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-rw-r--r--include/color_conversion.h2
-rw-r--r--src/capture/kms_cuda.c174
-rw-r--r--src/color_conversion.c16
3 files changed, 146 insertions, 46 deletions
diff --git a/include/color_conversion.h b/include/color_conversion.h
index def710d..738cba5 100644
--- a/include/color_conversion.h
+++ b/include/color_conversion.h
@@ -9,7 +9,7 @@ typedef enum {
} gsr_source_color;
typedef enum {
- GSR_DESTINATION_COLOR_RGB,
+ GSR_DESTINATION_COLOR_BGR,
GSR_DESTINATION_COLOR_NV12 /* YUV420, BT709, limited */
} gsr_destination_color;
diff --git a/src/capture/kms_cuda.c b/src/capture/kms_cuda.c
index e7f7ea5..d93d603 100644
--- a/src/capture/kms_cuda.c
+++ b/src/capture/kms_cuda.c
@@ -1,6 +1,7 @@
#include "../../include/capture/kms_cuda.h"
#include "../../kms/client/kms_client.h"
#include "../../include/utils.h"
+#include "../../include/color_conversion.h"
#include "../../include/cuda.h"
#include <stdlib.h>
#include <stdio.h>
@@ -11,6 +12,13 @@
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
+/*
+ TODO: Use dummy pool for cuda buffer so we can create our own cuda buffers from pixel buffer objects
+ and copy the input textures to the pixel buffer objects. Use sw_format NV12 as well. Then this is
+ similar to kms_vaapi. This allows us to remove one extra texture and texture copy.
+*/
+/* TODO: Support cursor plane capture when nvidia supports cursor plane */
+
#define MAX_CONNECTOR_IDS 32
typedef struct {
@@ -39,6 +47,10 @@ typedef struct {
CUgraphicsResource cuda_graphics_resource;
CUarray mapped_array;
+
+ unsigned int input_texture;
+ unsigned int target_texture;
+ gsr_color_conversion color_conversion;
} gsr_capture_kms_cuda;
static int max_int(int a, int b) {
@@ -183,15 +195,51 @@ static int gsr_capture_kms_cuda_start(gsr_capture *cap, AVCodecContext *video_co
return 0;
}
-static uint32_t fourcc(uint32_t a, uint32_t b, uint32_t c, uint32_t d) {
- return (d << 24) | (c << 16) | (b << 8) | a;
+static unsigned int gl_create_texture(gsr_capture_kms_cuda *cap_kms, int width, int height) {
+ unsigned int texture_id = 0;
+ cap_kms->params.egl->glGenTextures(1, &texture_id);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, texture_id);
+ cap_kms->params.egl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
+
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+ return texture_id;
+}
+
+static bool cuda_register_opengl_texture(gsr_capture_kms_cuda *cap_kms) {
+ CUresult res;
+ CUcontext old_ctx;
+ res = cap_kms->cuda.cuCtxPushCurrent_v2(cap_kms->cuda.cu_ctx);
+ // TODO: Use cuGraphicsEGLRegisterImage instead with the window egl image (dont use window_texture).
+ // That removes the need for an extra texture and texture copy
+ res = cap_kms->cuda.cuGraphicsGLRegisterImage(
+ &cap_kms->cuda_graphics_resource, cap_kms->target_texture, GL_TEXTURE_2D,
+ CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
+ if (res != CUDA_SUCCESS) {
+ const char *err_str = "unknown";
+ cap_kms->cuda.cuGetErrorString(res, &err_str);
+ fprintf(stderr, "gsr error: cuda_register_opengl_texture: cuGraphicsGLRegisterImage failed, error: %s, texture " "id: %u\n", err_str, cap_kms->target_texture);
+ res = cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
+ return false;
+ }
+
+ res = cap_kms->cuda.cuGraphicsResourceSetMapFlags(cap_kms->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
+ res = cap_kms->cuda.cuGraphicsMapResources(1, &cap_kms->cuda_graphics_resource, 0);
+
+ res = cap_kms->cuda.cuGraphicsSubResourceGetMappedArray(&cap_kms->mapped_array, cap_kms->cuda_graphics_resource, 0, 0);
+ res = cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
+ return true;
}
static void gsr_capture_kms_cuda_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_kms_cuda *cap_kms = cap->priv;
// TODO:
- //cap_kms->params.egl->glClear(GL_COLOR_BUFFER_BIT);
+ cap_kms->params.egl->glClear(GL_COLOR_BUFFER_BIT);
if(!cap_kms->created_hw_frame) {
cap_kms->created_hw_frame = true;
@@ -219,6 +267,43 @@ static void gsr_capture_kms_cuda_tick(gsr_capture *cap, AVCodecContext *video_co
cap_kms->stop_is_error = true;
return;
}
+
+ cap_kms->params.egl->glGenTextures(1, &cap_kms->input_texture);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->input_texture);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ cap_kms->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ cap_kms->target_texture = gl_create_texture(cap_kms, video_codec_context->width, video_codec_context->height);
+ if(cap_kms->target_texture == 0) {
+ fprintf(stderr, "gsr error: gsr_capture_kms_cuda_tick: failed to create opengl texture\n");
+ cap_kms->should_stop = true;
+ cap_kms->stop_is_error = true;
+ return;
+ }
+
+ if(!cuda_register_opengl_texture(cap_kms)) {
+ cap_kms->should_stop = true;
+ cap_kms->stop_is_error = true;
+ return;
+ }
+
+ gsr_color_conversion_params color_conversion_params = {0};
+ color_conversion_params.egl = cap_kms->params.egl;
+ color_conversion_params.source_color = GSR_SOURCE_COLOR_RGB;
+ color_conversion_params.destination_color = GSR_DESTINATION_COLOR_BGR;
+
+ color_conversion_params.destination_textures[0] = cap_kms->target_texture;
+ color_conversion_params.num_destination_textures = 1;
+
+ if(gsr_color_conversion_init(&cap_kms->color_conversion, &color_conversion_params) != 0) {
+ fprintf(stderr, "gsr error: gsr_capture_kms_cuda_tick: failed to create color conversion\n");
+ cap_kms->should_stop = true;
+ cap_kms->stop_is_error = true;
+ return;
+ }
}
}
@@ -277,25 +362,6 @@ static gsr_kms_response_fd* find_largest_drm(gsr_kms_response *kms_response) {
return largest_drm;
}
-static bool gsr_capture_kms_register_egl_image_in_cuda(gsr_capture_kms_cuda *cap_kms, EGLImage image) {
- CUcontext old_ctx;
- CUresult res = cap_kms->cuda.cuCtxPushCurrent_v2(cap_kms->cuda.cu_ctx);
- res = cap_kms->cuda.cuGraphicsEGLRegisterImage(&cap_kms->cuda_graphics_resource, image, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
- if(res != CUDA_SUCCESS) {
- const char *err_str = "unknown";
- cap_kms->cuda.cuGetErrorString(res, &err_str);
- fprintf(stderr, "gsr error: cuda_register_egl_image: cuGraphicsEGLRegisterImage failed, error: %s (%d), egl image %p\n",
- err_str, res, image);
- res = cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return false;
- }
-
- res = cap_kms->cuda.cuGraphicsResourceSetMapFlags(cap_kms->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
- res = cap_kms->cuda.cuGraphicsSubResourceGetMappedArray(&cap_kms->mapped_array, cap_kms->cuda_graphics_resource, 0, 0);
- res = cap_kms->cuda.cuCtxPopCurrent_v2(&old_ctx);
- return true;
-}
-
static void gsr_capture_kms_unload_cuda_graphics(gsr_capture_kms_cuda *cap_kms) {
if(cap_kms->cuda.cu_ctx) {
CUcontext old_ctx;
@@ -311,6 +377,14 @@ static void gsr_capture_kms_unload_cuda_graphics(gsr_capture_kms_cuda *cap_kms)
}
}
+static gsr_kms_response_fd* find_cursor_drm(gsr_kms_response *kms_response) {
+ for(int i = 0; i < kms_response->num_fds; ++i) {
+ if(kms_response->fds[i].is_cursor)
+ return &kms_response->fds[i];
+ }
+ return NULL;
+}
+
static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
(void)frame;
gsr_capture_kms_cuda *cap_kms = cap->priv;
@@ -323,6 +397,8 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
cap_kms->kms_response.num_fds = 0;
gsr_kms_response_fd *drm_fd = NULL;
+ gsr_kms_response_fd *cursor_drm_fd = NULL;
+ bool capture_is_combined_plane = false;
if(cap_kms->using_wayland_capture) {
gsr_egl_update(cap_kms->params.egl);
cap_kms->wayland_kms_data.fd = cap_kms->params.egl->fd;
@@ -340,13 +416,16 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
cap_kms->wayland_kms_data.src_w = cap_kms->wayland_kms_data.width;
cap_kms->wayland_kms_data.src_h = cap_kms->wayland_kms_data.height;
+ cap_kms->capture_pos.x = cap_kms->wayland_kms_data.x;
+ cap_kms->capture_pos.y = cap_kms->wayland_kms_data.y;
+
if(cap_kms->wayland_kms_data.fd <= 0)
return -1;
drm_fd = &cap_kms->wayland_kms_data;
} else {
if(gsr_kms_client_get_kms(&cap_kms->kms_client, &cap_kms->kms_response) != 0) {
- fprintf(stderr, "gsr error: gsr_capture_kms_cuda_capture: failed to get kms, error: %d (%s)\n", cap_kms->kms_response.result, cap_kms->kms_response.err_msg);
+ fprintf(stderr, "gsr error: gsr_capture_kms_vaapi_capture: failed to get kms, error: %d (%s)\n", cap_kms->kms_response.result, cap_kms->kms_response.err_msg);
return -1;
}
@@ -365,22 +444,26 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
break;
}
+ // Will never happen on wayland unless the target monitor has been disconnected
if(!drm_fd) {
drm_fd = find_first_combined_drm(&cap_kms->kms_response);
if(!drm_fd)
drm_fd = find_largest_drm(&cap_kms->kms_response);
+ capture_is_combined_plane = true;
}
- }
- // TODO: Use capture pos and capture size. Right now they are not used here and doesn't really need to be used on wayland
- // and kms_cuda is only used on wayland right now so maybe it can be ignored.
+ cursor_drm_fd = find_cursor_drm(&cap_kms->kms_response);
+ }
if(!drm_fd)
return -1;
+ if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id)
+ cursor_drm_fd = NULL;
+
const intptr_t img_attr[] = {
//EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
- EGL_LINUX_DRM_FOURCC_EXT, fourcc('A', 'R', '2', '4'),//cap_kms->params.egl->pixel_format, ARGB8888
+ EGL_LINUX_DRM_FOURCC_EXT, drm_fd->pixel_format,//cap_kms->params.egl->pixel_format, ARGB8888
EGL_WIDTH, drm_fd->width,//cap_kms->params.egl->width,
EGL_HEIGHT, drm_fd->height,//cap_kms->params.egl->height,
EGL_DMA_BUF_PLANE0_FD_EXT, drm_fd->fd,//cap_kms->params.egl->fd,
@@ -391,17 +474,22 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
EGL_NONE
};
- while(cap_kms->params.egl->glGetError()) {}
- while(cap_kms->params.egl->eglGetError() != EGL_SUCCESS){}
EGLImage image = cap_kms->params.egl->eglCreateImage(cap_kms->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
- if(cap_kms->params.egl->glGetError() != 0 || cap_kms->params.egl->eglGetError() != EGL_SUCCESS) {
- fprintf(stderr, "egl error!\n");
- }
-
- gsr_capture_kms_register_egl_image_in_cuda(cap_kms, image);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, cap_kms->input_texture);
+ cap_kms->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
cap_kms->params.egl->eglDestroyImage(cap_kms->params.egl->egl_display, image);
+ cap_kms->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
+
+ vec2i capture_pos = cap_kms->capture_pos;
+ if(!capture_is_combined_plane)
+ capture_pos = (vec2i){drm_fd->x, drm_fd->y};
+
+ gsr_color_conversion_draw(&cap_kms->color_conversion, cap_kms->input_texture,
+ (vec2i){0, 0}, cap_kms->capture_size,
+ capture_pos, cap_kms->capture_size,
+ 0.0f);
- //cap_kms->params.egl->eglSwapBuffers(cap_kms->params.egl->egl_display, cap_kms->params.egl->egl_surface);
+ cap_kms->params.egl->eglSwapBuffers(cap_kms->params.egl->egl_display, cap_kms->params.egl->egl_surface);
frame->linesize[0] = frame->width * 4;
@@ -422,8 +510,6 @@ static int gsr_capture_kms_cuda_capture(gsr_capture *cap, AVFrame *frame) {
memcpy_struct.Height = frame->height;
cap_kms->cuda.cuMemcpy2D_v2(&memcpy_struct);
- gsr_capture_kms_unload_cuda_graphics(cap_kms);
-
return 0;
}
@@ -444,8 +530,22 @@ static void gsr_capture_kms_cuda_capture_end(gsr_capture *cap, AVFrame *frame) {
static void gsr_capture_kms_cuda_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_kms_cuda *cap_kms = cap->priv;
+ gsr_color_conversion_deinit(&cap_kms->color_conversion);
+
gsr_capture_kms_unload_cuda_graphics(cap_kms);
+ if(cap_kms->params.egl->egl_context) {
+ if(cap_kms->input_texture) {
+ cap_kms->params.egl->glDeleteTextures(1, &cap_kms->input_texture);
+ cap_kms->input_texture = 0;
+ }
+
+ if(cap_kms->target_texture) {
+ cap_kms->params.egl->glDeleteTextures(1, &cap_kms->target_texture);
+ cap_kms->target_texture = 0;
+ }
+ }
+
for(int i = 0; i < cap_kms->kms_response.num_fds; ++i) {
if(cap_kms->kms_response.fds[i].fd > 0)
close(cap_kms->kms_response.fds[i].fd);
diff --git a/src/color_conversion.c b/src/color_conversion.c
index e44b80a..821ae52 100644
--- a/src/color_conversion.c
+++ b/src/color_conversion.c
@@ -24,7 +24,7 @@ static float abs_f(float v) {
" 0.0620, 0.4392, -0.0403, 0.0,\n" \
" 0.0625, 0.5000, 0.5000, 1.0);"
-static int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, int *rotation_uniform) {
+static int load_shader_bgr(gsr_shader *shader, gsr_egl *egl, int *rotation_uniform) {
char vertex_shader[2048];
snprintf(vertex_shader, sizeof(vertex_shader),
"#version 300 es \n"
@@ -45,10 +45,9 @@ static int load_shader_rgb(gsr_shader *shader, gsr_egl *egl, int *rotation_unifo
"in vec2 texcoords_out; \n"
"uniform sampler2D tex1; \n"
"out vec4 FragColor; \n"
- RGB_TO_YUV
"void main() \n"
"{ \n"
- " FragColor = texture(tex1, texcoords_out); \n"
+ " FragColor = texture(tex1, texcoords_out).bgra; \n"
"} \n";
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
@@ -137,6 +136,7 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, int *rotati
}
static int load_framebuffers(gsr_color_conversion *self) {
+ /* TODO: Only generate the necessary amount of framebuffers (self->params.num_destination_textures) */
const unsigned int draw_buffer = GL_COLOR_ATTACHMENT0;
self->params.egl->glGenFramebuffers(MAX_FRAMEBUFFERS, self->framebuffers);
@@ -192,21 +192,21 @@ int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conver
self->params = *params;
switch(params->destination_color) {
- case GSR_DESTINATION_COLOR_RGB: {
+ case GSR_DESTINATION_COLOR_BGR: {
if(self->params.num_destination_textures != 1) {
- fprintf(stderr, "gsr error: gsr_color_conversion_init: expected 1 destination texture for destination color RGB, got %d destination texture(s)\n", self->params.num_destination_textures);
+ fprintf(stderr, "gsr error: gsr_color_conversion_init: expected 1 destination texture for destination color BGR, got %d destination texture(s)\n", self->params.num_destination_textures);
return -1;
}
- if(load_shader_rgb(&self->shaders[0], self->params.egl, &self->rotation_uniforms[0]) != 0) {
- fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load rgb shader\n");
+ if(load_shader_bgr(&self->shaders[0], self->params.egl, &self->rotation_uniforms[0]) != 0) {
+ fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load bgr shader\n");
goto err;
}
break;
}
case GSR_DESTINATION_COLOR_NV12: {
if(self->params.num_destination_textures != 2) {
- fprintf(stderr, "gsr error: gsr_color_conversion_init: expected 2 destination textures for destination color RGB, got %d destination texture(s)\n", self->params.num_destination_textures);
+ fprintf(stderr, "gsr error: gsr_color_conversion_init: expected 2 destination textures for destination color NV12, got %d destination texture(s)\n", self->params.num_destination_textures);
return -1;
}