Age | Commit message (Collapse) | Author |
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No smooth scrolling for now because that would require a lot of boilerplate code
to simulate XInput2 events, but the discrete events that are being sent seem to
scroll at an adequate rate for now.
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This adds a new dependency — xdo — but I do not feel too bad about requiring it
at compile time, since the readme already recommends using xdotool to select
a window from the command line.
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`mpv_thread` to use `VideoBuffers` to avoid bliting the whole video frame. Updated `take_render_update()` and `set_render_update()` to use a `conditional_variable` - This allows `mpv_thread` to block when no new frame is available
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time vr-video-player starts
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This reverts commit 8e98991dd273f54575050db82434d652af8afe4b.
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This reverts commit cc58d759a4c5ffe260d63afec7df9b26f1e8fb73.
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This reverts commit a260f37c665df5d2fec5c0e440b54199134cfead.
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revert back to old behavior where the window position is a set position in the world
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automatically update when the focused window changes
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