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44 hoursFix incorrect replay duration saved for disk replay5.5.1dec05eba
44 hoursChange file extension of temporary replay data file from .mp4 to .gsrdec05eba
48 hours5.5.05.5.0dec05eba
48 hoursFix replay to disk not working properly when restarting replaydec05eba
2 daysAdd -replay-storage option to specify if temporary replay data should be ↵dec05eba
stored in ram or disk
3 daysDont list region capture option if not monitors are available for capturedec05eba
3 daysmdec05eba
3 daysFix audio capture not working with noisetorch if combined with another ↵dec05eba
source with some audio devices. Remove the ability to set audio track name for now. If you need this, email me
3 daysFix h264 software encoding not workingdec05eba
11 daysFix build issues on older ffmpeg (disable unused vulkan encoder for now), ↵dec05eba
fix incorrect wayland protocol file
13 days5.4.15.4.1dec05eba
13 daysUpdate readmedec05eba
13 daysFix replay saving freeze, unable to save replay if audio is not provideddec05eba
2025-04-22Change replay recording filename prefix to Video5.4.0dec05eba
2025-04-225.4.0dec05eba
2025-04-22Move encoding code from video encoder to encoder, since it also processes ↵dec05eba
audio input
2025-04-21Update readme about recording repaly infodec05eba
2025-04-21Fix crash on exit when replay recording, increase SIGRTMIN replay save by ↵dec05eba
keyint time
2025-04-21Refactor video encoding packet receiving, replay buffer and finish SIGRTMIN ↵dec05eba
for recording while replay/replaying. Add -ro option to specify the directory
2025-04-20catch SIGTERM to stop recordingdec05eba
2025-04-20Move argument parsing to different filedec05eba
2025-04-19wip: support replay smaller time with SIGRTMIN+N and recording in replay ↵dec05eba
mode with SIGTRMIN
2025-04-18Type safetydec05eba
2025-04-15Tune av1 qualitydec05eba
2025-04-09mdec05eba
2025-04-065.3.85.3.8dec05eba
2025-04-06Fallback to graphics shader instead of compute shader if the gpu doesn't ↵dec05eba
support compute shader (either glsl 420 or opengl es glsl 310)
2025-04-06Use opengl 4.20 for non-external texture (supports wider range of hardware)dec05eba
2025-04-06Improve color quality, use texture instead of texelFetchdec05eba
2025-04-045.3.75.3.7dec05eba
2025-04-04mdec05eba
2025-04-04Cleanupdec05eba
2025-04-04Fix region capture on hyprland with multiple monitorsdec05eba
2025-04-04Remove unused codedec05eba
2025-04-045.3.65.3.6dec05eba
2025-04-04rc-lookahead 0dec05eba
2025-04-04Remove -preset and -multipass, replace with -tune performance|qualitydec05eba
2025-04-04Correct error message for presetdec05eba
2025-04-04Add -preset and -multipass options for higher quality video encoding on nvidiadec05eba
2025-04-04Optimize compute shadersdec05eba
2025-04-01mdec05eba
2025-04-01Usage textdec05eba
2025-03-305.3.55.3.5dec05eba
2025-03-30Fix incorrect region when monitor is rotateddec05eba
2025-03-30Remove -high-performance-encoding, always force enable itdec05eba
2025-03-30Fix cursor rotated background in compute shader on waylanddec05eba
2025-03-30Fix incorrect region for region capture after compute shader change5.3.4dec05eba
2025-03-305.3.4dec05eba
2025-03-30Compute shader cleanupdec05eba
2025-03-30Cleanupdec05eba