diff options
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 118 |
1 files changed, 73 insertions, 45 deletions
@@ -7,6 +7,10 @@ similar to shadowplay on windows. This is the fastest screen recording tool for This screen recorder can be used for recording your desktop offline, for live streaming and for nvidia shadowplay-like instant replay, where only the last few minutes are saved. +This software can also take screenshots. + +This is a cli-only tool, if you want an UI for this check out [GPU Screen Recorder GTK](https://git.dec05eba.com/gpu-screen-recorder-gtk/) or if you prefer a ShadowPlay-like UI then check out [GPU Screen Recorder UI](https://git.dec05eba.com/gpu-screen-recorder-ui/). + Supported video codecs: * H264 (default) * HEVC (Optionally with HDR) @@ -18,59 +22,74 @@ Supported audio codecs: * Opus (default) * AAC -## Note -This software works on X11 and Wayland on AMD, Intel and NVIDIA. +Supported image formats: +* JPEG +* PNG + +This software works on X11 and Wayland on AMD, Intel and NVIDIA. Replay data is stored in RAM by default but there is an option to store it on disk instead. ### TEMPORARY ISSUES -1) screen-direct capture has been temporary disabled as it causes issues with stuttering. This might be a nvfbc bug. -2) Videos are in variable framerate format. Use MPV to play such videos, otherwise you might experience stuttering in the video if you are using a buggy video player. You can try saving the video into a .mkv file instead as some software may have better support for .mkv files (such as kdenlive). You can use the "-fm cfr" option to to use constant framerate mode. -3) FLAC audio codec is disabled at the moment because of temporary issues. +1) Videos are in variable framerate format. Use MPV to play such videos, otherwise you might experience stuttering in the video if you are using a buggy video player. You can try saving the video into a .mkv file instead as some software may have better support for .mkv files (such as kdenlive). You can use the "-fm cfr" option to to use constant framerate mode. +2) FLAC audio codec is disabled at the moment because of temporary issues. ### AMD/Intel/Wayland root permission -When recording a window or when using the `-w portal` option under AMD/Intel no special user permission is required, -however when recording a monitor (or when using wayland) the program needs root permission (to access KMS).\ +When recording a window or when using the `-w portal` option no special user permission is required, +however when recording a monitor the program needs root permission (to access KMS).\ This is safe in GPU Screen Recorder as the part that needs root access has been moved to its own small program that only does one thing.\ -For you as a user this only means that if you installed GPU Screen Recorder as a flatpak then a prompt asking for root password will show up when you start recording. +For you as a user this only means that if you installed GPU Screen Recorder as a flatpak then a prompt asking for root password will show up once when you start recording. # Performance On a system with a i5 4690k CPU and a GTX 1080 GPU:\ When recording Legend of Zelda Breath of the Wild at 4k, fps drops from 30 to 7 when using OBS Studio + nvenc, however when using this screen recorder the fps remains at 30.\ When recording GTA V at 4k on highest settings, fps drops from 60 to 23 when using obs-nvfbc + nvenc, however when using this screen recorder the fps only drops to 58.\ -GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg).\ +GPU Screen Recorder also produces much smoother videos than OBS when GPU utilization is close to 100%, see comparison here: [https://www.youtube.com/watch?v=zfj4sNVLLLg](https://www.youtube.com/watch?v=zfj4sNVLLLg) and [https://www.youtube.com/watch?v=aK67RSZw2ZQ](https://www.youtube.com/watch?v=aK67RSZw2ZQ).\ GPU Screen Recorder has much better performance than OBS Studio even with version 30.2 that does "zero-copy" recording and encoding, see: [https://www.youtube.com/watch?v=jdroRjibsDw](https://www.youtube.com/watch?v=jdroRjibsDw).\ -It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. Using variable framerate mode (-fm vfr) which is the default is also recommended as this reduces encoding load. Ultra quality is also overkill most of the time, very high (the default) or lower quality is usually enough. +It is recommended to save the video to a SSD because of the large file size, which a slow HDD might not be fast enough to handle. Using variable framerate mode (-fm vfr) which is the default is also recommended as this reduces encoding load. Ultra quality is also overkill most of the time, very high (the default) or lower quality is usually enough.\ +Note that for best performance you should close other screen recorders such as OBS Studio when using GPU Screen Recorder even if they are not recording, since they can affect performance even when idle. This is the case with OBS Studio. ## Note about optimal performance on NVIDIA NVIDIA driver has a "feature" (read: bug) where it will downclock memory transfer rate when a program uses cuda (or nvenc, which uses cuda), such as GPU Screen Recorder. To work around this bug, GPU Screen Recorder can overclock your GPU memory transfer rate to it's normal optimal level.\ To enable overclocking for optimal performance use the `-oc` option when running GPU Screen Recorder. You also need to have "Coolbits" NVIDIA X setting set to "12" to enable overclocking. You can automatically add this option if you run `sudo nvidia-xconfig --cool-bits=12` and then reboot your computer.\ Note that this only works when Xorg server is running as root, and using this option will only give you a performance boost if the game you are recording is bottlenecked by your GPU.\ Note! use at your own risk! # VRR/G-SYNC -This should work fine on AMD/Intel X11 or Wayland. On Nvidia X11 G-SYNC only works with the -w screen-direct-force option, but because of bugs in the Nvidia driver this option is not always recommended. +This should work fine on AMD/Intel X11 or Wayland. On Nvidia X11 G-SYNC only works with the -w screen-direct option, but because of bugs in the Nvidia driver this option is not always recommended. For example it can cause your computer to freeze when recording certain games. # Installation -If you are running an Arch Linux based distro, then you can find gpu screen recorder on aur under the name gpu-screen-recorder-git (`yay -S gpu-screen-recorder-git`).\ +If you are running an Arch Linux based distro then you can find gpu screen recorder on aur under the name gpu-screen-recorder (`yay -S gpu-screen-recorder`).\ If you are running another distro then you can run `sudo ./install.sh`, but you need to manually install the dependencies, as described below.\ You can also install gpu screen recorder ([the gtk gui version](https://git.dec05eba.com/gpu-screen-recorder-gtk/)) from [flathub](https://flathub.org/apps/details/com.dec05eba.gpu_screen_recorder), which is the easiest method to install GPU Screen Recorder on non-arch based distros.\ -The only official ways to install GPU Screen Recorder is either from source, AUR or flathub. If you install GPU Screen Recorder from somewhere else and have an issue then try installing it -from one of the official sources before reporting it as an issue. If you install GPU Screen Recorder flatpak, which is the gtk gui version then you can still run GPU Screen Recorder command line by using the flatpak command option, for example `flatpak run --command=gpu-screen-recorder com.dec05eba.gpu_screen_recorder -w screen -f 60 -o video.mp4`. Note that if you want to record your monitor on AMD/Intel then you need to install the flatpak system-wide (like so: `flatpak install flathub --system com.dec05eba.gpu_screen_recorder`). +## Unofficial install methods +The only official ways to install GPU Screen Recorder is either from source, AUR or flathub. Other sources may be out of date and missing features or may not work correctly.\ +If you install GPU Screen Recorder from somewhere else and have an issue then try installing it from one of the official sources before reporting it as an issue.\ +If you still prefer to install GPU Screen Recorder with a package manager instead of from source or as a flatpak then you may be able to find a package for your distro.\ +Here are some known unofficial packages: +* Debian/Ubuntu: [Pacstall](https://pacstall.dev/packages/gpu-screen-recorder) +* Nix: [NixOS wiki](https://wiki.nixos.org/wiki/Gpu-screen-recorder) +* openSUSE: [openSUSE software repository](https://software.opensuse.org/package/gpu-screen-recorder) +* Fedora: [Copr](https://copr.fedorainfracloud.org/coprs/brycensranch/gpu-screen-recorder-git/) +* OpenMandriva: [gpu-screen-recorder](https://github.com/OpenMandrivaAssociation/gpu-screen-recorder) +* Solus: [gpu-screen-recorder](https://github.com/getsolus/packages/tree/main/packages/g/gpu-screen-recorder) +* Nobara: [Nobara wiki](https://wiki.nobaraproject.org/en/general-usage/additional-software/GPU-Screen-Recorder) + # Dependencies GPU Screen Recorder uses meson build system so you need to install `meson` to build GPU Screen Recorder. ## Build dependencies These are the dependencies needed to build GPU Screen Recorder: -* libglvnd (which provides libgl, libglx and libegl) +* vulkan-headers * ffmpeg (libavcodec, libavformat, libavutil, libswresample, libavfilter) * x11 (libx11, libxcomposite, libxrandr, libxfixes, libxdamage) * libpulse * libva (and libva-drm) * libdrm * libcap -* wayland-client -* wayland-egl +* wayland (wayland-client, wayland-egl, wayland-scanner) ## Runtime dependencies +* libglvnd (which provides libgl, libglx and libegl) is needed. Your system needs to support at least OpenGL ES 3.0 (released in 2012) + There are also additional dependencies needed at runtime depending on your GPU vendor: ### AMD @@ -79,7 +98,7 @@ There are also additional dependencies needed at runtime depending on your GPU v ### Intel * mesa -* vaapi (intel-media-driver/libva-intel-driver/linux-firmware, depending on which intel iGPU you have) +* vaapi (intel-media-driver/libva-intel-driver/linux-firmware-intel, depending on which intel iGPU you have) ### NVIDIA * cuda runtime (libcuda.so.1) (libnvidia-compute) @@ -93,13 +112,24 @@ When compiling GPU Screen Recorder with portal support (`-Dportal=true`, which i * libpipewire (and libspa which is usually part of libpipewire) # How to use -Run `gpu-screen-recorder --help` to see all options and also examples. +Run `gpu-screen-recorder --help` to see all options and also examples.\ +There is also a gui for the gpu screen recorder called [GPU Screen Recorder GTK](https://git.dec05eba.com/gpu-screen-recorder-gtk/).\ +There is also a new alternative UI for GPU Screen Recorder in the style of ShadowPlay called [GPU Screen Recorder UI](https://git.dec05eba.com/gpu-screen-recorder-ui/). ## Recording Here is an example of how to record your monitor and the default audio output: `gpu-screen-recorder -w screen -f 60 -a default_output -o ~/Videos/test_video.mp4`. -Yyou can stop and save the recording with `Ctrl+C` or by running `killall -SIGINT gpu-screen-recorder`. -You can see a list of monitor names to record if you use an invalid monitor name, for example: `gpu-screen-recorder -w invalid -f 60 -o video.mp4`. +Yyou can stop and save the recording with `Ctrl+C` or by running `pkill -SIGINT -f gpu-screen-recorder`. +You can see a list of capture options to record if you run `gpu-screen-recorder --list-capture-options`. This will list possible capture options and monitor names, for example:\ +``` + window + DP-1|1920x1080 +``` +in this case you could record a window or a monitor with the name `DP-1`.\ +To list available audio devices that you can use you can run `gpu-screen-recorder --list-audio-devices` and the name to use is on the left size of the `|`.\ +To list available audio application names that you can use you can run `gpu-screen-recorder --list-application-audio`. ## Streaming -Streaming works the same as recording, but the `-o` argument should be path to the live streaming service you want to use (including your live streaming key). Take a look at `scripts/twitch-stream.sh` to see an example of how to stream to twitch. +Streaming works the same way as recording, but the `-o` argument should be path to the live streaming service you want to use (including your live streaming key). Take a look at `scripts/twitch-stream.sh` to see an example of how to stream to twitch.\ +GPU Screen Recorder uses Ffmpeg so GPU Screen Recorder supports all protocols that Ffmpeg supports.\ +If you want to reduce latency one thing you can do is to use the `-keyint` option, for example `-keyint 0.5`. Lower value means lower latency at the cost of increased bitrate/decreased quality. ## Replay mode Run `gpu-screen-recorder` with the `-c mp4` and `-r` option, for example: `gpu-screen-recorder -w screen -f 60 -r 30 -c mp4 -o ~/Videos`. Note that in this case, `-o` should point to a directory.\ If `-df yes` is set, replays are save in folders based on the date. @@ -107,19 +137,15 @@ The file path to the saved replay is output to stdout. All other output from GPU You can also use the `-sc` option to specify a script that should be run (asynchronously) when the video has been saved and the script will have access to the location of the saved file as its first argument. This can be used for example to show a notification when a replay has been saved, to rename the video with a title that matches the game played (see `scripts/record-save-application-name.sh` as an example on how to do this on X11) or to re-encode the video.\ The replay buffer is stored in ram (as encoded video), so don't use a too large replay time and/or video quality unless you have enough ram to store it. +## Recording while using replay/streaming +You can record a regular video while using replay/streaming by launching GPU Screen Recorder with the `-ro` option to specify a directory where to save the recording.\ +To start/stop (and save) recording use the SIGRTMIN signal, for example `pkill -SIGRTMIN -f gpu-screen-recorder`. The name of the video will be displayed in stdout when saving the video.\ +This way of recording while using replay/streaming is more efficient than running GPU Screen Recorder multiple times since this way it only records the screen and encodes the video once. ## Controlling GPU Screen Recorder remotely -To save a video in replay mode, you need to send signal SIGUSR1 to gpu screen recorder. You can do this by running `killall -SIGUSR1 gpu-screen-recorder`.\ -To stop recording send SIGINT to gpu screen recorder. You can do this by running `killall -SIGINT gpu-screen-recorder` or pressing `Ctrl-C` in the terminal that runs gpu screen recorder. When recording a regular non-replay video this will also save the video.\ -To pause/unpause recording send SIGUSR2 to gpu screen recorder. You can do this by running `killall -SIGUSR2 gpu-screen-recorder`. This is only applicable and useful when recording (not streaming nor replay).\ -## Finding audio device name -You can find the default output audio device (headset, speakers (in other words, desktop audio)) with the command `pactl get-default-sink`. Add `monitor` to the end of that to use that as an audio input in gpu screen recorder.\ -You can find the default input audio device (microphone) with the command `pactl get-default-source`. This input should not have `monitor` added to the end when used in gpu screen recorder.\ -Example of recording both desktop audio and microphone: `gpu-screen-recorder -w screen -f 60 -a "$(pactl get-default-sink).monitor" -a "$(pactl get-default-source)" -o ~/Videos/test_video.mp4`.\ -A name (that is visible to pipewire) can be given to an audio input device by prefixing the audio input with `<name>/`, for example `dummy/$(pactl get-default-sink).monitor`.\ -Note that if you use multiple audio inputs then they are each recorded into separate audio tracks in the video file. If you want to merge multiple audio inputs into one audio track then separate the audio inputs by "|" in one -a argument, -for example `-a "$(pactl get-default-sink).monitor|$(pactl get-default-source)"`. - -There is also a gui for the gpu screen recorder called [gpu-screen-recorder-gtk](https://git.dec05eba.com/gpu-screen-recorder-gtk/). +To save a video in replay mode, you need to send signal SIGUSR1 to gpu screen recorder. You can do this by running `pkill -SIGUSR1 -f gpu-screen-recorder`.\ +To stop recording send SIGINT to gpu screen recorder. You can do this by running `pkill -SIGINT -f gpu-screen-recorder` or pressing `Ctrl-C` in the terminal that runs gpu screen recorder. When recording a regular non-replay video this will also save the video.\ +To pause/unpause recording send SIGUSR2 to gpu screen recorder. You can do this by running `pkill -SIGUSR2 -f gpu-screen-recorder`. This is only applicable and useful when recording (not streaming nor replay).\ +There are more signals to control GPU Screen Recorder. Run `gpu-screen-recorder --help` to list them all (under `NOTES` section). ## Simple way to run replay without gui Run the script `scripts/start-replay.sh` to start replay and then `scripts/save-replay.sh` to save a replay and `scripts/stop-replay.sh` to stop the replay. The videos are saved to `$HOME/Videos`. You can use these scripts to start replay at system startup if you add `scripts/start-replay.sh` to startup (this can be done differently depending on your desktop environment / window manager) and then go into @@ -136,12 +162,8 @@ You have to reboot your computer after installing GPU Screen Recorder for the fi # Examples Look at the [scripts](https://git.dec05eba.com/gpu-screen-recorder/tree/scripts) directory for script examples. For example if you want to automatically save a recording/replay into a folder with the same name as the game you are recording. -# Reporting bugs -Issues are reported on this Github page: [https://github.com/dec05eba/gpu-screen-recorder-issues/issues](https://github.com/dec05eba/gpu-screen-recorder-issues/issues). -# Contributing patches -See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about) for contribution steps. -# Donations -See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about) for donation options. +# Reporting bugs, contributing patches, questions or donation +See [https://git.dec05eba.com/?p=about](https://git.dec05eba.com/?p=about). # Demo [](https://www.youtube.com/watch?v=n5tm0g01n6A) @@ -168,8 +190,14 @@ Try recording to an SSD and make sure it's not using NTFS file system. Also reco You have to either record in hdr mode (-k `hevc_hdr` or -k `av1_hdr` option) to record a HDR video or record with desktop portal option (`-w portal`) to turn the HDR recording into SDR. ## GPU Screen Recorder records night light when recording in HDR mode You can record with desktop portal option (`-w portal`) instead which ignores night light, if you are ok with recording without HDR. - -# TODO -* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service. -* Implement opengl injection to capture texture. This fixes VRR without having to use NvFBC direct capture. -* Always use direct capture with NvFBC once the capture issue in mpv fullscreen has been resolved (maybe detect if direct capture fails in nvfbc and switch to non-direct recording. NvFBC says if direct capture fails). +## Kdenlive says that the video is not usable for editing because it has variable frame rate +To fix this you can either just press cancel, which will allow you to continue or record the video in .mkv format or constant frame rate (-fm cfr). I recommend recording the video in .mkv format and variable frame rate (-fm vfr). +## Colors look incorrect when recording HDR (with hevc_hdr/av1_hdr) or using an ICC profile +KDE Plasma version 6.2 broke HDR and ICC profiles for screen recorders. This was changed in KDE plasma version 6.3 and recording HDR works now, as long as you set HDR brightness to 100% (which means setting "Maximum SDR Brightness" in KDE plasma display settings to 203) and set color accuracy to "Prefer color accuracy". If you want to convert HDR to SDR then record with desktop portal option (`-w portal`) instead. +I don't know how well recording HDR works in wayland compositors other than KDE plasma. +## GPU Screen Recorder starts lagging after 30-40 minutes when launching GPU Screen Recorder from steam command launcher +This is a [steam issue](https://github.com/ValveSoftware/steam-for-linux/issues/11446). Prepend the gpu-screen-recorder command with `LD_PREFIX=""`, for example `LD_PREFIX="" gpu-screen-recorder -w screen -o video.mp4`. +## The video isn't smooth when gpu usage is 100% +If you are using the flatpak version of GPU Screen Recorder then try installing GPU Screen Recorder from a non-flatpak source instead (such as from aur or from source). Flatpak has a limitation that prevents GPU Screen Recorder from running faster when playing very heavy games. +## How do I apply audio effects, such as noise suppression? +You have to use external software for that, such as Easy Effects or NoiseTorch. |