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@@ -38,4 +38,4 @@ FFMPEG only uses the GPU with CUDA when doing transcoding from an input video to
libraries at compile-time.
* Clean up the code!
* Fix segfault in debug mode (happens because audio codec becomes NULL?)
-* Dynamically change bitrate to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the stream service.
+* Dynamically change bitrate/resolution to match desired fps. This would be helpful when streaming for example, where the encode output speed also depends on upload speed to the streaming service.