Age | Commit message (Expand) | Author |
6 days | Fix h264 software encoding not working | dec05eba |
2025-04-25 | Fix build issues on older ffmpeg (disable unused vulkan encoder for now), fix... | dec05eba |
2025-04-23 | Fix replay saving freeze, unable to save replay if audio is not provided | dec05eba |
2025-04-22 | Change replay recording filename prefix to Video5.4.0 | dec05eba |
2025-04-22 | 5.4.0 | dec05eba |
2025-04-22 | Move encoding code from video encoder to encoder, since it also processes aud... | dec05eba |
2025-04-21 | Fix crash on exit when replay recording, increase SIGRTMIN replay save by key... | dec05eba |
2025-04-21 | Refactor video encoding packet receiving, replay buffer and finish SIGRTMIN f... | dec05eba |
2025-04-20 | catch SIGTERM to stop recording | dec05eba |
2025-04-20 | Move argument parsing to different file | dec05eba |
2025-04-19 | wip: support replay smaller time with SIGRTMIN+N and recording in replay mode... | dec05eba |
2025-04-18 | Type safety | dec05eba |
2025-04-15 | Tune av1 quality | dec05eba |
2025-04-09 | m | dec05eba |
2025-04-06 | Fallback to graphics shader instead of compute shader if the gpu doesn't supp... | dec05eba |
2025-04-06 | Use opengl 4.20 for non-external texture (supports wider range of hardware) | dec05eba |
2025-04-06 | Improve color quality, use texture instead of texelFetch | dec05eba |
2025-04-04 | m | dec05eba |
2025-04-04 | Cleanup | dec05eba |
2025-04-04 | Fix region capture on hyprland with multiple monitors | dec05eba |
2025-04-04 | rc-lookahead 0 | dec05eba |
2025-04-04 | Remove -preset and -multipass, replace with -tune performance|quality | dec05eba |
2025-04-04 | Correct error message for preset | dec05eba |
2025-04-04 | Add -preset and -multipass options for higher quality video encoding on nvidia | dec05eba |
2025-04-04 | Optimize compute shaders | dec05eba |
2025-04-01 | m | dec05eba |
2025-04-01 | Usage text | dec05eba |
2025-03-30 | Fix incorrect region when monitor is rotated | dec05eba |
2025-03-30 | Remove -high-performance-encoding, always force enable it | dec05eba |
2025-03-30 | Fix cursor rotated background in compute shader on wayland | dec05eba |
2025-03-30 | Fix incorrect region for region capture after compute shader change5.3.4 | dec05eba |
2025-03-30 | 5.3.4 | dec05eba |
2025-03-30 | Compute shader cleanup | dec05eba |
2025-03-30 | Cleanup | dec05eba |
2025-03-30 | Fix incorrect compute size when scaling image | dec05eba |
2025-03-30 | Highp rgb shader | dec05eba |
2025-03-30 | Change quality parameters for 'very_high' (default) quality | dec05eba |
2025-03-30 | GL_READ_WRITE -> GL_WRITE_ONLY | dec05eba |
2025-03-30 | Add -high-performance-encoding option to improve encoding performance (on amd) | dec05eba |
2025-03-30 | Compute shader cleanup | dec05eba |
2025-03-30 | Compute shader: nvidia: render full image (incorrect dispatch size) | dec05eba |
2025-03-30 | Compute shader: add support for external texture, color component swapping (b... | dec05eba |
2025-03-30 | Use sampler2D for alpha blending compute shader instead of output image2D | dec05eba |
2025-03-29 | Reapply "WIP: use compute shader instead of graphics shader for better perfor... | dec05eba |
2025-03-29 | Revert "WIP: use compute shader instead of graphics shader for better perform... | dec05eba |
2025-03-29 | WIP: use compute shader instead of graphics shader for better performance (es... | dec05eba |
2025-03-19 | Use highp instead of mediump | dec05eba |
2025-03-18 | m | dec05eba |
2025-03-18 | Test broadcom (raspberry pi) support | dec05eba |
2025-03-16 | Ffmpeg changes the api YET AGAIN, breaking recording on nvidia | dec05eba |