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authordec05eba <dec05eba@protonmail.com>2024-03-09 15:28:17 +0100
committerdec05eba <dec05eba@protonmail.com>2024-03-09 15:36:45 +0100
commit5e05bbbbcbd45298c48af2b56a33da93d15b8f44 (patch)
treeac5ba627a63a34bfce2977e3d62344cfab46dba5 /src
parent3d9a7065280e64797c5a68c794a04d60fb3f767c (diff)
Refactor xcomposite
Move common code between cuda/vaapi implementations into xcomposite file. This also fixes limited/full range colors on nvidia.
Diffstat (limited to 'src')
-rw-r--r--src/capture/capture.c95
-rw-r--r--src/capture/kms_cuda.c56
-rw-r--r--src/capture/kms_vaapi.c49
-rw-r--r--src/capture/nvfbc.c48
-rw-r--r--src/capture/xcomposite.c265
-rw-r--r--src/capture/xcomposite_cuda.c449
-rw-r--r--src/capture/xcomposite_vaapi.c321
-rw-r--r--src/main.cpp19
-rw-r--r--src/utils.c17
9 files changed, 450 insertions, 869 deletions
diff --git a/src/capture/capture.c b/src/capture/capture.c
index 0b26e87..6580691 100644
--- a/src/capture/capture.c
+++ b/src/capture/capture.c
@@ -1,11 +1,14 @@
#include "../../include/capture/capture.h"
#include "../../include/egl.h"
#include "../../include/cuda.h"
+#include "../../include/utils.h"
#include <stdio.h>
#include <stdint.h>
#include <va/va.h>
#include <va/va_drmcommon.h>
#include <libavutil/frame.h>
+#include <libavutil/hwcontext_vaapi.h>
+#include <libavutil/hwcontext_cuda.h>
#include <libavcodec/avcodec.h>
#define FOURCC_NV12 842094158
@@ -301,3 +304,95 @@ void gsr_capture_base_stop(gsr_capture_base *self, gsr_egl *egl) {
self->target_textures[1] = 0;
}
}
+
+bool drm_create_codec_context(const char *card_path, AVCodecContext *video_codec_context, bool hdr, VADisplay *va_dpy) {
+ char render_path[128];
+ if(!gsr_card_path_get_render_path(card_path, render_path)) {
+ fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", card_path);
+ return false;
+ }
+
+ AVBufferRef *device_ctx;
+ if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
+ fprintf(stderr, "Error: Failed to create hardware device context\n");
+ return false;
+ }
+
+ AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
+ if(!frame_context) {
+ fprintf(stderr, "Error: Failed to create hwframe context\n");
+ av_buffer_unref(&device_ctx);
+ return false;
+ }
+
+ AVHWFramesContext *hw_frame_context =
+ (AVHWFramesContext *)frame_context->data;
+ hw_frame_context->width = video_codec_context->width;
+ hw_frame_context->height = video_codec_context->height;
+ hw_frame_context->sw_format = hdr ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12;
+ hw_frame_context->format = video_codec_context->pix_fmt;
+ hw_frame_context->device_ref = device_ctx;
+ hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
+
+ //hw_frame_context->initial_pool_size = 20;
+
+ AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
+ *va_dpy = vactx->display;
+
+ if (av_hwframe_ctx_init(frame_context) < 0) {
+ fprintf(stderr, "Error: Failed to initialize hardware frame context "
+ "(note: ffmpeg version needs to be > 4.0)\n");
+ av_buffer_unref(&device_ctx);
+ //av_buffer_unref(&frame_context);
+ return false;
+ }
+
+ video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
+ video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
+ return true;
+}
+
+bool cuda_create_codec_context(CUcontext cu_ctx, AVCodecContext *video_codec_context, CUstream *cuda_stream) {
+ AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
+ if(!device_ctx) {
+ fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hardware device context\n");
+ return false;
+ }
+
+ AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
+ AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
+ cuda_device_context->cuda_ctx = cu_ctx;
+ if(av_hwdevice_ctx_init(device_ctx) < 0) {
+ fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hardware device context\n");
+ av_buffer_unref(&device_ctx);
+ return false;
+ }
+
+ AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
+ if(!frame_context) {
+ fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hwframe context\n");
+ av_buffer_unref(&device_ctx);
+ return false;
+ }
+
+ AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data;
+ hw_frame_context->width = video_codec_context->width;
+ hw_frame_context->height = video_codec_context->height;
+ hw_frame_context->sw_format = AV_PIX_FMT_NV12;
+ hw_frame_context->format = video_codec_context->pix_fmt;
+ hw_frame_context->device_ref = device_ctx;
+ hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
+
+ if (av_hwframe_ctx_init(frame_context) < 0) {
+ fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to initialize hardware frame context "
+ "(note: ffmpeg version needs to be > 4.0)\n");
+ av_buffer_unref(&device_ctx);
+ //av_buffer_unref(&frame_context);
+ return false;
+ }
+
+ *cuda_stream = cuda_device_context->stream;
+ video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
+ video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
+ return true;
+}
diff --git a/src/capture/kms_cuda.c b/src/capture/kms_cuda.c
index 775aab5..62a2c27 100644
--- a/src/capture/kms_cuda.c
+++ b/src/capture/kms_cuda.c
@@ -23,59 +23,6 @@ typedef struct {
static void gsr_capture_kms_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
-static bool cuda_create_codec_context(gsr_capture_kms_cuda *cap_kms, AVCodecContext *video_codec_context) {
- CUcontext old_ctx;
- cap_kms->cuda.cuCtxPushCurrent_v2(cap_kms->cuda.cu_ctx);
-
- AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
- if(!device_ctx) {
- fprintf(stderr, "Error: Failed to create hardware device context\n");
- cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
- AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
- cuda_device_context->cuda_ctx = cap_kms->cuda.cu_ctx;
- if(av_hwdevice_ctx_init(device_ctx) < 0) {
- fprintf(stderr, "Error: Failed to create hardware device context\n");
- av_buffer_unref(&device_ctx);
- cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
- if(!frame_context) {
- fprintf(stderr, "Error: Failed to create hwframe context\n");
- av_buffer_unref(&device_ctx);
- cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- AVHWFramesContext *hw_frame_context =
- (AVHWFramesContext *)frame_context->data;
- hw_frame_context->width = video_codec_context->width;
- hw_frame_context->height = video_codec_context->height;
- hw_frame_context->sw_format = cap_kms->params.hdr ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12;
- hw_frame_context->format = video_codec_context->pix_fmt;
- hw_frame_context->device_ref = device_ctx;
- hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
-
- if (av_hwframe_ctx_init(frame_context) < 0) {
- fprintf(stderr, "Error: Failed to initialize hardware frame context "
- "(note: ffmpeg version needs to be > 4.0)\n");
- av_buffer_unref(&device_ctx);
- //av_buffer_unref(&frame_context);
- cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- cap_kms->cuda_stream = cuda_device_context->stream;
- video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
- video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
- return true;
-}
-
static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
gsr_capture_kms_cuda *cap_kms = cap->priv;
@@ -92,7 +39,7 @@ static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_co
return -1;
}
- if(!cuda_create_codec_context(cap_kms, video_codec_context)) {
+ if(!cuda_create_codec_context(cap_kms->cuda.cu_ctx, video_codec_context, &cap_kms->cuda_stream)) {
gsr_capture_kms_cuda_stop(cap, video_codec_context);
return -1;
}
@@ -102,6 +49,7 @@ static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_co
.cuda_graphics_resources = cap_kms->cuda_graphics_resources,
.mapped_arrays = cap_kms->mapped_arrays
};
+
if(!gsr_capture_base_setup_cuda_textures(&cap_kms->base, frame, &cuda_context, cap_kms->params.egl, cap_kms->params.color_range, GSR_SOURCE_COLOR_RGB, cap_kms->params.hdr)) {
gsr_capture_kms_cuda_stop(cap, video_codec_context);
return -1;
diff --git a/src/capture/kms_vaapi.c b/src/capture/kms_vaapi.c
index 8fddf04..c1912ac 100644
--- a/src/capture/kms_vaapi.c
+++ b/src/capture/kms_vaapi.c
@@ -21,53 +21,6 @@ typedef struct {
static void gsr_capture_kms_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
-static bool drm_create_codec_context(gsr_capture_kms_vaapi *cap_kms, AVCodecContext *video_codec_context) {
- char render_path[128];
- if(!gsr_card_path_get_render_path(cap_kms->params.egl->card_path, render_path)) {
- fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_kms->params.egl->card_path);
- return false;
- }
-
- AVBufferRef *device_ctx;
- if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
- fprintf(stderr, "Error: Failed to create hardware device context\n");
- return false;
- }
-
- AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
- if(!frame_context) {
- fprintf(stderr, "Error: Failed to create hwframe context\n");
- av_buffer_unref(&device_ctx);
- return false;
- }
-
- AVHWFramesContext *hw_frame_context =
- (AVHWFramesContext *)frame_context->data;
- hw_frame_context->width = video_codec_context->width;
- hw_frame_context->height = video_codec_context->height;
- hw_frame_context->sw_format = cap_kms->params.hdr ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12;
- hw_frame_context->format = video_codec_context->pix_fmt;
- hw_frame_context->device_ref = device_ctx;
- hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
-
- //hw_frame_context->initial_pool_size = 20;
-
- AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
- cap_kms->va_dpy = vactx->display;
-
- if (av_hwframe_ctx_init(frame_context) < 0) {
- fprintf(stderr, "Error: Failed to initialize hardware frame context "
- "(note: ffmpeg version needs to be > 4.0)\n");
- av_buffer_unref(&device_ctx);
- //av_buffer_unref(&frame_context);
- return false;
- }
-
- video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
- video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
- return true;
-}
-
static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
gsr_capture_kms_vaapi *cap_kms = cap->priv;
@@ -77,7 +30,7 @@ static int gsr_capture_kms_vaapi_start(gsr_capture *cap, AVCodecContext *video_c
return res;
}
- if(!drm_create_codec_context(cap_kms, video_codec_context)) {
+ if(!drm_create_codec_context(cap_kms->params.egl->card_path, video_codec_context, cap_kms->params.hdr, &cap_kms->va_dpy)) {
gsr_capture_kms_vaapi_stop(cap, video_codec_context);
return -1;
}
diff --git a/src/capture/nvfbc.c b/src/capture/nvfbc.c
index 13ca160..d909e1e 100644
--- a/src/capture/nvfbc.c
+++ b/src/capture/nvfbc.c
@@ -135,51 +135,6 @@ static bool gsr_capture_nvfbc_load_library(gsr_capture *cap) {
return true;
}
-static bool ffmpeg_create_cuda_contexts(gsr_capture_nvfbc *cap_nvfbc, AVCodecContext *video_codec_context) {
- AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
- if(!device_ctx) {
- fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hardware device context\n");
- return false;
- }
-
- AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
- AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
- cuda_device_context->cuda_ctx = cap_nvfbc->cuda.cu_ctx;
- if(av_hwdevice_ctx_init(device_ctx) < 0) {
- fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hardware device context\n");
- av_buffer_unref(&device_ctx);
- return false;
- }
-
- AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
- if(!frame_context) {
- fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to create hwframe context\n");
- av_buffer_unref(&device_ctx);
- return false;
- }
-
- AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data;
- hw_frame_context->width = video_codec_context->width;
- hw_frame_context->height = video_codec_context->height;
- hw_frame_context->sw_format = AV_PIX_FMT_NV12;
- hw_frame_context->format = video_codec_context->pix_fmt;
- hw_frame_context->device_ref = device_ctx;
- hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
-
- if (av_hwframe_ctx_init(frame_context) < 0) {
- fprintf(stderr, "gsr error: cuda_create_codec_context failed: failed to initialize hardware frame context "
- "(note: ffmpeg version needs to be > 4.0)\n");
- av_buffer_unref(&device_ctx);
- //av_buffer_unref(&frame_context);
- return false;
- }
-
- cap_nvfbc->cuda_stream = cuda_device_context->stream;
- video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
- video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
- return true;
-}
-
/* TODO: check for glx swap control extension string (GLX_EXT_swap_control, etc) */
static void set_vertical_sync_enabled(gsr_egl *egl, int enabled) {
int result = 0;
@@ -352,7 +307,7 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
- if(!ffmpeg_create_cuda_contexts(cap_nvfbc, video_codec_context))
+ if(!cuda_create_codec_context(cap_nvfbc->cuda.cu_ctx, video_codec_context, &cap_nvfbc->cuda_stream))
goto error_cleanup;
gsr_cuda_context cuda_context = {
@@ -360,6 +315,7 @@ static int gsr_capture_nvfbc_start(gsr_capture *cap, AVCodecContext *video_codec
.cuda_graphics_resources = cap_nvfbc->cuda_graphics_resources,
.mapped_arrays = cap_nvfbc->mapped_arrays
};
+
// TODO: Remove this, it creates shit we dont need
if(!gsr_capture_base_setup_cuda_textures(&cap_nvfbc->base, frame, &cuda_context, cap_nvfbc->params.egl, cap_nvfbc->params.color_range, GSR_SOURCE_COLOR_BGR, cap_nvfbc->params.hdr)) {
goto error_cleanup;
diff --git a/src/capture/xcomposite.c b/src/capture/xcomposite.c
new file mode 100644
index 0000000..dbe841d
--- /dev/null
+++ b/src/capture/xcomposite.c
@@ -0,0 +1,265 @@
+#include "../../include/capture/xcomposite.h"
+#include "../../include/window_texture.h"
+#include "../../include/utils.h"
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <assert.h>
+#include <X11/Xlib.h>
+#include <libavutil/hwcontext.h>
+#include <libavutil/hwcontext.h>
+#include <libavutil/frame.h>
+#include <libavcodec/avcodec.h>
+#include <va/va.h>
+#include <va/va_drmcommon.h>
+
+static int max_int(int a, int b) {
+ return a > b ? a : b;
+}
+
+static int min_int(int a, int b) {
+ return a < b ? a : b;
+}
+
+void gsr_capture_xcomposite_init(gsr_capture_xcomposite *self, const gsr_capture_xcomposite_params *params) {
+ memset(self, 0, sizeof(*self));
+ self->params = *params;
+}
+
+static Window get_focused_window(Display *display, Atom net_active_window_atom) {
+ Atom type;
+ int format = 0;
+ unsigned long num_items = 0;
+ unsigned long bytes_after = 0;
+ unsigned char *properties = NULL;
+ if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
+ Window focused_window = *(unsigned long*)properties;
+ XFree(properties);
+ return focused_window;
+ }
+ return None;
+}
+
+int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context, AVFrame *frame) {
+ self->base.video_codec_context = video_codec_context;
+
+ if(self->params.follow_focused) {
+ self->net_active_window_atom = XInternAtom(self->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
+ if(!self->net_active_window_atom) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
+ return -1;
+ }
+ self->window = get_focused_window(self->params.egl->x11.dpy, self->net_active_window_atom);
+ } else {
+ self->window = self->params.window;
+ }
+
+ /* TODO: Do these in tick, and allow error if follow_focused */
+
+ XWindowAttributes attr;
+ if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->params.window, &attr) && !self->params.follow_focused) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", self->params.window);
+ return -1;
+ }
+
+ self->window_size.x = max_int(attr.width, 0);
+ self->window_size.y = max_int(attr.height, 0);
+
+ if(self->params.follow_focused)
+ XSelectInput(self->params.egl->x11.dpy, DefaultRootWindow(self->params.egl->x11.dpy), PropertyChangeMask);
+
+ // TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
+ XSelectInput(self->params.egl->x11.dpy, self->params.window, StructureNotifyMask | ExposureMask);
+
+ if(!self->params.egl->eglExportDMABUFImageQueryMESA) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageQueryMESA\n");
+ return -1;
+ }
+
+ if(!self->params.egl->eglExportDMABUFImageMESA) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: could not find eglExportDMABUFImageMESA\n");
+ return -1;
+ }
+
+ /* Disable vsync */
+ self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
+ if(window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->params.window, self->params.egl) != 0 && !self->params.follow_focused) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", self->params.window);
+ return -1;
+ }
+
+ self->texture_size.x = 0;
+ self->texture_size.y = 0;
+
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ self->texture_size.x = max_int(2, even_number_ceil(self->texture_size.x));
+ self->texture_size.y = max_int(2, even_number_ceil(self->texture_size.y));
+
+ video_codec_context->width = self->texture_size.x;
+ video_codec_context->height = self->texture_size.y;
+
+ if(self->params.region_size.x > 0 && self->params.region_size.y > 0) {
+ video_codec_context->width = max_int(2, even_number_ceil(self->params.region_size.x));
+ video_codec_context->height = max_int(2, even_number_ceil(self->params.region_size.y));
+ }
+
+ frame->width = video_codec_context->width;
+ frame->height = video_codec_context->height;
+
+ self->window_resize_timer = clock_get_monotonic_seconds();
+ return 0;
+}
+
+void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context) {
+ window_texture_deinit(&self->window_texture);
+
+ if(video_codec_context->hw_device_ctx)
+ av_buffer_unref(&video_codec_context->hw_device_ctx);
+ if(video_codec_context->hw_frames_ctx)
+ av_buffer_unref(&video_codec_context->hw_frames_ctx);
+
+ gsr_capture_base_stop(&self->base, self->params.egl);
+}
+
+void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context) {
+ //self->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ self->params.egl->glClear(0);
+
+ bool init_new_window = false;
+ while(XPending(self->params.egl->x11.dpy)) {
+ XNextEvent(self->params.egl->x11.dpy, &self->xev);
+
+ switch(self->xev.type) {
+ case DestroyNotify: {
+ /* Window died (when not following focused window), so we stop recording */
+ if(!self->params.follow_focused && self->xev.xdestroywindow.window == self->window) {
+ self->should_stop = true;
+ self->stop_is_error = false;
+ }
+ break;
+ }
+ case Expose: {
+ /* Requires window texture recreate */
+ if(self->xev.xexpose.count == 0 && self->xev.xexpose.window == self->window) {
+ self->window_resize_timer = clock_get_monotonic_seconds();
+ self->window_resized = true;
+ }
+ break;
+ }
+ case ConfigureNotify: {
+ /* Window resized */
+ if(self->xev.xconfigure.window == self->window && (self->xev.xconfigure.width != self->window_size.x || self->xev.xconfigure.height != self->window_size.y)) {
+ self->window_size.x = max_int(self->xev.xconfigure.width, 0);
+ self->window_size.y = max_int(self->xev.xconfigure.height, 0);
+ self->window_resize_timer = clock_get_monotonic_seconds();
+ self->window_resized = true;
+ }
+ break;
+ }
+ case PropertyNotify: {
+ /* Focused window changed */
+ if(self->params.follow_focused && self->xev.xproperty.atom == self->net_active_window_atom) {
+ init_new_window = true;
+ }
+ break;
+ }
+ }
+ }
+
+ if(self->params.follow_focused && !self->follow_focused_initialized) {
+ init_new_window = true;
+ }
+
+ if(init_new_window) {
+ Window focused_window = get_focused_window(self->params.egl->x11.dpy, self->net_active_window_atom);
+ if(focused_window != self->window || !self->follow_focused_initialized) {
+ self->follow_focused_initialized = true;
+ XSelectInput(self->params.egl->x11.dpy, self->window, 0);
+ self->window = focused_window;
+ XSelectInput(self->params.egl->x11.dpy, self->window, StructureNotifyMask | ExposureMask);
+
+ XWindowAttributes attr;
+ attr.width = 0;
+ attr.height = 0;
+ if(!XGetWindowAttributes(self->params.egl->x11.dpy, self->window, &attr))
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick failed: invalid window id: %lu\n", self->window);
+
+ self->window_size.x = max_int(attr.width, 0);
+ self->window_size.y = max_int(attr.height, 0);
+ self->window_resized = true;
+
+ window_texture_deinit(&self->window_texture);
+ window_texture_init(&self->window_texture, self->params.egl->x11.dpy, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this
+
+ self->texture_size.x = 0;
+ self->texture_size.y = 0;
+
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ self->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(self->texture_size.x)));
+ self->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(self->texture_size.y)));
+ }
+ }
+
+ const double window_resize_timeout = 1.0; // 1 second
+ if(self->window_resized && clock_get_monotonic_seconds() - self->window_resize_timer >= window_resize_timeout) {
+ self->window_resized = false;
+
+ if(window_texture_on_resize(&self->window_texture) != 0) {
+ fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n");
+ //self->should_stop = true;
+ //self->stop_is_error = true;
+ return;
+ }
+
+ self->texture_size.x = 0;
+ self->texture_size.y = 0;
+
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
+ self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
+ self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ self->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(self->texture_size.x)));
+ self->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(self->texture_size.y)));
+
+ gsr_color_conversion_clear(&self->base.color_conversion);
+ }
+}
+
+bool gsr_capture_xcomposite_should_stop(gsr_capture_xcomposite *self, bool *err) {
+ if(self->should_stop) {
+ if(err)
+ *err = self->stop_is_error;
+ return true;
+ }
+
+ if(err)
+ *err = false;
+ return false;
+}
+
+int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame) {
+ (void)frame;
+
+ const int target_x = max_int(0, frame->width / 2 - self->texture_size.x / 2);
+ const int target_y = max_int(0, frame->height / 2 - self->texture_size.y / 2);
+
+ gsr_color_conversion_draw(&self->base.color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
+ (vec2i){target_x, target_y}, self->texture_size,
+ (vec2i){0, 0}, self->texture_size,
+ 0.0f, false);
+
+ self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
+ //self->params.egl->glFlush();
+ //self->params.egl->glFinish();
+
+ return 0;
+}
diff --git a/src/capture/xcomposite_cuda.c b/src/capture/xcomposite_cuda.c
index 181aa70..12cea8c 100644
--- a/src/capture/xcomposite_cuda.c
+++ b/src/capture/xcomposite_cuda.c
@@ -1,456 +1,118 @@
#include "../../include/capture/xcomposite_cuda.h"
#include "../../include/cuda.h"
-#include "../../include/window_texture.h"
-#include "../../include/utils.h"
-#include <libavutil/hwcontext.h>
-#include <libavutil/hwcontext_cuda.h>
+#include <stdio.h>
+#include <stdlib.h>
#include <libavutil/frame.h>
-#include <libavcodec/avcodec.h>
typedef struct {
- gsr_capture_xcomposite_cuda_params params;
- XEvent xev;
-
- bool should_stop;
- bool stop_is_error;
- bool window_resized;
- bool follow_focused_initialized;
- double window_resize_timer;
-
- vec2i window_size;
-
- unsigned int target_texture_id;
- vec2i texture_size;
- Window window;
- WindowTexture window_texture;
- Atom net_active_window_atom;
-
- CUgraphicsResource cuda_graphics_resource;
- CUarray mapped_array;
+ gsr_capture_xcomposite xcomposite;
+ bool overclock;
gsr_cuda cuda;
+ CUgraphicsResource cuda_graphics_resources[2];
+ CUarray mapped_arrays[2];
+ CUstream cuda_stream;
} gsr_capture_xcomposite_cuda;
-static int max_int(int a, int b) {
- return a > b ? a : b;
-}
-
-static int min_int(int a, int b) {
- return a < b ? a : b;
-}
-
-static Window get_focused_window(Display *display, Atom net_active_window_atom) {
- Atom type;
- int format = 0;
- unsigned long num_items = 0;
- unsigned long bytes_after = 0;
- unsigned char *properties = NULL;
- if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
- Window focused_window = *(unsigned long*)properties;
- XFree(properties);
- return focused_window;
- }
- return None;
-}
-
static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
-static bool cuda_register_opengl_texture(gsr_capture_xcomposite_cuda *cap_xcomp) {
- CUresult res;
- CUcontext old_ctx;
- res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
- // TODO: Use cuGraphicsEGLRegisterImage instead with the window egl image (dont use window_texture).
- // That removes the need for an extra texture and texture copy
- res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(
- &cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D,
- CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
- if (res != CUDA_SUCCESS) {
- const char *err_str = "unknown";
- cap_xcomp->cuda.cuGetErrorString(res, &err_str);
- fprintf(stderr, "gsr error: cuda_register_opengl_texture: cuGraphicsGLRegisterImage failed, error: %s, texture " "id: %u\n", err_str, cap_xcomp->target_texture_id);
- res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
- res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
-
- res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
- res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return true;
-}
-
-static bool cuda_create_codec_context(gsr_capture_xcomposite_cuda *cap_xcomp, AVCodecContext *video_codec_context) {
- CUcontext old_ctx;
- cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
-
- AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
- if(!device_ctx) {
- fprintf(stderr, "Error: Failed to create hardware device context\n");
- cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
- AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
- cuda_device_context->cuda_ctx = cap_xcomp->cuda.cu_ctx;
- if(av_hwdevice_ctx_init(device_ctx) < 0) {
- fprintf(stderr, "Error: Failed to create hardware device context\n");
- av_buffer_unref(&device_ctx);
- cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
- if(!frame_context) {
- fprintf(stderr, "Error: Failed to create hwframe context\n");
- av_buffer_unref(&device_ctx);
- cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- AVHWFramesContext *hw_frame_context =
- (AVHWFramesContext *)frame_context->data;
- hw_frame_context->width = video_codec_context->width;
- hw_frame_context->height = video_codec_context->height;
- hw_frame_context->sw_format = AV_PIX_FMT_BGR0;
- hw_frame_context->format = video_codec_context->pix_fmt;
- hw_frame_context->device_ref = device_ctx;
- hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
-
- if (av_hwframe_ctx_init(frame_context) < 0) {
- fprintf(stderr, "Error: Failed to initialize hardware frame context "
- "(note: ffmpeg version needs to be > 4.0)\n");
- av_buffer_unref(&device_ctx);
- //av_buffer_unref(&frame_context);
- cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
- video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
- return true;
-}
-
-static unsigned int gl_create_texture(gsr_capture_xcomposite_cuda *cap_xcomp, int width, int height) {
- unsigned int texture_id = 0;
- cap_xcomp->params.egl->glGenTextures(1, &texture_id);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, texture_id);
- cap_xcomp->params.egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
-
- cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
- return texture_id;
-}
-
static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
- if(cap_xcomp->params.follow_focused) {
- cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
- if(!cap_xcomp->net_active_window_atom) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
- return -1;
- }
- cap_xcomp->window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
- } else {
- cap_xcomp->window = cap_xcomp->params.window;
- }
-
- /* TODO: Do these in tick, and allow error if follow_focused */
-
- XWindowAttributes attr;
- attr.width = 0;
- attr.height = 0;
- if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, &attr) && !cap_xcomp->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start failed: invalid window id: %lu\n", cap_xcomp->window);
- return -1;
- }
-
- cap_xcomp->window_size.x = max_int(attr.width, 0);
- cap_xcomp->window_size.y = max_int(attr.height, 0);
-
- if(cap_xcomp->params.follow_focused)
- XSelectInput(cap_xcomp->params.egl->x11.dpy, DefaultRootWindow(cap_xcomp->params.egl->x11.dpy), PropertyChangeMask);
-
- XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
-
- cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
- if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to get window texture for window %ld\n", cap_xcomp->window);
- return -1;
- }
-
- cap_xcomp->texture_size.x = 0;
- cap_xcomp->texture_size.y = 0;
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
- cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
-
- video_codec_context->width = cap_xcomp->texture_size.x;
- video_codec_context->height = cap_xcomp->texture_size.y;
-
- if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
- video_codec_context->width = max_int(2, cap_xcomp->params.region_size.x & ~1);
- video_codec_context->height = max_int(2, cap_xcomp->params.region_size.y & ~1);
- }
-
- frame->width = video_codec_context->width;
- frame->height = video_codec_context->height;
-
- cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, video_codec_context->width, video_codec_context->height);
- if(cap_xcomp->target_texture_id == 0) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to create opengl texture\n");
+ const int res = gsr_capture_xcomposite_start(&cap_xcomp->xcomposite, video_codec_context, frame);
+ if(res != 0) {
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
- return -1;
+ return res;
}
- if(!gsr_cuda_load(&cap_xcomp->cuda, cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.overclock)) {
+ // TODO: overclocking is not supported on wayland...
+ if(!gsr_cuda_load(&cap_xcomp->cuda, NULL, false)) {
+ fprintf(stderr, "gsr error: gsr_capture_kms_cuda_start: failed to load cuda\n");
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
return -1;
}
- if(!cuda_create_codec_context(cap_xcomp, video_codec_context)) {
+ if(!cuda_create_codec_context(cap_xcomp->cuda.cu_ctx, video_codec_context, &cap_xcomp->cuda_stream)) {
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
return -1;
}
- if(!cuda_register_opengl_texture(cap_xcomp)) {
- gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
- return -1;
- }
+ gsr_cuda_context cuda_context = {
+ .cuda = &cap_xcomp->cuda,
+ .cuda_graphics_resources = cap_xcomp->cuda_graphics_resources,
+ .mapped_arrays = cap_xcomp->mapped_arrays
+ };
- if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0) < 0) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: av_hwframe_get_buffer failed\n");
+ if(!gsr_capture_base_setup_cuda_textures(&cap_xcomp->xcomposite.base, frame, &cuda_context, cap_xcomp->xcomposite.params.egl, cap_xcomp->xcomposite.params.color_range, GSR_SOURCE_COLOR_RGB, false)) {
gsr_capture_xcomposite_cuda_stop(cap, video_codec_context);
return -1;
}
- cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
-static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
- gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
-
+static void gsr_capture_xcomposite_unload_cuda_graphics(gsr_capture_xcomposite_cuda *cap_xcomp) {
if(cap_xcomp->cuda.cu_ctx) {
CUcontext old_ctx;
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
- if(cap_xcomp->cuda_graphics_resource) {
- cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
- cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
+ for(int i = 0; i < 2; ++i) {
+ if(cap_xcomp->cuda_graphics_resources[i]) {
+ cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resources[i], 0);
+ cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resources[i]);
+ cap_xcomp->cuda_graphics_resources[i] = 0;
+ }
}
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
}
+}
- window_texture_deinit(&cap_xcomp->window_texture);
-
- if(cap_xcomp->target_texture_id) {
- cap_xcomp->params.egl->glDeleteTextures(1, &cap_xcomp->target_texture_id);
- cap_xcomp->target_texture_id = 0;
- }
-
- if(video_codec_context->hw_device_ctx)
- av_buffer_unref(&video_codec_context->hw_device_ctx);
- if(video_codec_context->hw_frames_ctx)
- av_buffer_unref(&video_codec_context->hw_frames_ctx);
-
+static void gsr_capture_xcomposite_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
+ gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
+ gsr_capture_xcomposite_stop(&cap_xcomp->xcomposite, video_codec_context);
+ gsr_capture_xcomposite_unload_cuda_graphics(cap_xcomp);
gsr_cuda_unload(&cap_xcomp->cuda);
-
- if(cap_xcomp->params.egl->x11.dpy) {
- // TODO: This causes a crash, why? maybe some other library dlclose xlib and that also happened to unload this???
- //XCloseDisplay(cap_xcomp->dpy);
- cap_xcomp->params.egl->x11.dpy = NULL;
- }
}
static void gsr_capture_xcomposite_cuda_tick(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
-
- bool init_new_window = false;
- while(XPending(cap_xcomp->params.egl->x11.dpy)) {
- XNextEvent(cap_xcomp->params.egl->x11.dpy, &cap_xcomp->xev);
-
- switch(cap_xcomp->xev.type) {
- case DestroyNotify: {
- /* Window died (when not following focused window), so we stop recording */
- if(!cap_xcomp->params.follow_focused && cap_xcomp->xev.xdestroywindow.window == cap_xcomp->window) {
- cap_xcomp->should_stop = true;
- cap_xcomp->stop_is_error = false;
- }
- break;
- }
- case Expose: {
- /* Requires window texture recreate */
- if(cap_xcomp->xev.xexpose.count == 0 && cap_xcomp->xev.xexpose.window == cap_xcomp->window) {
- cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
- cap_xcomp->window_resized = true;
- }
- break;
- }
- case ConfigureNotify: {
- /* Window resized */
- if(cap_xcomp->xev.xconfigure.window == cap_xcomp->window && (cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y)) {
- cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
- cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
- cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
- cap_xcomp->window_resized = true;
- }
- break;
- }
- case PropertyNotify: {
- /* Focused window changed */
- if(cap_xcomp->params.follow_focused && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) {
- init_new_window = true;
- }
- break;
- }
- }
- }
-
- if(cap_xcomp->params.follow_focused && !cap_xcomp->follow_focused_initialized) {
- init_new_window = true;
- }
-
- if(init_new_window) {
- Window focused_window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
- if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) {
- cap_xcomp->follow_focused_initialized = true;
- XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, 0);
- cap_xcomp->window = focused_window;
- XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
-
- XWindowAttributes attr;
- attr.width = 0;
- attr.height = 0;
- if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, &attr))
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick failed: invalid window id: %lu\n", cap_xcomp->window);
-
- cap_xcomp->window_size.x = max_int(attr.width, 0);
- cap_xcomp->window_size.y = max_int(attr.height, 0);
- cap_xcomp->window_resized = true;
-
- window_texture_deinit(&cap_xcomp->window_texture);
- window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
-
- cap_xcomp->texture_size.x = 0;
- cap_xcomp->texture_size.y = 0;
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
- cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
- }
- }
-
- const double window_resize_timeout = 1.0; // 1 second
- if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
- cap_xcomp->window_resized = false;
- if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_tick: window_texture_on_resize failed\n");
- //cap_xcomp->should_stop = true;
- //cap_xcomp->stop_is_error = true;
- return;
- }
-
- cap_xcomp->texture_size.x = 0;
- cap_xcomp->texture_size.y = 0;
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
- cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
-
- // Clear texture with black background because the source texture (window_texture_get_opengl_texture_id(&cap_xcomp->window_texture))
- // might be smaller than cap_xcomp->target_texture_id
- cap_xcomp->params.egl->glClearTexImage(cap_xcomp->target_texture_id, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
- }
+ gsr_capture_xcomposite_tick(&cap_xcomp->xcomposite, video_codec_context);
}
static bool gsr_capture_xcomposite_cuda_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
- if(cap_xcomp->should_stop) {
- if(err)
- *err = cap_xcomp->stop_is_error;
- return true;
- }
-
- if(err)
- *err = false;
- return false;
+ return gsr_capture_xcomposite_should_stop(&cap_xcomp->xcomposite, err);
}
static int gsr_capture_xcomposite_cuda_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_xcomposite_cuda *cap_xcomp = cap->priv;
- //cap_xcomp->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- cap_xcomp->params.egl->glClear(0);
-
- vec2i source_pos = { 0, 0 };
- vec2i source_size = cap_xcomp->texture_size;
+ gsr_capture_xcomposite_capture(&cap_xcomp->xcomposite, frame);
- if(cap_xcomp->window_texture.texture_id != 0) {
- while(cap_xcomp->params.egl->glGetError()) {}
+ const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
+ for(int i = 0; i < 2; ++i) {
+ CUDA_MEMCPY2D memcpy_struct;
+ memcpy_struct.srcXInBytes = 0;
+ memcpy_struct.srcY = 0;
+ memcpy_struct.srcMemoryType = CU_MEMORYTYPE_ARRAY;
- const int target_x = max_int(0, frame->width / 2 - cap_xcomp->texture_size.x / 2);
- const int target_y = max_int(0, frame->height / 2 - cap_xcomp->texture_size.y / 2);
+ memcpy_struct.dstXInBytes = 0;
+ memcpy_struct.dstY = 0;
+ memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
- /* TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id */
- cap_xcomp->params.egl->glCopyImageSubData(
- window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
- cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, target_x, target_y, 0,
- source_size.x, source_size.y, 1);
- unsigned int err = cap_xcomp->params.egl->glGetError();
- if(err != 0) {
- static bool error_shown = false;
- if(!error_shown) {
- error_shown = true;
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_capture: glCopyImageSubData failed, gl error: %d\n", err);
- }
- }
+ memcpy_struct.srcArray = cap_xcomp->mapped_arrays[i];
+ memcpy_struct.srcPitch = frame->width / div[i];
+ memcpy_struct.dstDevice = (CUdeviceptr)frame->data[i];
+ memcpy_struct.dstPitch = frame->linesize[i];
+ memcpy_struct.WidthInBytes = frame->width;
+ memcpy_struct.Height = frame->height / div[i];
+ // TODO: Remove this copy if possible
+ cap_xcomp->cuda.cuMemcpy2DAsync_v2(&memcpy_struct, cap_xcomp->cuda_stream);
}
- cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
-
- frame->linesize[0] = frame->width * 4;
- //frame->linesize[0] = frame->width * 1;
- //frame->linesize[1] = frame->width * 1;
- //frame->linesize[2] = frame->width * 1;
-
- CUDA_MEMCPY2D memcpy_struct;
- memcpy_struct.srcXInBytes = 0;
- memcpy_struct.srcY = 0;
- memcpy_struct.srcMemoryType = CU_MEMORYTYPE_ARRAY;
-
- memcpy_struct.dstXInBytes = 0;
- memcpy_struct.dstY = 0;
- memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
-
- memcpy_struct.srcArray = cap_xcomp->mapped_array;
- memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0];
- memcpy_struct.dstPitch = frame->linesize[0];
- memcpy_struct.WidthInBytes = frame->width * 4;//frame->width * 1;
- memcpy_struct.Height = frame->height;
- cap_xcomp->cuda.cuMemcpy2D_v2(&memcpy_struct);
- //frame->data[1] = frame->data[0];
- //frame->data[2] = frame->data[0];
+ // TODO: needed?
+ cap_xcomp->cuda.cuStreamSynchronize(cap_xcomp->cuda_stream);
return 0;
}
@@ -480,7 +142,8 @@ gsr_capture* gsr_capture_xcomposite_cuda_create(const gsr_capture_xcomposite_cud
return NULL;
}
- cap_xcomp->params = *params;
+ gsr_capture_xcomposite_init(&cap_xcomp->xcomposite, &params->base);
+ cap_xcomp->overclock = params->overclock;
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_cuda_start,
diff --git a/src/capture/xcomposite_vaapi.c b/src/capture/xcomposite_vaapi.c
index e387586..570901b 100644
--- a/src/capture/xcomposite_vaapi.c
+++ b/src/capture/xcomposite_vaapi.c
@@ -1,341 +1,55 @@
#include "../../include/capture/xcomposite_vaapi.h"
-#include "../../include/window_texture.h"
-#include "../../include/utils.h"
+#include "../../include/capture/xcomposite.h"
+#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
-#include <unistd.h>
-#include <assert.h>
-#include <X11/Xlib.h>
-#include <libavutil/hwcontext.h>
-#include <libavutil/hwcontext_vaapi.h>
-#include <libavutil/frame.h>
-#include <libavcodec/avcodec.h>
#include <va/va.h>
#include <va/va_drmcommon.h>
typedef struct {
- gsr_capture_base base;
- gsr_capture_xcomposite_vaapi_params params;
- XEvent xev;
-
- bool should_stop;
- bool stop_is_error;
- bool window_resized;
- bool follow_focused_initialized;
-
- Window window;
- vec2i window_size;
- vec2i texture_size;
- double window_resize_timer;
-
- WindowTexture window_texture;
+ gsr_capture_xcomposite xcomposite;
VADisplay va_dpy;
VADRMPRIMESurfaceDescriptor prime;
-
- Atom net_active_window_atom;
} gsr_capture_xcomposite_vaapi;
-static int max_int(int a, int b) {
- return a > b ? a : b;
-}
-
-static int min_int(int a, int b) {
- return a < b ? a : b;
-}
-
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
-static Window get_focused_window(Display *display, Atom net_active_window_atom) {
- Atom type;
- int format = 0;
- unsigned long num_items = 0;
- unsigned long bytes_after = 0;
- unsigned char *properties = NULL;
- if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
- Window focused_window = *(unsigned long*)properties;
- XFree(properties);
- return focused_window;
- }
- return None;
-}
-
-static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) {
- char render_path[128];
- if(!gsr_card_path_get_render_path(cap_xcomp->params.egl->card_path, render_path)) {
- fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_xcomp->params.egl->card_path);
- return false;
- }
-
- AVBufferRef *device_ctx;
- if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
- fprintf(stderr, "Error: Failed to create hardware device context\n");
- return false;
- }
-
- AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
- if(!frame_context) {
- fprintf(stderr, "Error: Failed to create hwframe context\n");
- av_buffer_unref(&device_ctx);
- return false;
- }
-
- AVHWFramesContext *hw_frame_context =
- (AVHWFramesContext *)frame_context->data;
- hw_frame_context->width = video_codec_context->width;
- hw_frame_context->height = video_codec_context->height;
- hw_frame_context->sw_format = AV_PIX_FMT_NV12;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12;
- hw_frame_context->format = video_codec_context->pix_fmt;
- hw_frame_context->device_ref = device_ctx;
- hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
-
- //hw_frame_context->initial_pool_size = 20;
-
- AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
- cap_xcomp->va_dpy = vactx->display;
-
- if (av_hwframe_ctx_init(frame_context) < 0) {
- fprintf(stderr, "Error: Failed to initialize hardware frame context "
- "(note: ffmpeg version needs to be > 4.0)\n");
- av_buffer_unref(&device_ctx);
- //av_buffer_unref(&frame_context);
- return false;
- }
-
- video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
- video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
- return true;
-}
-
-#define DRM_FORMAT_MOD_INVALID 0xffffffffffffffULL
-
static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
- cap_xcomp->base.video_codec_context = video_codec_context;
-
- if(cap_xcomp->params.follow_focused) {
- cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
- if(!cap_xcomp->net_active_window_atom) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
- return -1;
- }
- cap_xcomp->window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
- } else {
- cap_xcomp->window = cap_xcomp->params.window;
- }
-
- /* TODO: Do these in tick, and allow error if follow_focused */
-
- XWindowAttributes attr;
- if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, &attr) && !cap_xcomp->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
- return -1;
- }
-
- cap_xcomp->window_size.x = max_int(attr.width, 0);
- cap_xcomp->window_size.y = max_int(attr.height, 0);
-
- if(cap_xcomp->params.follow_focused)
- XSelectInput(cap_xcomp->params.egl->x11.dpy, DefaultRootWindow(cap_xcomp->params.egl->x11.dpy), PropertyChangeMask);
-
- // TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
- XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
-
- if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n");
- return -1;
- }
-
- if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n");
- return -1;
- }
-
- /* Disable vsync */
- cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
- if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to get window texture for window %ld\n", cap_xcomp->params.window);
- return -1;
- }
-
- cap_xcomp->texture_size.x = 0;
- cap_xcomp->texture_size.y = 0;
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
- cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
-
- video_codec_context->width = cap_xcomp->texture_size.x;
- video_codec_context->height = cap_xcomp->texture_size.y;
-
- if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
- video_codec_context->width = max_int(2, even_number_ceil(cap_xcomp->params.region_size.x));
- video_codec_context->height = max_int(2, even_number_ceil(cap_xcomp->params.region_size.y));
+ const int res = gsr_capture_xcomposite_start(&cap_xcomp->xcomposite, video_codec_context, frame);
+ if(res != 0) {
+ gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
+ return res;
}
- frame->width = video_codec_context->width;
- frame->height = video_codec_context->height;
-
- if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
+ if(!drm_create_codec_context(cap_xcomp->xcomposite.params.egl->card_path, video_codec_context, false, &cap_xcomp->va_dpy)) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return -1;
}
- if(!gsr_capture_base_setup_vaapi_textures(&cap_xcomp->base, frame, cap_xcomp->params.egl, cap_xcomp->va_dpy, &cap_xcomp->prime, cap_xcomp->params.color_range)) {
+ if(!gsr_capture_base_setup_vaapi_textures(&cap_xcomp->xcomposite.base, frame, cap_xcomp->xcomposite.params.egl, cap_xcomp->va_dpy, &cap_xcomp->prime, cap_xcomp->xcomposite.params.color_range)) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return -1;
}
- cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
-
- //cap_xcomp->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
- cap_xcomp->params.egl->glClear(0);
-
- bool init_new_window = false;
- while(XPending(cap_xcomp->params.egl->x11.dpy)) {
- XNextEvent(cap_xcomp->params.egl->x11.dpy, &cap_xcomp->xev);
-
- switch(cap_xcomp->xev.type) {
- case DestroyNotify: {
- /* Window died (when not following focused window), so we stop recording */
- if(!cap_xcomp->params.follow_focused && cap_xcomp->xev.xdestroywindow.window == cap_xcomp->window) {
- cap_xcomp->should_stop = true;
- cap_xcomp->stop_is_error = false;
- }
- break;
- }
- case Expose: {
- /* Requires window texture recreate */
- if(cap_xcomp->xev.xexpose.count == 0 && cap_xcomp->xev.xexpose.window == cap_xcomp->window) {
- cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
- cap_xcomp->window_resized = true;
- }
- break;
- }
- case ConfigureNotify: {
- /* Window resized */
- if(cap_xcomp->xev.xconfigure.window == cap_xcomp->window && (cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y)) {
- cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
- cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
- cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
- cap_xcomp->window_resized = true;
- }
- break;
- }
- case PropertyNotify: {
- /* Focused window changed */
- if(cap_xcomp->params.follow_focused && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) {
- init_new_window = true;
- }
- break;
- }
- }
- }
-
- if(cap_xcomp->params.follow_focused && !cap_xcomp->follow_focused_initialized) {
- init_new_window = true;
- }
-
- if(init_new_window) {
- Window focused_window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
- if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) {
- cap_xcomp->follow_focused_initialized = true;
- XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, 0);
- cap_xcomp->window = focused_window;
- XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
-
- XWindowAttributes attr;
- attr.width = 0;
- attr.height = 0;
- if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, &attr))
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick failed: invalid window id: %lu\n", cap_xcomp->window);
-
- cap_xcomp->window_size.x = max_int(attr.width, 0);
- cap_xcomp->window_size.y = max_int(attr.height, 0);
- cap_xcomp->window_resized = true;
-
- window_texture_deinit(&cap_xcomp->window_texture);
- window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
-
- cap_xcomp->texture_size.x = 0;
- cap_xcomp->texture_size.y = 0;
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
- cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
- }
- }
-
- const double window_resize_timeout = 1.0; // 1 second
- if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
- cap_xcomp->window_resized = false;
-
- if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
- fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: window_texture_on_resize failed\n");
- //cap_xcomp->should_stop = true;
- //cap_xcomp->stop_is_error = true;
- return;
- }
-
- cap_xcomp->texture_size.x = 0;
- cap_xcomp->texture_size.y = 0;
-
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
- cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
- cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
-
- cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
- cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
-
- gsr_color_conversion_clear(&cap_xcomp->base.color_conversion);
- }
+ gsr_capture_xcomposite_tick(&cap_xcomp->xcomposite, video_codec_context);
}
static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
- if(cap_xcomp->should_stop) {
- if(err)
- *err = cap_xcomp->stop_is_error;
- return true;
- }
-
- if(err)
- *err = false;
- return false;
+ return gsr_capture_xcomposite_should_stop(&cap_xcomp->xcomposite, err);
}
static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
- (void)frame;
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
-
- const int target_x = max_int(0, frame->width / 2 - cap_xcomp->texture_size.x / 2);
- const int target_y = max_int(0, frame->height / 2 - cap_xcomp->texture_size.y / 2);
-
- gsr_color_conversion_draw(&cap_xcomp->base.color_conversion, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture),
- (vec2i){target_x, target_y}, cap_xcomp->texture_size,
- (vec2i){0, 0}, cap_xcomp->texture_size,
- 0.0f, false);
-
- cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
- //cap_xcomp->params.egl->glFlush();
- //cap_xcomp->params.egl->glFinish();
-
- return 0;
+ return gsr_capture_xcomposite_capture(&cap_xcomp->xcomposite, frame);
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
@@ -348,14 +62,7 @@ static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *
}
}
- window_texture_deinit(&cap_xcomp->window_texture);
-
- if(video_codec_context->hw_device_ctx)
- av_buffer_unref(&video_codec_context->hw_device_ctx);
- if(video_codec_context->hw_frames_ctx)
- av_buffer_unref(&video_codec_context->hw_frames_ctx);
-
- gsr_capture_base_stop(&cap_xcomp->base, cap_xcomp->params.egl);
+ gsr_capture_xcomposite_stop(&cap_xcomp->xcomposite, video_codec_context);
}
static void gsr_capture_xcomposite_vaapi_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
@@ -384,7 +91,7 @@ gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_va
return NULL;
}
- cap_xcomp->params = *params;
+ gsr_capture_xcomposite_init(&cap_xcomp->xcomposite, &params->base);
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_vaapi_start,
diff --git a/src/main.cpp b/src/main.cpp
index 6832a9c..e65ec74 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -838,6 +838,7 @@ static void usage_full() {
fprintf(stderr, " Forcefully set to 'h264' if the file container type is 'flv'.\n");
fprintf(stderr, " Forcefully set to 'hevc' on AMD/intel if video codec is 'h264' and if the file container type is 'mkv'.\n");
fprintf(stderr, " 'hevc_hdr' and 'av1_hdr' option is not available on X11.\n");
+ fprintf(stderr, " Note: hdr metadata is not included in the video when recording with 'hevc_hdr'/'av1_hdr' because of bugs in AMD, Intel and NVIDIA drivers (amazin', they are bugged).\n");
fprintf(stderr, "\n");
fprintf(stderr, " -ac Audio codec to use. Should be either 'aac', 'opus' or 'flac'. Defaults to 'opus' for .mp4/.mkv files, otherwise defaults to 'aac'.\n");
fprintf(stderr, " 'opus' and 'flac' is only supported by .mp4/.mkv files. 'opus' is recommended for best performance and smallest audio size.\n");
@@ -1537,11 +1538,11 @@ static gsr_capture* create_capture_impl(const char *window_str, const char *scre
case GSR_GPU_VENDOR_AMD:
case GSR_GPU_VENDOR_INTEL: {
gsr_capture_xcomposite_vaapi_params xcomposite_params;
- xcomposite_params.egl = &egl;
- xcomposite_params.window = src_window_id;
- xcomposite_params.follow_focused = follow_focused;
- xcomposite_params.region_size = region_size;
- xcomposite_params.color_range = color_range;
+ xcomposite_params.base.egl = &egl;
+ xcomposite_params.base.window = src_window_id;
+ xcomposite_params.base.follow_focused = follow_focused;
+ xcomposite_params.base.region_size = region_size;
+ xcomposite_params.base.color_range = color_range;
capture = gsr_capture_xcomposite_vaapi_create(&xcomposite_params);
if(!capture)
_exit(1);
@@ -1549,10 +1550,10 @@ static gsr_capture* create_capture_impl(const char *window_str, const char *scre
}
case GSR_GPU_VENDOR_NVIDIA: {
gsr_capture_xcomposite_cuda_params xcomposite_params;
- xcomposite_params.egl = &egl;
- xcomposite_params.window = src_window_id;
- xcomposite_params.follow_focused = follow_focused;
- xcomposite_params.region_size = region_size;
+ xcomposite_params.base.egl = &egl;
+ xcomposite_params.base.window = src_window_id;
+ xcomposite_params.base.follow_focused = follow_focused;
+ xcomposite_params.base.region_size = region_size;
xcomposite_params.overclock = overclock;
capture = gsr_capture_xcomposite_cuda_create(&xcomposite_params);
if(!capture)
diff --git a/src/utils.c b/src/utils.c
index a464d52..c342f6e 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -9,13 +9,6 @@
#include <stdlib.h>
#include <X11/Xatom.h>
-typedef enum {
- X11_ROT_0 = 1 << 0,
- X11_ROT_90 = 1 << 1,
- X11_ROT_180 = 1 << 2,
- X11_ROT_270 = 1 << 3
-} X11Rotation;
-
double clock_get_monotonic_seconds(void) {
struct timespec ts;
ts.tv_sec = 0;
@@ -32,12 +25,12 @@ static const XRRModeInfo* get_mode_info(const XRRScreenResources *sr, RRMode id)
return NULL;
}
-static gsr_monitor_rotation x11_rotation_to_gsr_rotation(X11Rotation rot) {
+static gsr_monitor_rotation x11_rotation_to_gsr_rotation(int rot) {
switch(rot) {
- case X11_ROT_0: return GSR_MONITOR_ROT_0;
- case X11_ROT_90: return GSR_MONITOR_ROT_90;
- case X11_ROT_180: return GSR_MONITOR_ROT_180;
- case X11_ROT_270: return GSR_MONITOR_ROT_270;
+ case RR_Rotate_0: return GSR_MONITOR_ROT_0;
+ case RR_Rotate_90: return GSR_MONITOR_ROT_90;
+ case RR_Rotate_180: return GSR_MONITOR_ROT_180;
+ case RR_Rotate_270: return GSR_MONITOR_ROT_270;
}
return GSR_MONITOR_ROT_0;
}