9f3f7 100644
--- a/include/capture/xcomposite.h
+++ b/include/capture/xcomposite.h
@@ -6,6 +6,7 @@
#include "../vec2.h"
#include "../color_conversion.h"
#include "../window_texture.h"
+#include "../cursor.h"
typedef struct {
gsr_egl *egl;
@@ -33,6 +34,9 @@ typedef struct {
WindowTexture window_texture;
Atom net_active_window_atom;
+
+ gsr_cursor cursor;
+ bool clear_next_frame;
} gsr_capture_xcomposite;
void gsr_capture_xcomposite_init(gsr_capture_xcomposite *self, const gsr_capture_xcomposite_params *params);
diff --git a/include/cursor.h b/include/cursor.h
new file mode 100644
index 0000000..b1ec6bd
--- /dev/null
+++ b/include/cursor.h
@@ -0,0 +1,26 @@
+#ifndef GSR_CURSOR_H
+#define GSR_CURSOR_H
+
+#include "egl.h"
+#include "vec2.h"
+
+typedef struct {
+ gsr_egl *egl;
+ Display *display;
+ int x_fixes_event_base;
+
+ unsigned int texture_id;
+ vec2i size;
+ vec2i hotspot;
+ vec2i position;
+
+ bool cursor_image_set;
+} gsr_cursor;
+
+int gsr_cursor_init(gsr_cursor *self, gsr_egl *egl, Display *display);
+void gsr_cursor_deinit(gsr_cursor *self);
+
+void gsr_cursor_update(gsr_cursor *self, XEvent *xev);
+void gsr_cursor_tick(gsr_cursor *self, Window relative_to);
+
+#endif /* GSR_CURSOR_H */
diff --git a/project.conf b/project.conf
index 23092af..a046427 100644
--- a/project.conf
+++ b/project.conf
@@ -15,6 +15,7 @@ libavutil = ">=56.2"
x11 = ">=1"
xcomposite = ">=0.2"
xrandr = ">=1"
+xfixes = ">=2"
libpulse = ">=13"
libswresample = ">=3"
libavfilter = ">=5"
diff --git a/src/capture/nvfbc.c b/src/capture/nvfbc.c
index d909e1e..a9a7cc8 100644
--- a/src/capture/nvfbc.c
+++ b/src/capture/nvfbc.c
@@ -397,8 +397,8 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
cap_nvfbc->params.egl->glClear(0);
gsr_color_conversion_draw(&cap_nvfbc->base.color_conversion, cap_nvfbc->setup_params.dwTextures[grab_params.dwTextureIndex],
- (vec2i){0, 0}, (vec2i){cap_nvfbc->base.video_codec_context->width, cap_nvfbc->base.video_codec_context->height},
- (vec2i){0, 0}, (vec2i){cap_nvfbc->base.video_codec_context->width, cap_nvfbc->base.video_codec_context->height},
+ (vec2i){0, 0}, (vec2i){frame->width, frame->height},
+ (vec2i){0, 0}, (vec2i){frame->width, frame->height},
0.0f, false);
cap_nvfbc->params.egl->glXSwapBuffers(cap_nvfbc->params.egl->x11.dpy, cap_nvfbc->params.egl->x11.window);
@@ -416,11 +416,11 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, AVFrame *frame) {
memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
memcpy_struct.srcArray = cap_nvfbc->mapped_arrays[i];
- memcpy_struct.srcPitch = cap_nvfbc->base.video_codec_context->width / div[i];
+ memcpy_struct.srcPitch = frame->width / div[i];
memcpy_struct.dstDevice = (CUdeviceptr)frame->data[i];
memcpy_struct.dstPitch = frame->linesize[i];
- memcpy_struct.WidthInBytes = cap_nvfbc->base.video_codec_context->width * (cap_nvfbc->params.hdr ? 2 : 1);
- memcpy_struct.Height = cap_nvfbc->base.video_codec_context->height / div[i];
+ memcpy_struct.WidthInBytes = frame->width * (cap_nvfbc->params.hdr ? 2 : 1);
+ memcpy_struct.Height = frame->height / div[i];
// TODO: Remove this copy if possible
cap_nvfbc->cuda.cuMemcpy2DAsync_v2(&memcpy_struct, cap_nvfbc->cuda_stream);
}
diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c
index dbe841d..73da951 100644
--- a/src/capture/xcomposite.c
+++ b/src/capture/xcomposite.c
@@ -57,8 +57,8 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
- if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->params.window, &attr) && !self->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", self->params.window);
+ if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->window, &attr) && !self->params.follow_focused) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", self->window);
return -1;
}
@@ -69,7 +69,7 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
XSelectInput(self->params.egl->x11.dpy, DefaultRootWindow(self->params.egl->x11.dpy), PropertyChangeMask);
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
- XSelectInput(self->params.egl->x11.dpy, self->params.window, StructureNotifyMask | ExposureMask);
+ XSelectInput(self->params.egl->x11.dpy, self->window, StructureNotifyMask | ExposureMask);
if(!self->params.egl->eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageQueryMESA\n");
@@ -83,8 +83,13 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
/* Disable vsync */
self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
- if(window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->params.window, self->params.egl) != 0 && !self->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", self->params.window);
+ if(window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl) != 0 && !self->params.follow_focused) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", self->window);
+ return -1;
+ }
+
+ if(gsr_cursor_init(&self->cursor, self->params.egl, self->params.egl->x11.dpy) != 0) {
+ gsr_capture_xcomposite_stop(self, video_codec_context);
return -1;
}
@@ -115,14 +120,9 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
}
void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context) {
+ (void)video_codec_context;
window_texture_deinit(&self->window_texture);
-
- if(video_codec_context->hw_device_ctx)
- av_buffer_unref(&video_codec_context->hw_device_ctx);
- if(video_codec_context->hw_frames_ctx)
- av_buffer_unref(&video_codec_context->hw_frames_ctx);
-
- gsr_capture_base_stop(&self->base, self->params.egl);
+ gsr_cursor_deinit(&self->cursor);
}
void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context) {
@@ -168,6 +168,8 @@ void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *v
break;
}
}
+
+ gsr_cursor_update(&self->cursor, &self->xev);
}
if(self->params.follow_focused && !self->follow_focused_initialized) {
@@ -194,17 +196,6 @@ void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *v
window_texture_deinit(&self->window_texture);
window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this
-
- self->texture_size.x = 0;
- self->texture_size.y = 0;
-
- self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
- self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
- self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
- self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- self->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(self->texture_size.x)));
- self->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(self->texture_size.y)));
}
}
@@ -252,11 +243,51 @@ int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame)
const int target_x = max_int(0, frame->width / 2 - self->texture_size.x / 2);
const int target_y = max_int(0, frame->height / 2 - self->texture_size.y / 2);
+ // TODO: Can we do this a better way than to call it every capture?
+ gsr_cursor_tick(&self->cursor, self->window);
+
+ const vec2i cursor_pos = {
+ target_x + self->cursor.position.x - self->cursor.hotspot.x,
+ target_y + self->cursor.position.y - self->cursor.hotspot.y
+ };
+
+ const bool cursor_completely_inside_window =
+ cursor_pos.x >= target_x &&
+ cursor_pos.x <= target_x + self->texture_size.x &&
+ cursor_pos.y >= target_y &&
+ cursor_pos.y <= target_y + self->texture_size.x;
+
+ const bool cursor_inside_window =
+ cursor_pos.x + self->cursor.size.x >= target_x &&
+ cursor_pos.x <= target_x + self->texture_size.x &&
+ cursor_pos.y + self->cursor.size.y >= target_y &&
+ cursor_pos.y <= target_y + self->texture_size.x;
+
+ if(self->clear_next_frame) {
+ self->clear_next_frame = false;
+ gsr_color_conversion_clear(&self->base.color_conversion);
+ }
+
+ /*
+ We dont draw the cursor if it's outside the window but if it's partially inside the window then the cursor area that is outside the window
+ will not get overdrawn the next frame causing a cursor trail to be visible since we dont clear the background.
+ To fix this we detect if the cursor is partially inside the window and clear the background only in that case.
+ */
+ if(!cursor_completely_inside_window && cursor_inside_window)
+ self->clear_next_frame = true;
+
gsr_color_conversion_draw(&self->base.color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
(vec2i){target_x, target_y}, self->texture_size,
(vec2i){0, 0}, self->texture_size,
0.0f, false);
+ if(cursor_inside_window) {
+ gsr_color_conversion_draw(&self->base.color_conversion, self->cursor.texture_id,
+ cursor_pos, self->cursor.size,
+ (vec2i){0, 0}, self->cursor.size,
+ 0.0f, false);
+ }
+
self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
//self->params.egl->glFlush();
//self->params.egl->glFinish();
diff --git a/src/capture/xcomposite_cuda.c b/src/capture/xcomposite_cuda.c
index 12cea8c..0a324bd 100644
--- a/src/capture/xcomposite_cuda.c
+++ b/src/capture/xcomposite_cuda.c
@@ -3,6 +3,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <libavutil/frame.h>
+#include <libavcodec/avcodec.h>
typedef struct {
gsr_capture_xcomposite xcomposite;
@@ -70,6 +71,13 @@ static void gsr_capture_xcomposite_unload_cuda_graphics(gsr_capture_xcomposite_c
static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
+
+ if(video_codec_context->hw_device_ctx)
+ av_buffer_unref(&video_codec_context->hw_device_ctx);
+ if(video_codec_context->hw_frames_ctx)
+ av_buffer_unref(&video_codec_context->hw_frames_ctx);
+
+ gsr_capture_base_stop(&cap_xcomp->xcomposite.base, cap_xcomp->xcomposite.params.egl);
gsr_capture_xcomposite_stop(&cap_xcomp->xcomposite, video_codec_context);
gsr_capture_xcomposite_unload_cuda_graphics(cap_xcomp);
gsr_cuda_unload(&cap_xcomp->cuda);
diff --git a/src/capture/xcomposite_vaapi.c b/src/capture/xcomposite_vaapi.c
index 570901b..a19956d 100644
--- a/src/capture/xcomposite_vaapi.c
+++ b/src/capture/xcomposite_vaapi.c
@@ -5,6 +5,7 @@
#include <stdio.h>
#include <va/va.h>
#include <va/va_drmcommon.h>
+#include <libavcodec/avcodec.h>
typedef struct {
gsr_capture_xcomposite xcomposite;
@@ -62,6 +63,12 @@ static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *
}
}
+ if(video_codec_context->hw_device_ctx)
+ av_buffer_unref(&video_codec_context->hw_device_ctx);
+ if(video_codec_context->hw_frames_ctx)
+ av_buffer_unref(&video_codec_context->hw_frames_ctx);
+
+ gsr_capture_base_stop(&cap_xcomp->xcomposite.base, cap_xcomp->xcomposite.params.egl);
gsr_capture_xcomposite_stop(&cap_xcomp->xcomposite, video_codec_context);
}
diff --git a/src/cursor.c b/src/cursor.c
new file mode 100644
index 0000000..737c33b
--- /dev/null
+++ b/src/cursor.c
@@ -0,0 +1,127 @@
+#include "../include/cursor.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include <X11/extensions/Xfixes.h>
+
+static bool gsr_cursor_set_from_x11_cursor_image(gsr_cursor *self, XFixesCursorImage *x11_cursor_image) {
+ uint8_t *cursor_data = NULL;
+ uint8_t *out = NULL;
+
+ if(!x11_cursor_image)
+ goto err;
+
+ if(!x11_cursor_image->pixels)
+ goto err;
+
+ self->hotspot.x = x11_cursor_image->xhot;
+ self->hotspot.y = x11_cursor_image->yhot;
+ self->egl->glBindTexture(GL_TEXTURE_2D, self->texture_id);
+
+ self->size.x = x11_cursor_image->width;
+ self->size.y = x11_cursor_image->height;
+ const unsigned long *pixels = x11_cursor_image->pixels;
+ cursor_data = malloc(self->size.x * self->size.y * 4);
+ if(!cursor_data)
+ goto err;
+ out = cursor_data;
+ /* Un-premultiply alpha */
+ for(int y = 0; y < self->size.y; ++y) {
+ for(int x = 0; x < self->size.x; ++x) {
+ uint32_t pixel = *pixels++;
+ uint8_t *in = (uint8_t*)&pixel;
+ uint8_t alpha = in[3];
+ if(alpha == 0)
+ alpha = 1;
+
+ *out++ = (unsigned)*in++ * 255/alpha;
+ *out++ = (unsigned)*in++ * 255/alpha;
+ *out++ = (unsigned)*in++ * 255/alpha;
+ *out++ = *in++;
+ }
+ }
+
+ self->egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, self->size.x, self->size.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, cursor_data);
+ free(cursor_data);
+
+ self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ self->egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+
+ self->egl->glBindTexture(GL_TEXTURE_2D, 0);
+ XFree(x11_cursor_image);
+ return true;
+
+ err:
+ self->egl->glBindTexture(GL_TEXTURE_2D, 0);
+ if(x11_cursor_image)
+ XFree(x11_cursor_image);
+ return false;
+}
+
+int gsr_cursor_init(gsr_cursor *self, gsr_egl *egl, Display *display) {
+ int x_fixes_error_base = 0;
+
+ assert(egl);
+ assert(display);
+ memset(self, 0, sizeof(*self));
+ self->egl = egl;
+ self->display = display;
+
+ self->x_fixes_event_base = 0;
+ if(!XFixesQueryExtension(self->display, &self->x_fixes_event_base, &x_fixes_error_base)) {
+ fprintf(stderr, "gsr error: gsr_cursor_init: your X11 server is missing the XFixes extension\n");
+ gsr_cursor_deinit(self);
+ return -1;
+ }
+
+ self->egl->glGenTextures(1, &self->texture_id);
+
+ XFixesSelectCursorInput(self->display, DefaultRootWindow(self->display), XFixesDisplayCursorNotifyMask);
+ gsr_cursor_set_from_x11_cursor_image(self, XFixesGetCursorImage(self->display));
+ self->cursor_image_set = true;
+
+ return 0;
+}
+
+void gsr_cursor_deinit(gsr_cursor *self) {
+ if(!self->egl)
+ return;
+
+ if(self->texture_id) {
+ self->egl->glDeleteTextures(1, &self->texture_id);
+ self->texture_id = 0;
+ }
+
+ XFixesSelectCursorInput(self->display, DefaultRootWindow(self->display), 0);
+
+ self->display = NULL;
+ self->egl = NULL;
+}
+
+void gsr_cursor_update(gsr_cursor *self, XEvent *xev) {
+ if(xev->type == self->x_fixes_event_base + XFixesCursorNotify) {
+ XFixesCursorNotifyEvent *cursor_notify_event = (XFixesCursorNotifyEvent*)xev;
+ if(cursor_notify_event->subtype == XFixesDisplayCursorNotify && cursor_notify_event->window == DefaultRootWindow(self->display)) {
+ self->cursor_image_set = true;
+ gsr_cursor_set_from_x11_cursor_image(self, XFixesGetCursorImage(self->display));
+ }
+ }
+
+ if(!self->cursor_image_set) {
+ self->cursor_image_set = true;
+ gsr_cursor_set_from_x11_cursor_image(self, XFixesGetCursorImage(self->display));
+ }
+}
+
+void gsr_cursor_tick(gsr_cursor *self, Window relative_to) {
+ /* TODO: Use XInput2 instead. However that doesn't work when the pointer is grabbed. Maybe check for focused window change and XSelectInput PointerMask */
+ Window dummy_window;
+ int dummy_i;
+ unsigned int dummy_u;
+ XQueryPointer(self->display, relative_to, &dummy_window, &dummy_window, &dummy_i, &dummy_i, &self->position.x, &self->position.y, &dummy_u);
+}