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-rw-r--r--src/capture/kms.c5
-rw-r--r--src/color_conversion.c62
-rw-r--r--src/main.cpp28
-rw-r--r--src/utils.c2
-rw-r--r--src/window/window_wayland.c9
5 files changed, 83 insertions, 23 deletions
diff --git a/src/capture/kms.c b/src/capture/kms.c
index 9e2588b..031ded5 100644
--- a/src/capture/kms.c
+++ b/src/capture/kms.c
@@ -236,6 +236,11 @@ static int gsr_capture_kms_start(gsr_capture *cap, AVCodecContext *video_codec_c
if(self->fast_path_failed)
fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
+ if(self->params.hdr) {
+ self->fast_path_failed = true;
+ fprintf(stderr, "gsr warning: gsr_capture_kms_start: recording with hdr requires shader color conversion which might be slow. If this is an issue record with -w portal instead (which converts HDR to SDR)\n");
+ }
+
self->mesa_supports_compute_only_vaapi_copy = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 3, 6);
frame->width = video_codec_context->width;
diff --git a/src/color_conversion.c b/src/color_conversion.c
index 65f3775..de182a0 100644
--- a/src/color_conversion.c
+++ b/src/color_conversion.c
@@ -75,7 +75,7 @@ static const char* color_format_range_get_transform_matrix(gsr_destination_color
return NULL;
}
-static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
+static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture, bool kde_gamma_correction) {
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
char vertex_shader[2048];
@@ -93,6 +93,19 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
" gl_Position = vec4(offset.x, offset.y, 0.0, 0.0) + vec4(pos.x, pos.y, 0.0, 1.0); \n"
"} \n");
+ const char *main_code = NULL;
+ if(kde_gamma_correction) {
+ main_code =
+ " vec4 pixel = texture(tex1, texcoords_out); \n"
+ " FragColor.x = pow((RGBtoYUV * vec4(pixel.rgb, 1.0)).x, 0.55)*0.8; \n"
+ " FragColor.w = pixel.a; \n";
+ } else {
+ main_code =
+ " vec4 pixel = texture(tex1, texcoords_out); \n"
+ " FragColor.x = (RGBtoYUV * vec4(pixel.rgb, 1.0)).x; \n"
+ " FragColor.w = pixel.a; \n";
+ }
+
char fragment_shader[2048];
if(external_texture) {
snprintf(fragment_shader, sizeof(fragment_shader),
@@ -106,10 +119,8 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
"%s"
"void main() \n"
"{ \n"
- " vec4 pixel = texture(tex1, texcoords_out); \n"
- " FragColor.x = (RGBtoYUV * vec4(pixel.rgb, 1.0)).x; \n"
- " FragColor.w = pixel.a; \n"
- "} \n", color_transform_matrix);
+ "%s"
+ "} \n", color_transform_matrix, main_code);
} else {
snprintf(fragment_shader, sizeof(fragment_shader),
"#version 300 es \n"
@@ -120,10 +131,8 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
"%s"
"void main() \n"
"{ \n"
- " vec4 pixel = texture(tex1, texcoords_out); \n"
- " FragColor.x = (RGBtoYUV * vec4(pixel.rgb, 1.0)).x; \n"
- " FragColor.w = pixel.a; \n"
- "} \n", color_transform_matrix);
+ "%s"
+ "} \n", color_transform_matrix, main_code);
}
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
@@ -136,7 +145,7 @@ static int load_shader_y(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *u
return 0;
}
-static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture) {
+static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_uniforms *uniforms, gsr_destination_color color_format, gsr_color_range color_range, bool external_texture, bool kde_gamma_correction) {
const char *color_transform_matrix = color_format_range_get_transform_matrix(color_format, color_range);
char vertex_shader[2048];
@@ -154,6 +163,19 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
" gl_Position = (vec4(offset.x, offset.y, 0.0, 0.0) + vec4(pos.x, pos.y, 0.0, 1.0)) * vec4(0.5, 0.5, 1.0, 1.0) - vec4(0.5, 0.5, 0.0, 0.0); \n"
"} \n");
+ const char *main_code = NULL;
+ if(kde_gamma_correction) {
+ main_code =
+ " vec4 pixel = texture(tex1, texcoords_out); \n"
+ " FragColor.xy = (RGBtoYUV * vec4(pow(pixel.rgb, vec3(0.3)), 1.0)).yz; \n"
+ " FragColor.w = pixel.a; \n";
+ } else {
+ main_code =
+ " vec4 pixel = texture(tex1, texcoords_out); \n"
+ " FragColor.xy = (RGBtoYUV * vec4(pixel.rgb, 1.0)).yz; \n"
+ " FragColor.w = pixel.a; \n";
+ }
+
char fragment_shader[2048];
if(external_texture) {
snprintf(fragment_shader, sizeof(fragment_shader),
@@ -167,10 +189,8 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
"%s"
"void main() \n"
"{ \n"
- " vec4 pixel = texture(tex1, texcoords_out); \n"
- " FragColor.xy = (RGBtoYUV * vec4(pixel.rgb, 1.0)).yz; \n"
- " FragColor.w = pixel.a; \n"
- "} \n", color_transform_matrix);
+ "%s"
+ "} \n", color_transform_matrix, main_code);
} else {
snprintf(fragment_shader, sizeof(fragment_shader),
"#version 300 es \n"
@@ -181,10 +201,8 @@ static unsigned int load_shader_uv(gsr_shader *shader, gsr_egl *egl, gsr_color_u
"%s"
"void main() \n"
"{ \n"
- " vec4 pixel = texture(tex1, texcoords_out); \n"
- " FragColor.xy = (RGBtoYUV * vec4(pixel.rgb, 1.0)).yz; \n"
- " FragColor.w = pixel.a; \n"
- "} \n", color_transform_matrix);
+ "%s"
+ "} \n", color_transform_matrix, main_code);
}
if(gsr_shader_init(shader, egl, vertex_shader, fragment_shader) != 0)
@@ -261,23 +279,23 @@ int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conver
return -1;
}
- if(load_shader_y(&self->shaders[0], self->params.egl, &self->uniforms[0], params->destination_color, params->color_range, false) != 0) {
+ if(load_shader_y(&self->shaders[0], self->params.egl, &self->uniforms[0], params->destination_color, params->color_range, false, params->kde_gamma_correction) != 0) {
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y shader\n");
goto err;
}
- if(load_shader_uv(&self->shaders[1], self->params.egl, &self->uniforms[1], params->destination_color, params->color_range, false) != 0) {
+ if(load_shader_uv(&self->shaders[1], self->params.egl, &self->uniforms[1], params->destination_color, params->color_range, false, params->kde_gamma_correction) != 0) {
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV shader\n");
goto err;
}
if(self->params.load_external_image_shader) {
- if(load_shader_y(&self->shaders[2], self->params.egl, &self->uniforms[2], params->destination_color, params->color_range, true) != 0) {
+ if(load_shader_y(&self->shaders[2], self->params.egl, &self->uniforms[2], params->destination_color, params->color_range, true, params->kde_gamma_correction) != 0) {
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load Y shader\n");
goto err;
}
- if(load_shader_uv(&self->shaders[3], self->params.egl, &self->uniforms[3], params->destination_color, params->color_range, true) != 0) {
+ if(load_shader_uv(&self->shaders[3], self->params.egl, &self->uniforms[3], params->destination_color, params->color_range, true, params->kde_gamma_correction) != 0) {
fprintf(stderr, "gsr error: gsr_color_conversion_init: failed to load UV shader\n");
goto err;
}
diff --git a/src/main.cpp b/src/main.cpp
index 97b8742..6a8d0c4 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -3006,6 +3006,33 @@ static AudioDeviceData create_application_audio_audio_input(const MergedAudioInp
}
#endif
+static bool is_kde_plasma_version_greater_than_6_1_90() {
+ FILE *f = popen("plasmashell -v 2> /dev/null", "r");
+ if(!f)
+ return false;
+
+ char output[512];
+ const ssize_t bytes_read = fread(output, 1, sizeof(output) - 1, f);
+ if(bytes_read < 0 || ferror(f)) {
+ pclose(f);
+ return false;
+ }
+ output[bytes_read] = '\0';
+
+ bool is_above = false;
+ const char *version_start = strstr(output, "plasmashell ");
+ if(version_start) {
+ version_start += 12;
+ int major = 0;
+ int minor = 0;
+ int patch = 0;
+ is_above = sscanf(version_start, "%d.%d.%d", &major, &minor, &patch) == 3 && version_greater_than(major, minor, patch, 6, 1, 90);
+ }
+
+ pclose(f);
+ return is_above;
+}
+
static bool arg_get_boolean_value(std::map<std::string, Arg> &args, const char *arg_name, bool default_value) {
auto it = args.find(arg_name);
if(it == args.end() || !it->second.value()) {
@@ -3734,6 +3761,7 @@ int main(int argc, char **argv) {
color_conversion_params.color_range = color_range;
color_conversion_params.egl = &egl;
color_conversion_params.load_external_image_shader = gsr_capture_uses_external_image(capture);
+ color_conversion_params.kde_gamma_correction = hdr && is_monitor_capture && window->is_compositor_kwin && window->is_compositor_kwin(window) && is_kde_plasma_version_greater_than_6_1_90();
gsr_video_encoder_get_textures(video_encoder, color_conversion_params.destination_textures, &color_conversion_params.num_destination_textures, &color_conversion_params.destination_color);
gsr_color_conversion color_conversion;
diff --git a/src/utils.c b/src/utils.c
index 1feff9d..61ca856 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -413,7 +413,7 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
return supported;
}
-static bool version_greater_than(int major, int minor, int patch, int other_major, int other_minor, int other_patch) {
+bool version_greater_than(int major, int minor, int patch, int other_major, int other_minor, int other_patch) {
return (major > other_major) || (major == other_major && minor > other_minor) || (major == other_major && minor == other_minor && patch > other_patch);
}
diff --git a/src/window/window_wayland.c b/src/window/window_wayland.c
index 3a82bfa..fa9be28 100644
--- a/src/window/window_wayland.c
+++ b/src/window/window_wayland.c
@@ -29,6 +29,7 @@ typedef struct {
void *compositor;
gsr_wayland_output outputs[GSR_MAX_OUTPUTS];
int num_outputs;
+ bool is_compositor_kwin;
} gsr_window_wayland;
static void output_handle_geometry(void *data, struct wl_output *wl_output,
@@ -123,6 +124,8 @@ static void registry_add_object(void *data, struct wl_registry *registry, uint32
.name = NULL,
};
wl_output_add_listener(gsr_output->output, &output_listener, gsr_output);
+ } else if(strcmp(interface, "org_kde_plasma_shell") == 0) {
+ window_wayland->is_compositor_kwin = true;
}
}
@@ -289,6 +292,11 @@ static void gsr_window_wayland_for_each_active_monitor_output_cached(const gsr_w
}
}
+static bool gsr_window_wayland_is_compositor_kwin(const gsr_window *window) {
+ const gsr_window_wayland *self = window->priv;
+ return self->is_compositor_kwin;
+}
+
gsr_window* gsr_window_wayland_create(void) {
gsr_window *window = calloc(1, sizeof(gsr_window));
if(!window)
@@ -314,6 +322,7 @@ gsr_window* gsr_window_wayland_create(void) {
.get_display = gsr_window_wayland_get_display,
.get_window = gsr_window_wayland_get_window,
.for_each_active_monitor_output_cached = gsr_window_wayland_for_each_active_monitor_output_cached,
+ .is_compositor_kwin = gsr_window_wayland_is_compositor_kwin,
.priv = window_wayland
};